source: OGRE/trunk/ogrenew/ReferenceApplication/ReferenceAppLayer/src/OgreRefAppPlane.cpp @ 692

Revision 692, 2.7 KB checked in by mattausch, 19 years ago (diff)

adding ogre 1.2 and dependencies

Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of the OGRE Reference Application, a layer built
4on top of OGRE(Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2005 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25#include "OgreRefAppPlane.h"
26#include "OgreRefAppWorld.h"
27
28namespace OgreRefApp
29{
30    //-------------------------------------------------------------------------
31    FinitePlane::FinitePlane(const String& name, Real width, Real height) : ApplicationObject(name)
32    {
33        mWidth = width;
34        mHeight = height;
35        setUp(name);
36    }
37    //-------------------------------------------------------------------------
38    FinitePlane::~FinitePlane()
39    {
40
41    }
42    //-------------------------------------------------------------------------
43    void FinitePlane::setUp(const String& name)
44    {
45        // Create visual presence
46        SceneManager* sm = World::getSingleton().getSceneManager();
47        mEntity = sm->createEntity(name, "Prefab_Plane");
48        mSceneNode = sm->getRootSceneNode()->createChildSceneNode(name);
49        mSceneNode->attachObject(mEntity);
50        // Add reverse reference
51        mEntity->setUserObject(this);
52
53        // Default plane is 100x100
54        mSceneNode->scale(mWidth / 100.0f, mHeight / 100.0f, 1.0);
55
56        // No mass body (considered static)
57
58        // Create collision proxy
59        // SpaceID is irrelevant, we're doing our own spacial partitioning
60
61        // WARNING: an ODE dPlane seems to barf badly when you setPosition on it! Use a box.
62        // The other benefit here is that it reflects the width / height of the plane, not infinite
63        dBox* odeBox = new dBox(0, mWidth*2, mHeight*2, 1);
64        mCollisionProxies.push_back(odeBox);
65        updateCollisionProxies();
66
67
68
69    }
70
71}
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