source: OGRE/trunk/ogrenew/RenderSystems/Direct3D7/include/OgreD3D7Callbacks.h @ 657

Revision 657, 1.9 KB checked in by mattausch, 18 years ago (diff)

added ogre dependencies and patched ogre sources

Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2005 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25// Callback function prototypes
26#ifndef __D3D_CALLBACKS_H__
27#define __D3D_CALLBACKS_H__
28
29// Precompiler options
30#include "OgreD3D7Prerequisites.h"
31
32namespace Ogre {
33
34
35    HRESULT WINAPI EnumModesCallback(
36                                LPDDSURFACEDESC2 lpDDSurfaceDesc,
37                                LPVOID lpContext);
38
39    HRESULT CALLBACK D3DEnumDevicesCallback(
40                                    GUID FAR* lpGuid,
41                                    LPSTR lpDeviceDescription,
42                                    LPSTR lpDeviceName,
43                                    LPD3DDEVICEDESC7 lpD3DHWDeviceDesc,
44                                    LPD3DDEVICEDESC7 lpD3DHELDeviceDesc,
45                                    LPVOID lpContext);
46
47}
48#endif
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