[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #ifndef __D3D9PIXELBUFFER_H__
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| 26 | #define __D3D9PIXELBUFFER_H__
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| 27 |
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| 28 | #include "OgreD3D9Prerequisites.h"
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| 29 | #include "OgreHardwarePixelBuffer.h"
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| 30 |
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| 31 | #include <d3d9.h>
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| 32 | #include <d3dx9.h>
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| 33 | namespace Ogre {
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| 34 |
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| 35 | class D3D9HardwarePixelBuffer: public HardwarePixelBuffer
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| 36 | {
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| 37 | protected:
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| 38 | /// Lock a box
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| 39 | PixelBox lockImpl(const Image::Box lockBox, LockOptions options);
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| 40 |
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| 41 | /// Unlock a box
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| 42 | void unlockImpl(void);
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| 43 |
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| 44 | /// Create (or update) render textures for slices
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| 45 | void createRenderTextures(bool update);
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| 46 | /// Destroy render textures for slices
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| 47 | void destroyRenderTextures();
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| 48 |
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| 49 | /// D3DDevice pointer
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| 50 | IDirect3DDevice9 *mpDev;
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| 51 |
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| 52 | /// Surface abstracted by this buffer
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| 53 | IDirect3DSurface9 *mSurface;
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| 54 | /// Volume abstracted by this buffer
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| 55 | IDirect3DVolume9 *mVolume;
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| 56 | /// Temporary surface in main memory if direct locking of mSurface is not possible
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| 57 | IDirect3DSurface9 *mTempSurface;
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| 58 | /// Temporary volume in main memory if direct locking of mVolume is not possible
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| 59 | IDirect3DVolume9 *mTempVolume;
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| 60 |
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| 61 | /// Mipmapping
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| 62 | bool mDoMipmapGen;
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| 63 | bool mHWMipmaps;
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| 64 | IDirect3DBaseTexture9 *mMipTex;
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| 65 |
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| 66 | /// Render targets
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| 67 | typedef std::vector<RenderTexture*> SliceTRT;
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| 68 | SliceTRT mSliceTRT;
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| 69 | public:
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| 70 | D3D9HardwarePixelBuffer(HardwareBuffer::Usage usage);
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| 71 |
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| 72 | /// Call this to associate a D3D surface or volume with this pixel buffer
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| 73 | void bind(IDirect3DDevice9 *dev, IDirect3DSurface9 *mSurface, bool update);
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| 74 | void bind(IDirect3DDevice9 *dev, IDirect3DVolume9 *mVolume, bool update);
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| 75 |
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| 76 | /// @copydoc HardwarePixelBuffer::blit
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| 77 | void blit(const HardwarePixelBufferSharedPtr &src, const Image::Box &srcBox, const Image::Box &dstBox);
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| 78 |
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| 79 | /// @copydoc HardwarePixelBuffer::blitFromMemory
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| 80 | void blitFromMemory(const PixelBox &src, const Image::Box &dstBox);
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| 81 |
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| 82 | /// @copydoc HardwarePixelBuffer::blitToMemory
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| 83 | void blitToMemory(const Image::Box &srcBox, const PixelBox &dst);
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| 84 |
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| 85 | /// Internal function to update mipmaps on update of level 0
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| 86 | void _genMipmaps();
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| 87 |
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| 88 | /// Function to set mipmap generation
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| 89 | void _setMipmapping(bool doMipmapGen, bool HWMipmaps, IDirect3DBaseTexture9 *mipTex);
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| 90 |
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| 91 | ~D3D9HardwarePixelBuffer();
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| 92 |
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| 93 | /// Get rendertarget for z slice
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| 94 | RenderTexture *getRenderTarget(size_t zoffset);
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| 95 |
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| 96 | /// Accessor for surface
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| 97 | IDirect3DSurface9 *getSurface() { return mSurface; }
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| 98 |
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| 99 | /// Notify TextureBuffer of destruction of render target
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| 100 | virtual void _clearSliceRTT(size_t zoffset)
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| 101 | {
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| 102 | mSliceTRT[zoffset] = 0;
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| 103 | }
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| 104 | };
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| 105 | };
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| 106 | #endif
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