1 | <?xml version="1.0"?> |
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2 | <!DOCTYPE CodeBlocks_project_file> |
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3 | <CodeBlocks_project_file> |
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4 | <FileVersion major="1" minor="1"/> |
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5 | <Project> |
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6 | <Option title="RenderSystem_Direct3D9"/> |
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7 | <Option makefile="Makefile"/> |
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8 | <Option makefile_is_custom="0"/> |
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9 | <Option default_target="-1"/> |
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10 | <Option active_target="0"/> |
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11 | <Option compiler="0"/> |
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12 | <Build> |
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13 | <Target title="Debug"> |
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14 | <Option output="..\bin\Debug\RenderSystem_Direct3D9.dll"/> |
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15 | <Option working_dir="."/> |
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16 | <Option object_output="..\obj\Debug"/> |
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17 | <Option deps_output=".deps"/> |
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18 | <Option type="3"/> |
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19 | <Option compiler="0"/> |
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20 | <Option createStaticLib="1"/> |
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21 | <Compiler> |
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22 | <Add option="-W"/> |
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23 | <Add option="-g"/> |
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24 | <Add option="-DWIN32"/> |
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25 | <Add option="-D_DEBUG"/> |
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26 | <Add option="-D_WINDOWS"/> |
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27 | <Add option="-D_USRDLL"/> |
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28 | <Add option="-DOGRED3DENGINEDLL_EXPORTS"/> |
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29 | <Add option="-DDEBUG_SAVE_TEXTURE"/> |
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30 | <Add directory="..\include"/> |
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31 | <Add directory="..\..\..\OgreMain\include"/> |
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32 | <Add directory="..\..\..\Dependencies\include"/> |
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33 | </Compiler> |
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34 | <Linker> |
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35 | <Add library="OgreMain_d"/> |
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36 | <Add library="gdi32"/> |
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37 | <Add library="d3d9"/> |
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38 | <Add library="d3dx9d"/> |
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39 | <Add library="dxerr9"/> |
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40 | <Add library="dxguid"/> |
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41 | <Add directory="..\..\..\OgreMain\lib\Debug"/> |
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42 | <Add directory="..\..\..\Dependencies\lib\Debug"/> |
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43 | </Linker> |
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44 | <ExtraCommands> |
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45 | <Add after="cp ..\bin\Debug\RenderSystem_Direct3D9.dll ..\..\..\Samples\Common\Bin\Debug"/> |
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46 | </ExtraCommands> |
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47 | </Target> |
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48 | <Target title="Release"> |
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49 | <Option output="..\bin\Release\RenderSystem_Direct3D9.dll"/> |
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50 | <Option working_dir="."/> |
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51 | <Option object_output="..\obj\Release"/> |
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52 | <Option deps_output=".deps"/> |
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53 | <Option type="3"/> |
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54 | <Option compiler="0"/> |
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55 | <Option createStaticLib="1"/> |
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56 | <Compiler> |
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57 | <Add option="-O3"/> |
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58 | <Add option="-W"/> |
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59 | <Add option="-DWIN32"/> |
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60 | <Add option="-DNDEBUG"/> |
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61 | <Add option="-D_WINDOWS"/> |
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62 | <Add option="-D_USRDLL"/> |
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63 | <Add option="-DRENDERSYSTEM_DIRECT3D9_EXPORTS"/> |
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64 | <Add option="-DOGRED3DENGINEDLL_EXPORTS"/> |
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65 | <Add directory="..\include"/> |
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66 | <Add directory="..\..\..\OgreMain\include"/> |
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67 | <Add directory="..\..\..\Dependencies\include"/> |
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68 | </Compiler> |
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69 | <Linker> |
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70 | <Add option="-s"/> |
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71 | <Add library="OgreMain"/> |
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72 | <Add library="gdi32"/> |
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73 | <Add library="d3d9"/> |
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74 | <Add library="d3dx9d"/> |
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75 | <Add library="dxerr9"/> |
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76 | <Add library="dxguid"/> |
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77 | <Add directory="..\..\..\OgreMain\lib\Release"/> |
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78 | <Add directory="..\..\..\Dependencies\lib\Release"/> |
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79 | </Linker> |
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80 | <ExtraCommands> |
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81 | <Add after="cp ..\bin\Release\RenderSystem_Direct3D9.dll ..\..\..\Samples\Common\Bin\Release"/> |
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82 | </ExtraCommands> |
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83 | </Target> |
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84 | </Build> |
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85 | <Linker> |
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86 | <Add option="-Wl,--enable-runtime-pseudo-reloc"/> |
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87 | </Linker> |
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88 | <Unit filename="..\include\OgreD3D9Driver.h"> |
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89 | <Option compilerVar=""/> |
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90 | <Option compile="0"/> |
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91 | <Option link="0"/> |
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92 | <Option target="Debug"/> |
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93 | <Option target="Release"/> |
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94 | </Unit> |
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95 | <Unit filename="..\include\OgreD3D9DriverList.h"> |
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96 | <Option compilerVar=""/> |
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97 | <Option compile="0"/> |
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98 | <Option link="0"/> |
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99 | <Option target="Debug"/> |
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100 | <Option target="Release"/> |
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101 | </Unit> |
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102 | <Unit filename="..\include\OgreD3D9GpuProgram.h"> |
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103 | <Option compilerVar=""/> |
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104 | <Option compile="0"/> |
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105 | <Option link="0"/> |
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106 | <Option target="Debug"/> |
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107 | <Option target="Release"/> |
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108 | </Unit> |
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109 | <Unit filename="..\include\OgreD3D9GpuProgramManager.h"> |
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110 | <Option compilerVar=""/> |
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111 | <Option compile="0"/> |
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112 | <Option link="0"/> |
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113 | <Option target="Debug"/> |
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114 | <Option target="Release"/> |
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115 | </Unit> |
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116 | <Unit filename="..\include\OgreD3D9HLSLProgram.h"> |
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117 | <Option compilerVar=""/> |
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118 | <Option compile="0"/> |
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119 | <Option link="0"/> |
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120 | <Option target="Debug"/> |
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121 | <Option target="Release"/> |
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122 | </Unit> |
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123 | <Unit filename="..\include\OgreD3D9HLSLProgramFactory.h"> |
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124 | <Option compilerVar=""/> |
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125 | <Option compile="0"/> |
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126 | <Option link="0"/> |
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127 | <Option target="Debug"/> |
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128 | <Option target="Release"/> |
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129 | </Unit> |
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130 | <Unit filename="..\include\OgreD3D9HardwareBufferManager.h"> |
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131 | <Option compilerVar=""/> |
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133 | <Option link="0"/> |
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134 | <Option target="Debug"/> |
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135 | <Option target="Release"/> |
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136 | </Unit> |
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137 | <Unit filename="..\include\OgreD3D9HardwareIndexBuffer.h"> |
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138 | <Option compilerVar=""/> |
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139 | <Option compile="0"/> |
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140 | <Option link="0"/> |
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141 | <Option target="Debug"/> |
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142 | <Option target="Release"/> |
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143 | </Unit> |
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144 | <Unit filename="..\include\OgreD3D9HardwareOcclusionQuery.h"> |
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145 | <Option compilerVar=""/> |
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146 | <Option compile="0"/> |
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147 | <Option link="0"/> |
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148 | <Option target="Debug"/> |
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149 | <Option target="Release"/> |
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150 | </Unit> |
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151 | <Unit filename="..\include\OgreD3D9HardwarePixelBuffer.h"> |
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152 | <Option compilerVar=""/> |
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153 | <Option compile="0"/> |
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154 | <Option link="0"/> |
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155 | <Option target="Debug"/> |
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156 | <Option target="Release"/> |
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157 | </Unit> |
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158 | <Unit filename="..\include\OgreD3D9HardwareVertexBuffer.h"> |
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159 | <Option compilerVar=""/> |
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160 | <Option compile="0"/> |
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161 | <Option link="0"/> |
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162 | <Option target="Debug"/> |
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163 | <Option target="Release"/> |
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164 | </Unit> |
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165 | <Unit filename="..\include\OgreD3D9Mappings.h"> |
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166 | <Option compilerVar=""/> |
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167 | <Option compile="0"/> |
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168 | <Option link="0"/> |
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169 | <Option target="Debug"/> |
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170 | <Option target="Release"/> |
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171 | </Unit> |
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172 | <Unit filename="..\include\OgreD3D9Prerequisites.h"> |
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173 | <Option compilerVar=""/> |
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174 | <Option compile="0"/> |
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175 | <Option link="0"/> |
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176 | <Option target="Debug"/> |
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177 | <Option target="Release"/> |
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178 | </Unit> |
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179 | <Unit filename="..\include\OgreD3D9RenderSystem.h"> |
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180 | <Option compilerVar=""/> |
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181 | <Option compile="0"/> |
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182 | <Option link="0"/> |
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183 | <Option target="Debug"/> |
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184 | <Option target="Release"/> |
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185 | </Unit> |
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186 | <Unit filename="..\include\OgreD3D9RenderWindow.h"> |
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187 | <Option compilerVar=""/> |
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188 | <Option compile="0"/> |
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189 | <Option link="0"/> |
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190 | <Option target="Debug"/> |
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191 | <Option target="Release"/> |
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192 | </Unit> |
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193 | <Unit filename="..\include\OgreD3D9Texture.h"> |
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194 | <Option compilerVar=""/> |
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195 | <Option compile="0"/> |
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196 | <Option link="0"/> |
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197 | <Option target="Debug"/> |
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198 | <Option target="Release"/> |
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199 | </Unit> |
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200 | <Unit filename="..\include\OgreD3D9TextureManager.h"> |
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201 | <Option compilerVar=""/> |
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202 | <Option compile="0"/> |
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203 | <Option link="0"/> |
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204 | <Option target="Debug"/> |
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205 | <Option target="Release"/> |
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206 | </Unit> |
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207 | <Unit filename="..\include\OgreD3D9VertexDeclaration.h"> |
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208 | <Option compilerVar=""/> |
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209 | <Option compile="0"/> |
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210 | <Option link="0"/> |
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211 | <Option target="Debug"/> |
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212 | <Option target="Release"/> |
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213 | </Unit> |
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214 | <Unit filename="..\include\OgreD3D9VideoMode.h"> |
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215 | <Option compilerVar=""/> |
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216 | <Option compile="0"/> |
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217 | <Option link="0"/> |
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218 | <Option target="Debug"/> |
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219 | <Option target="Release"/> |
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220 | </Unit> |
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221 | <Unit filename="..\include\OgreD3D9VideoModeList.h"> |
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222 | <Option compilerVar=""/> |
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223 | <Option compile="0"/> |
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224 | <Option link="0"/> |
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225 | <Option target="Debug"/> |
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226 | <Option target="Release"/> |
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227 | </Unit> |
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228 | <Unit filename="..\src\OgreD3D9Driver.cpp"> |
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229 | <Option compilerVar="CPP"/> |
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230 | <Option target="Debug"/> |
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231 | <Option target="Release"/> |
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232 | </Unit> |
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233 | <Unit filename="..\src\OgreD3D9DriverList.cpp"> |
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234 | <Option compilerVar="CPP"/> |
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235 | <Option target="Debug"/> |
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236 | <Option target="Release"/> |
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237 | </Unit> |
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238 | <Unit filename="..\src\OgreD3D9EngineDll.cpp"> |
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239 | <Option compilerVar="CPP"/> |
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240 | <Option target="Debug"/> |
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241 | <Option target="Release"/> |
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242 | </Unit> |
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243 | <Unit filename="..\src\OgreD3D9GpuProgram.cpp"> |
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244 | <Option compilerVar="CPP"/> |
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245 | <Option target="Debug"/> |
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246 | <Option target="Release"/> |
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247 | </Unit> |
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248 | <Unit filename="..\src\OgreD3D9GpuProgramManager.cpp"> |
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249 | <Option compilerVar="CPP"/> |
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250 | <Option target="Debug"/> |
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251 | <Option target="Release"/> |
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252 | </Unit> |
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253 | <Unit filename="..\src\OgreD3D9HLSLProgram.cpp"> |
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254 | <Option compilerVar="CPP"/> |
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255 | <Option target="Debug"/> |
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256 | <Option target="Release"/> |
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257 | </Unit> |
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258 | <Unit filename="..\src\OgreD3D9HLSLProgramFactory.cpp"> |
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259 | <Option compilerVar="CPP"/> |
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260 | <Option target="Debug"/> |
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261 | <Option target="Release"/> |
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262 | </Unit> |
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263 | <Unit filename="..\src\OgreD3D9HardwareBufferManager.cpp"> |
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264 | <Option compilerVar="CPP"/> |
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265 | <Option target="Debug"/> |
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266 | <Option target="Release"/> |
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267 | </Unit> |
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268 | <Unit filename="..\src\OgreD3D9HardwareIndexBuffer.cpp"> |
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269 | <Option compilerVar="CPP"/> |
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270 | <Option target="Debug"/> |
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271 | <Option target="Release"/> |
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272 | </Unit> |
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273 | <Unit filename="..\src\OgreD3D9HardwareOcclusionQuery.cpp"> |
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274 | <Option compilerVar="CPP"/> |
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275 | <Option target="Debug"/> |
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276 | <Option target="Release"/> |
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277 | </Unit> |
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278 | <Unit filename="..\src\OgreD3D9HardwarePixelBuffer.cpp"> |
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279 | <Option compilerVar="CPP"/> |
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280 | <Option target="Debug"/> |
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281 | <Option target="Release"/> |
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282 | </Unit> |
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283 | <Unit filename="..\src\OgreD3D9HardwareVertexBuffer.cpp"> |
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284 | <Option compilerVar="CPP"/> |
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285 | <Option target="Debug"/> |
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286 | <Option target="Release"/> |
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287 | </Unit> |
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288 | <Unit filename="..\src\OgreD3D9Mappings.cpp"> |
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289 | <Option compilerVar="CPP"/> |
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290 | <Option target="Debug"/> |
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291 | <Option target="Release"/> |
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292 | </Unit> |
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293 | <Unit filename="..\src\OgreD3D9RenderSystem.cpp"> |
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294 | <Option compilerVar="CPP"/> |
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295 | <Option target="Debug"/> |
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296 | <Option target="Release"/> |
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297 | </Unit> |
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298 | <Unit filename="..\src\OgreD3D9RenderWindow.cpp"> |
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299 | <Option compilerVar="CPP"/> |
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300 | <Option target="Debug"/> |
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301 | <Option target="Release"/> |
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302 | </Unit> |
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303 | <Unit filename="..\src\OgreD3D9Texture.cpp"> |
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304 | <Option compilerVar="CPP"/> |
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305 | <Option target="Debug"/> |
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306 | <Option target="Release"/> |
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307 | </Unit> |
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308 | <Unit filename="..\src\OgreD3D9TextureManager.cpp"> |
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309 | <Option compilerVar="CPP"/> |
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310 | <Option target="Debug"/> |
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311 | <Option target="Release"/> |
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312 | </Unit> |
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313 | <Unit filename="..\src\OgreD3D9VertexDeclaration.cpp"> |
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314 | <Option compilerVar="CPP"/> |
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315 | <Option target="Debug"/> |
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316 | <Option target="Release"/> |
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317 | </Unit> |
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318 | <Unit filename="..\src\OgreD3D9VideoMode.cpp"> |
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319 | <Option compilerVar="CPP"/> |
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320 | <Option target="Debug"/> |
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321 | <Option target="Release"/> |
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322 | </Unit> |
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323 | <Unit filename="..\src\OgreD3D9VideoModeList.cpp"> |
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324 | <Option compilerVar="CPP"/> |
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325 | <Option target="Debug"/> |
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326 | <Option target="Release"/> |
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327 | </Unit> |
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328 | </Project> |
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329 | </CodeBlocks_project_file> |
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