1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #ifndef __D3D9MAPPINGS_H__
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26 | #define __D3D9MAPPINGS_H__
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27 |
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28 | #include "OgreD3D9Prerequisites.h"
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29 | #include "OgreCommon.h"
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30 | #include "OgreLight.h"
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31 | #include "OgreMaterial.h"
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32 | #include "OgreRenderSystem.h"
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33 | #include "OgreHardwareBuffer.h"
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34 | #include "OgreHardwareIndexBuffer.h"
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35 |
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36 | #include "OgreNoMemoryMacros.h"
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37 | #include <d3d9.h>
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38 | #include <d3dx9.h>
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39 | #include <dxerr9.h>
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40 | #include "OgreMemoryMacros.h"
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41 |
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42 | namespace Ogre
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43 | {
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44 | class D3D9Mappings
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45 | {
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46 | public:
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47 | /// enum identifying D3D9 tex. types
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48 | enum eD3DTexType
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49 | {
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50 | /// standard texture
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51 | D3D_TEX_TYPE_NORMAL,
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52 | /// cube texture
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53 | D3D_TEX_TYPE_CUBE,
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54 | /// volume texture
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55 | D3D_TEX_TYPE_VOLUME,
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56 | /// just to have it...
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57 | D3D_TEX_TYPE_NONE
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58 | };
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59 |
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60 | /// enum identifying D3D9 filter usage type
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61 | enum eD3DFilterUsage
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62 | {
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63 | /// min filter
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64 | D3D_FUSAGE_MIN,
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65 | /// mag filter
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66 | D3D_FUSAGE_MAG,
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67 | /// mip filter
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68 | D3D_FUSAGE_MIP
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69 | };
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70 |
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71 | /// return a D3D9 equivalent for a Ogre ShadeOptions value
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72 | static DWORD get(ShadeOptions so);
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73 | /// return a D3D9 equivalent for a Ogre LightTypes value
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74 | static D3DLIGHTTYPE get(Ogre::Light::LightTypes lightType);
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75 | /// return a D3D9 equivalent for a Ogre TexCoordCalsMethod value
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76 | static DWORD get(TexCoordCalcMethod m, const D3DCAPS9& caps);
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77 | /// return a D3D9 equivalent for a Ogre TextureAddressingMode value
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78 | static D3DTEXTUREADDRESS get(TextureUnitState::TextureAddressingMode tam);
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79 | /// return a D3D9 equivalent for a Ogre LayerBlendType value
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80 | static D3DTEXTURESTAGESTATETYPE get(LayerBlendType lbt);
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81 | /// return a D3D9 equivalent for a Ogre LayerBlendOperationEx value
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82 | static DWORD get(LayerBlendOperationEx lbo, const D3DCAPS9& devCaps);
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83 | /// return a D3D9 equivalent for a Ogre LayerBlendSource value
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84 | static DWORD get(LayerBlendSource lbs);
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85 | /// return a D3D9 equivalent for a Ogre SceneBlendFactor value
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86 | static D3DBLEND get(SceneBlendFactor sbf);
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87 | /// return a D3D9 equivalent for a Ogre CompareFunction value
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88 | static DWORD get(CompareFunction cf);
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89 | /// return a D3D9 equivalent for a Ogre CillingMode value
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90 | static DWORD get(CullingMode cm, bool flip);
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91 | /// return a D3D9 equivalent for a Ogre FogMode value
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92 | static D3DFOGMODE get(FogMode fm);
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93 | /// return a D3D9 equivalent for a Ogre SceneDetailLevel value
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94 | static D3DFILLMODE get(SceneDetailLevel level);
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95 | /// return a D3D9 equivalent for a Ogre StencilOperation value
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96 | static DWORD get(StencilOperation op, bool invert = false);
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97 | /// return a D3D9 state type for Ogre FilterType value
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98 | static D3DSAMPLERSTATETYPE get(FilterType ft);
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99 | /// return a D3D9 filter option for Ogre FilterType & FilterOption value
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100 | static DWORD get(FilterType ft, FilterOptions fo, const D3DCAPS9& devCaps, eD3DTexType texType);
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101 | /// return the D3DtexType equivalent of a Ogre tex. type
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102 | static eD3DTexType get(TextureType ogreTexType);
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103 | /// return the combination of D3DUSAGE values for Ogre buffer usage
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104 | static DWORD get(HardwareBuffer::Usage usage);
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105 | /// Get lock options
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106 | static DWORD get(HardwareBuffer::LockOptions options, HardwareBuffer::Usage usage);
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107 | /// Get index type
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108 | static D3DFORMAT get(HardwareIndexBuffer::IndexType itype);
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109 | /// Get vertex data type
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110 | static D3DDECLTYPE get(VertexElementType vType);
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111 | /// Get vertex semantic
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112 | static D3DDECLUSAGE get(VertexElementSemantic sem);
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113 | // Convert matrix to D3D style
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114 | static D3DXMATRIX makeD3DXMatrix( const Matrix4& mat );
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115 | // Convert matrix from D3D style
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116 | static Matrix4 D3D9Mappings::convertD3DXMatrix( const D3DXMATRIX& mat );
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117 |
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118 | };
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119 | }
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120 | #endif
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