[657] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #ifndef __D3D7GpuProgramManager_H__
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| 26 | #define __D3D7GpuProgramManager_H__
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| 27 |
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| 28 | #include "OgreD3D7Prerequisites.h"
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| 29 | #include "OgreGpuProgramManager.h"
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| 30 |
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| 31 | namespace Ogre {
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| 32 |
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| 33 | /** Dummy implementation of GpuProgram - cannot do anything
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| 34 | since D3D7 did not support vertex or fragment programs. */
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| 35 | class D3D7GpuProgram : public GpuProgram
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| 36 | {
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| 37 | public:
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| 38 | D3D7GpuProgram(ResourceManager* creator, const String& name, ResourceHandle handle,
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| 39 | const String& group, bool isManual = false, ManualResourceLoader* loader = 0)
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| 40 | : GpuProgram(creator, name, handle, group, isManual, loader) {}
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| 41 |
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| 42 | protected:
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| 43 | /** Overridden from GpuProgram, do nothing */
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| 44 | void loadFromSource(void) {}
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| 45 | /** Overridden from GpuProgram, do nothing */
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| 46 | void unloadImpl(void) {}
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| 47 | };
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| 48 | /** Dummy implementation of GpuProgramManager - cannot do anything
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| 49 | since D3D7 did not support vertex or fragment programs. */
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| 50 | class D3D7GpuProgramManager : public GpuProgramManager
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| 51 | {
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| 52 | protected:
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| 53 | Resource* createImpl(const String& name, ResourceHandle handle,
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| 54 | const String& group, bool isManual, ManualResourceLoader* loader,
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| 55 | GpuProgramType gptype, const String& syntaxCode)
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| 56 | {
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| 57 | return new D3D7GpuProgram(this, name, handle, group, isManual, loader);
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| 58 | }
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| 59 | Resource* createImpl(const String& name, ResourceHandle handle,
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| 60 | const String& group, bool isManual, ManualResourceLoader* loader,
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| 61 | const NameValuePairList* createParams)
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| 62 | {
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| 63 | return new D3D7GpuProgram(this, name, handle, group, isManual, loader);
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| 64 | }
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| 65 | public:
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| 66 | D3D7GpuProgramManager()
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| 67 | {
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| 68 | // Register with resource group manager
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| 69 | ResourceGroupManager::getSingleton()._registerResourceManager(mResourceType, this);
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| 70 | }
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| 71 | ~D3D7GpuProgramManager()
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| 72 | {
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| 73 | ResourceGroupManager::getSingleton()._unregisterResourceManager(mResourceType);
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| 74 | }
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| 75 | /// @copydoc GpuProgramManager::createParameters
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| 76 | GpuProgramParametersSharedPtr createParameters(void)
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| 77 | { return GpuProgramParametersSharedPtr(new GpuProgramParameters()); }
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| 78 | };
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| 79 |
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| 80 | }
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| 81 |
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| 82 | #endif
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