1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of the OGRE Reference Application, a layer built
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4 | on top of OGRE(Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #include "OgreRefAppJointSubtypes.h"
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26 | #include "OgreRefAppWorld.h"
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27 |
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28 | namespace OgreRefApp {
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29 |
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30 | //-------------------------------------------------------------------------
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31 | BallJoint::BallJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2)
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32 | : Joint(jtype)
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33 | {
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34 | mOdeJoint = new dBallJoint(World::getSingleton().getOdeWorld()->id());
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35 | setAttachments(obj1, obj2);
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36 | }
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37 | //-------------------------------------------------------------------------
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38 | void BallJoint::setAnchorPosition(const Vector3& point)
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39 | {
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40 | dBallJoint* ballJoint = static_cast<dBallJoint*>(mOdeJoint);
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41 |
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42 | ballJoint->setAnchor(point.x, point.y, point.z);
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43 | mAnchor = point;
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44 | }
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45 | //-------------------------------------------------------------------------
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46 | //-------------------------------------------------------------------------
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47 | SliderJoint::SliderJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2)
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48 | : Joint(jtype)
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49 | {
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50 | mOdeJoint = new dSliderJoint(World::getSingleton().getOdeWorld()->id());
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51 | setAttachments(obj1, obj2);
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52 |
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53 | }
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54 | //-------------------------------------------------------------------------
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55 | void SliderJoint::setAxes(const Vector3& a1, const Vector3& na)
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56 | {
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57 | dSliderJoint* sliderJoint = static_cast<dSliderJoint*>(mOdeJoint);
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58 | sliderJoint->setAxis(a1.x, a1.y, a1.z);
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59 | mAxes.first = a1;
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60 |
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61 | }
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62 | //-------------------------------------------------------------------------
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63 | //-------------------------------------------------------------------------
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64 | HingeJoint::HingeJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2)
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65 | : Joint(jtype)
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66 | {
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67 | mOdeJoint = new dHingeJoint(World::getSingleton().getOdeWorld()->id());
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68 | setAttachments(obj1, obj2);
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69 | }
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70 | //-------------------------------------------------------------------------
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71 | void HingeJoint::setAnchorPosition(const Vector3& point)
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72 | {
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73 | dHingeJoint* hinge = static_cast<dHingeJoint*>(mOdeJoint);
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74 | hinge->setAnchor(point.x, point.y, point.z);
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75 | mAnchor = point;
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76 | }
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77 | //-------------------------------------------------------------------------
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78 | void HingeJoint::setAxes(const Vector3& a1, const Vector3& na)
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79 | {
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80 | dHingeJoint* hinge = static_cast<dHingeJoint*>(mOdeJoint);
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81 | hinge->setAxis(a1.x, a1.y, a1.z);
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82 | mAxes.first = a1;
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83 | }
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84 | //-------------------------------------------------------------------------
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85 | //-------------------------------------------------------------------------
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86 | UniversalJoint::UniversalJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2)
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87 | : Joint(jtype)
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88 | {
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89 | mOdeJoint = new dUniversalJoint(World::getSingleton().getOdeWorld()->id());
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90 | setAttachments(obj1, obj2);
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91 | }
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92 | //-------------------------------------------------------------------------
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93 | void UniversalJoint::setAnchorPosition(const Vector3& point)
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94 | {
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95 | dUniversalJoint* univ = static_cast<dUniversalJoint*>(mOdeJoint);
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96 | univ->setAnchor(point.x, point.y, point.z);
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97 | mAnchor = point;
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98 | }
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99 | //-------------------------------------------------------------------------
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100 | void UniversalJoint::setAxes(const Vector3& a1, const Vector3& a2)
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101 | {
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102 | dUniversalJoint* univ = static_cast<dUniversalJoint*>(mOdeJoint);
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103 | univ->setAxis1(a1.x, a1.y, a1.z);
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104 | univ->setAxis2(a2.x, a2.y, a2.z);
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105 | mAxes.first = a1;
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106 | mAxes.second = a2;
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107 | }
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108 | //-------------------------------------------------------------------------
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109 | //-------------------------------------------------------------------------
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110 | Hinge2Joint::Hinge2Joint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2)
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111 | : Joint(jtype)
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112 | {
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113 | mOdeJoint = new dHinge2Joint(World::getSingleton().getOdeWorld()->id());
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114 | setAttachments(obj1, obj2);
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115 | }
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116 | //-------------------------------------------------------------------------
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117 | void Hinge2Joint::setAnchorPosition(const Vector3& point)
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118 | {
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119 | dHinge2Joint* hinge = static_cast<dHinge2Joint*>(mOdeJoint);
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120 | hinge->setAnchor(point.x, point.y, point.z);
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121 | mAnchor = point;
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122 | }
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123 | //-------------------------------------------------------------------------
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124 | void Hinge2Joint::setAxes(const Vector3& a1, const Vector3& a2)
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125 | {
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126 | dHinge2Joint* hinge = static_cast<dHinge2Joint*>(mOdeJoint);
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127 | hinge->setAxis1(a1.x, a1.y, a1.z);
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128 | hinge->setAxis2(a2.x, a2.y, a2.z);
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129 | mAxes.first = a1;
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130 | mAxes.second = a2;
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131 | }
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132 |
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133 |
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134 |
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135 | }
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