/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2005 The OGRE Team Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. ----------------------------------------------------------------------------- */ #ifndef __D3D7PIXELBUFFER_H__ #define __D3D7PIXELBUFFER_H__ #include "OgreD3D7Prerequisites.h" #include "OgreHardwarePixelBuffer.h" namespace Ogre { class D3D7HardwarePixelBuffer: public HardwarePixelBuffer { protected: /// Lock a box PixelBox lockImpl(const Image::Box lockBox, LockOptions options); /// Unlock a box void unlockImpl(void); /// A pointer to the Direct3D device. IDirect3DDevice7 * mD3DDevice; /// Surface abstracted by this buffer LPDIRECTDRAWSURFACE7 mSurface; // Mipmapping bool mDoMipmapGen; // Locked region, needs to be stored as D3D7 Unlock needs the exact pointer used // for the lock RECT mLockRect; RECT *mpRect; public: D3D7HardwarePixelBuffer(HardwareBuffer::Usage usage, IDirect3DDevice7 *device); /// Call this to associate a D3D surface or volume with this pixel buffer void bind(LPDIRECTDRAWSURFACE7 surface, PixelFormat format); /// @copydoc HardwarePixelBuffer::blit void blit(HardwarePixelBuffer *src, const Image::Box &srcBox, const Image::Box &dstBox); /// @copydoc HardwarePixelBuffer::blitFromMemory void blitFromMemory(const PixelBox &src, const Image::Box &dstBox); /// @copydoc HardwarePixelBuffer::blitToMemory void blitToMemory(const Image::Box &srcBox, const PixelBox &dst); /// Function to set mipmap generation void _setMipmapping(bool doMipmapGen); /// Function to generate mipmaps void _genMipmaps(const RECT &texRect); ~D3D7HardwarePixelBuffer(); }; }; #endif