source: OGRE/trunk/ogrenew/RenderSystems/Direct3D9/include/OgreD3D9HardwareBufferManager.h @ 657

Revision 657, 2.7 KB checked in by mattausch, 19 years ago (diff)

added ogre dependencies and patched ogre sources

Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2005 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25#ifndef __D3D9HARWAREBUFFERMANAGER_H__
26#define __D3D9HARWAREBUFFERMANAGER_H__
27
28#include "OgreD3D9Prerequisites.h"
29#include "OgreHardwareBufferManager.h"
30
31namespace Ogre {
32
33    /** Implementation of HardwareBufferManager for D3D9. */
34    class D3D9HardwareBufferManager : public HardwareBufferManager
35    {
36    protected:
37        LPDIRECT3DDEVICE9 mlpD3DDevice;
38
39        void destroyAllDeclarations(void);
40
41    public:
42        D3D9HardwareBufferManager(LPDIRECT3DDEVICE9 device);
43        ~D3D9HardwareBufferManager();
44        /// Creates a vertex buffer
45                HardwareVertexBufferSharedPtr
46            createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer = false);
47                /// Create a hardware vertex buffer
48                HardwareIndexBufferSharedPtr
49            createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer = false);
50
51        /// Creates a vertex declaration, may be overridden by certain rendering APIs
52        VertexDeclaration* createVertexDeclaration(void);
53        /// Destroys a vertex declaration, may be overridden by certain rendering APIs
54        void destroyVertexDeclaration(VertexDeclaration* decl);
55                /** Release all buffers in the default memory pool.
56                @remarks
57                        Method for dealing with lost devices.
58                */
59                void releaseDefaultPoolResources(void);
60                /** Recreate all buffers in the default memory pool.
61                @remarks
62                        Method for dealing with lost devices.
63                */
64                void recreateDefaultPoolResources(void);
65
66
67    };
68
69}
70
71
72#endif
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