source: OGRE/trunk/ogrenew/RenderSystems/Direct3D7/include/OgreD3D7Device.h @ 657

Revision 657, 3.2 KB checked in by mattausch, 19 years ago (diff)

added ogre dependencies and patched ogre sources

Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2005 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25#define D3D_OVERLOADS
26
27#ifndef __D3DDEVICE_H_
28#define __D3DDEVICE_H_
29
30// Precompiler options
31#include "OgreD3D7Prerequisites.h"
32
33namespace Ogre
34{
35    /** Encapsulates a Direct3D Device. Utility class for D3DRenderSystem. */
36    class _OgreD3DExport D3DDevice
37    {
38
39
40    private:
41        String mDeviceName;
42        String mDeviceDescription;
43        D3DDEVICEDESC7 mD3DDeviceDesc;
44        bool mIsHardwareAccelerated;
45        bool mNeedsZBuffer;
46        std::vector<DDPIXELFORMAT> mDepthBufferFormats;
47        ushort mStencilBufferDepth;
48
49
50
51        LPDIRECT3D7 lpD3D;
52        D3DVIEWPORT7 mViewport;
53        D3DRECT rcViewportRect;
54
55        DDDriver* mParentDriver;
56
57
58
59
60    public:
61        // Constructors
62        D3DDevice(); // Default
63        D3DDevice(const D3DDevice &ob); // Copy
64        D3DDevice(LPDIRECT3D7 lpDirect3D, LPSTR lpDeviceDesc, LPSTR lpDeviceName,
65                    LPD3DDEVICEDESC7 lpD3DDeviceDesc);
66        ~D3DDevice();
67        void Cleanup(void);
68        void logCaps(void) const;
69
70        /** Creates a new per-rendering surface device */
71        LPDIRECT3DDEVICE7 createDevice(LPDIRECTDRAWSURFACE7 renderTarget);
72        LPDIRECT3D7 getID3D(void);
73
74        // Overloaded operator =
75        D3DDevice operator=(const D3DDevice &orig);
76
77        // Information accessors
78        String DeviceName(void) const;
79        String DeviceDescription(void) const;
80        bool HardwareAccelerated(void) const;
81        bool NeedsZBuffer(void) const;
82
83        void createDepthBuffer(LPDIRECTDRAWSURFACE7 renderTarget);
84
85
86        friend static HRESULT CALLBACK EnumZBuffersCallback(DDPIXELFORMAT* pddpf,
87            VOID* pFormats);
88
89
90        // Capability access
91        bool CanMipmap(void) const;
92        bool CanBilinearFilter(void) const;
93        bool CanTrilinearFilter(void) const;
94        unsigned int RenderBitDepth(void) const;
95        unsigned int ZBufferBitDepth(void) const;
96        bool CanHWTransformAndLight(void) const;
97        unsigned int MaxSinglePassTextureLayers(void) const;
98        ushort StencilBufferBitDepth(void) const;
99
100
101
102
103
104
105    };
106} // Namespace Ogre
107#endif
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