1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of the OGRE Reference Application, a layer built
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4 | on top of OGRE(Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #ifndef __REFAPP_JOINTSUBTYPES_H__
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26 | #define __REFAPP_JOINTSUBTYPES_H__
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27 |
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28 | #include "OgreRefAppPrerequisites.h"
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29 | #include "OgreRefAppJoint.h"
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30 |
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31 | namespace OgreRefApp {
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32 |
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33 | /** Implementation of ball joint. */
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34 | class _OgreRefAppExport BallJoint : public Joint
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35 | {
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36 | public:
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37 | BallJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2);
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38 | ~BallJoint() {}
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39 | /** Set the anchor point of this joint.
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40 | @remarks
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41 | Sets the location, in world space, of the anchor point of this joint, which can be
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42 | the hinge point or just the origin of joint.
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43 | */
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44 | void setAnchorPosition(const Vector3& point);
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45 |
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46 | /** Sets the axes for this joint.
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47 | @remarks
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48 | Has no meaning for this type of joint, so does nothing.
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49 | */
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50 | void setAxes(const Vector3& primaryAxis, const Vector3& secondaryAxis = Vector3::ZERO) {}
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51 | protected:
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52 | };
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53 |
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54 | /** Implementation of slider joint. */
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55 | class _OgreRefAppExport SliderJoint : public Joint
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56 | {
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57 | public:
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58 | SliderJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2);
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59 | ~SliderJoint() {}
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60 | /** Set the anchor point of this joint.
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61 | @remarks
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62 | Has no meaning for a slider, thus unimplemented.
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63 | */
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64 | void setAnchorPosition(const Vector3& point) {}
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65 |
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66 | /** Sets the axes for this joint.
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67 | @remarks
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68 | The meaning of axes for a joint depends on it's type:
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69 | <ul>
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70 | <li>For JT_BALL, it has no meaning and you don't need to call it.</li>
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71 | <li>For JT_SLIDER, only one is applicable and it's the axis along which the slide occurs. </li>
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72 | <li>For JT_HINGE, only one is applicable and it's the hinge axis. </li>
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73 | <li>For JT_UNIVERSAL, and JT_HINGE2 it's the 2 hinge axes.</li>
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74 | </ul>
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75 | */
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76 | void setAxes(const Vector3& primaryAxis, const Vector3& secondaryAxis = Vector3::ZERO);
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77 | protected:
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78 | };
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79 |
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80 | /** Implementation of hinge joint. */
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81 | class _OgreRefAppExport HingeJoint : public Joint
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82 | {
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83 | public:
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84 | HingeJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2);
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85 | ~HingeJoint() {}
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86 | /** Set the anchor point of this joint.
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87 | */
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88 | void setAnchorPosition(const Vector3& point);
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89 |
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90 | /** Sets the axes for this joint.
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91 | @remarks
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92 | The meaning of axes for a joint depends on it's type:
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93 | <ul>
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94 | <li>For JT_BALL, it has no meaning and you don't need to call it.</li>
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95 | <li>For JT_SLIDER, only one is applicable and it's the axis along which the slide occurs. </li>
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96 | <li>For JT_HINGE, only one is applicable and it's the hinge axis. </li>
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97 | <li>For JT_UNIVERSAL, and JT_HINGE2 it's the 2 hinge axes.</li>
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98 | </ul>
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99 | */
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100 | void setAxes(const Vector3& primaryAxis, const Vector3& secondaryAxis = Vector3::ZERO);
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101 | protected:
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102 | };
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103 |
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104 | /** Implementation of universal joint. */
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105 | class _OgreRefAppExport UniversalJoint : public Joint
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106 | {
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107 | public:
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108 | UniversalJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2);
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109 | ~UniversalJoint() {}
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110 | /** Set the anchor point of this joint.
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111 | */
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112 | void setAnchorPosition(const Vector3& point);
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113 |
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114 | /** Sets the axes for this joint.
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115 | @remarks
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116 | The meaning of axes for a joint depends on it's type:
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117 | <ul>
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118 | <li>For JT_BALL, it has no meaning and you don't need to call it.</li>
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119 | <li>For JT_SLIDER, only one is applicable and it's the axis along which the slide occurs. </li>
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120 | <li>For JT_HINGE, only one is applicable and it's the hinge axis. </li>
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121 | <li>For JT_UNIVERSAL, and JT_HINGE2 it's the 2 hinge axes.</li>
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122 | </ul>
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123 | */
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124 | void setAxes(const Vector3& primaryAxis, const Vector3& secondaryAxis = Vector3::ZERO);
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125 | protected:
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126 | };
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127 |
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128 | /** Implementation of hinge2 joint. */
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129 | class _OgreRefAppExport Hinge2Joint : public Joint
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130 | {
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131 | public:
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132 | Hinge2Joint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2);
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133 | ~Hinge2Joint() {}
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134 | /** Set the anchor point of this joint.
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135 | */
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136 | void setAnchorPosition(const Vector3& point);
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137 |
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138 | /** Sets the axes for this joint.
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139 | @remarks
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140 | The meaning of axes for a joint depends on it's type:
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141 | <ul>
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142 | <li>For JT_BALL, it has no meaning and you don't need to call it.</li>
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143 | <li>For JT_SLIDER, only one is applicable and it's the axis along which the slide occurs. </li>
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144 | <li>For JT_HINGE, only one is applicable and it's the hinge axis. </li>
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145 | <li>For JT_UNIVERSAL, and JT_HINGE2 it's the 2 hinge axes.</li>
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146 | </ul>
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147 | */
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148 | void setAxes(const Vector3& primaryAxis, const Vector3& secondaryAxis = Vector3::ZERO);
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149 | protected:
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150 | };
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151 |
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152 | }
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153 |
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154 | #endif
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