[657] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #define D3D_OVERLOADS
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| 26 |
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| 27 | #ifndef __D3DDEVICE_H_
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| 28 | #define __D3DDEVICE_H_
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| 29 |
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| 30 | // Precompiler options
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| 31 | #include "OgreD3D7Prerequisites.h"
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| 32 |
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| 33 | namespace Ogre
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| 34 | {
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| 35 | /** Encapsulates a Direct3D Device. Utility class for D3DRenderSystem. */
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| 36 | class _OgreD3DExport D3DDevice
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| 37 | {
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| 38 |
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| 39 |
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| 40 | private:
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| 41 | String mDeviceName;
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| 42 | String mDeviceDescription;
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| 43 | D3DDEVICEDESC7 mD3DDeviceDesc;
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| 44 | bool mIsHardwareAccelerated;
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| 45 | bool mNeedsZBuffer;
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| 46 | std::vector<DDPIXELFORMAT> mDepthBufferFormats;
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| 47 | ushort mStencilBufferDepth;
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| 48 |
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| 49 |
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| 50 |
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| 51 | LPDIRECT3D7 lpD3D;
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| 52 | D3DVIEWPORT7 mViewport;
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| 53 | D3DRECT rcViewportRect;
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| 54 |
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| 55 | DDDriver* mParentDriver;
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| 56 |
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| 57 |
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| 58 |
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| 59 |
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| 60 | public:
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| 61 | // Constructors
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| 62 | D3DDevice(); // Default
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| 63 | D3DDevice(const D3DDevice &ob); // Copy
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| 64 | D3DDevice(LPDIRECT3D7 lpDirect3D, LPSTR lpDeviceDesc, LPSTR lpDeviceName,
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| 65 | LPD3DDEVICEDESC7 lpD3DDeviceDesc);
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| 66 | ~D3DDevice();
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| 67 | void Cleanup(void);
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| 68 | void logCaps(void) const;
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| 69 |
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| 70 | /** Creates a new per-rendering surface device */
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| 71 | LPDIRECT3DDEVICE7 createDevice(LPDIRECTDRAWSURFACE7 renderTarget);
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| 72 | LPDIRECT3D7 getID3D(void);
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| 73 |
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| 74 | // Overloaded operator =
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| 75 | D3DDevice operator=(const D3DDevice &orig);
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| 76 |
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| 77 | // Information accessors
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| 78 | String DeviceName(void) const;
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| 79 | String DeviceDescription(void) const;
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| 80 | bool HardwareAccelerated(void) const;
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| 81 | bool NeedsZBuffer(void) const;
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| 82 |
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| 83 | void createDepthBuffer(LPDIRECTDRAWSURFACE7 renderTarget);
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| 84 |
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| 85 |
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| 86 | friend static HRESULT CALLBACK EnumZBuffersCallback(DDPIXELFORMAT* pddpf,
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| 87 | VOID* pFormats);
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| 88 |
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| 89 |
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| 90 | // Capability access
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| 91 | bool CanMipmap(void) const;
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| 92 | bool CanBilinearFilter(void) const;
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| 93 | bool CanTrilinearFilter(void) const;
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| 94 | unsigned int RenderBitDepth(void) const;
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| 95 | unsigned int ZBufferBitDepth(void) const;
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| 96 | bool CanHWTransformAndLight(void) const;
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| 97 | unsigned int MaxSinglePassTextureLayers(void) const;
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| 98 | ushort StencilBufferBitDepth(void) const;
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| 99 |
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| 100 |
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| 101 |
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| 102 |
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| 103 |
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| 104 |
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| 105 | };
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| 106 | } // Namespace Ogre
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| 107 | #endif
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