source: OGRE/trunk/ogrenew/RenderSystems/Direct3D9/include/OgreD3D9HardwareBufferManager.h @ 692

Revision 692, 2.7 KB checked in by mattausch, 19 years ago (diff)

adding ogre 1.2 and dependencies

RevLine 
[692]1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2005 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25#ifndef __D3D9HARWAREBUFFERMANAGER_H__
26#define __D3D9HARWAREBUFFERMANAGER_H__
27
28#include "OgreD3D9Prerequisites.h"
29#include "OgreHardwareBufferManager.h"
30
31namespace Ogre {
32
33    /** Implementation of HardwareBufferManager for D3D9. */
34    class D3D9HardwareBufferManager : public HardwareBufferManager
35    {
36    protected:
37        LPDIRECT3DDEVICE9 mlpD3DDevice;
38
39        /// Internal method for creates a new vertex declaration, may be overridden by certain rendering APIs
40        VertexDeclaration* createVertexDeclarationImpl(void);
41        /// Internal method for destroys a vertex declaration, may be overridden by certain rendering APIs
42        void destroyVertexDeclarationImpl(VertexDeclaration* decl);
43
44    public:
45        D3D9HardwareBufferManager(LPDIRECT3DDEVICE9 device);
46        ~D3D9HardwareBufferManager();
47        /// Creates a vertex buffer
48                HardwareVertexBufferSharedPtr
49            createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer = false);
50                /// Create a hardware vertex buffer
51                HardwareIndexBufferSharedPtr
52            createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer = false);
53
54                /** Release all buffers in the default memory pool.
55                @remarks
56                        Method for dealing with lost devices.
57                */
58                void releaseDefaultPoolResources(void);
59                /** Recreate all buffers in the default memory pool.
60                @remarks
61                        Method for dealing with lost devices.
62                */
63                void recreateDefaultPoolResources(void);
64
65
66    };
67
68}
69
70
71#endif
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