source: OGRE/trunk/ogrenew/RenderSystems/Direct3D7/include/OgreD3D7TextureManager.h @ 657

Revision 657, 2.0 KB checked in by mattausch, 19 years ago (diff)

added ogre dependencies and patched ogre sources

Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2005 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25#ifndef _D3DTextureManager_H__
26#define _D3DTextureManager_H__
27
28#include "OgreD3D7Prerequisites.h"
29
30#include "OgreTextureManager.h"
31#include "OgreD3D7Texture.h"
32
33
34namespace Ogre {
35    /** Direct3D-specific implementation of a TextureManager */
36    class D3DTextureManager : public TextureManager
37    {
38    public:
39        D3DTextureManager(LPDIRECT3DDEVICE7 lpD3DDevice);
40        virtual ~D3DTextureManager();
41
42                /** Restore the contents of all surfaces following a lost device. */
43                void reloadAfterLostDevice(void);
44
45    protected:
46        /// @copydoc ResourceManager::createImpl
47        Resource* createImpl(const String& name, ResourceHandle handle,
48            const String& group, bool isManual, ManualResourceLoader* loader,
49            const NameValuePairList* createParams);
50
51        LPDIRECT3DDEVICE7 mlpD3DDevice;
52    };
53}
54#endif
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