[657] | 1 | # Microsoft Developer Studio Project File - Name="RenderSystem_Direct3D9" - Package Owner=<4>
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| 2 | # Microsoft Developer Studio Generated Build File, Format Version 6.00
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| 3 | # ** DO NOT EDIT **
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| 4 |
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| 5 | # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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| 6 |
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| 7 | CFG=RenderSystem_Direct3D9 - Win32 Debug
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| 8 | !MESSAGE This is not a valid makefile. To build this project using NMAKE,
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| 9 | !MESSAGE use the Export Makefile command and run
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| 10 | !MESSAGE
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| 11 | !MESSAGE NMAKE /f "RenderSystem_Direct3D9.mak".
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| 12 | !MESSAGE
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| 13 | !MESSAGE You can specify a configuration when running NMAKE
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| 14 | !MESSAGE by defining the macro CFG on the command line. For example:
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| 15 | !MESSAGE
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| 16 | !MESSAGE NMAKE /f "RenderSystem_Direct3D9.mak" CFG="RenderSystem_Direct3D9 - Win32 Debug"
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| 17 | !MESSAGE
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| 18 | !MESSAGE Possible choices for configuration are:
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| 19 | !MESSAGE
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| 20 | !MESSAGE "RenderSystem_Direct3D9 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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| 21 | !MESSAGE "RenderSystem_Direct3D9 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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| 22 | !MESSAGE
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| 23 |
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| 24 | # Begin Project
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| 25 | # PROP AllowPerConfigDependencies 0
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| 26 | # PROP Scc_ProjName ""
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| 27 | # PROP Scc_LocalPath ""
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| 28 | CPP=cl.exe
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| 29 | MTL=midl.exe
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| 30 | RSC=rc.exe
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| 31 |
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| 32 | !IF "$(CFG)" == "RenderSystem_Direct3D9 - Win32 Release"
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| 33 |
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| 34 | # PROP BASE Use_MFC 0
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| 35 | # PROP BASE Use_Debug_Libraries 0
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| 36 | # PROP BASE Output_Dir "Release"
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| 37 | # PROP BASE Intermediate_Dir "Release"
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| 38 | # PROP BASE Target_Dir ""
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| 39 | # PROP Use_MFC 0
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| 40 | # PROP Use_Debug_Libraries 0
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| 41 | # PROP Output_Dir "..\bin\Release"
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| 42 | # PROP Intermediate_Dir "..\obj\Release"
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| 43 | # PROP Ignore_Export_Lib 1
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| 44 | # PROP Target_Dir ""
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| 45 | # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OGRED3DENGINEDLL_EXPORTS" /YX /FD /c
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| 46 | # ADD CPP /nologo /G5 /MD /W3 /GX /O2 /Ob0 /I "..\include" /I "..\..\..\OgreMain\include" /I "..\..\..\Dependencies\include" /D "_USRDLL" /D "OGRED3D9ENGINEDLL_EXPORTS" /D "NDEBUG" /D "_MBCS" /D "OGRE_WIN32" /D "_WINDOWS" /D "WIN32" /YX /FD /c
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| 47 | # SUBTRACT CPP /Fr
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| 48 | # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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| 49 | # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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| 50 | # ADD BASE RSC /l 0x809 /d "NDEBUG"
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| 51 | # ADD RSC /l 0x809 /d "NDEBUG"
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| 52 | BSC32=bscmake.exe
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| 53 | # ADD BASE BSC32 /nologo
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| 54 | # ADD BSC32 /nologo
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| 55 | LINK32=link.exe
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| 56 | # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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| 57 | # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib OgreMain.lib d3d9.lib d3dx9.lib dxerr9.lib /nologo /dll /machine:I386 /nodefaultlib:"LIBC" /libpath:"..\..\..\OgreMain\lib\Release" /libpath:"..\..\..\Dependencies\lib\Release"
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| 58 | # SUBTRACT LINK32 /profile /debug
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| 59 | # Begin Special Build Tool
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| 60 | SOURCE="$(InputPath)"
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| 61 | PostBuild_Cmds=copy ..\bin\Release\*.dll ..\..\..\Samples\Common\bin\Release
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| 62 | # End Special Build Tool
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| 63 |
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| 64 | !ELSEIF "$(CFG)" == "RenderSystem_Direct3D9 - Win32 Debug"
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| 65 |
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| 66 | # PROP BASE Use_MFC 0
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| 67 | # PROP BASE Use_Debug_Libraries 1
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| 68 | # PROP BASE Output_Dir "Debug"
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| 69 | # PROP BASE Intermediate_Dir "Debug"
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| 70 | # PROP BASE Target_Dir ""
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| 71 | # PROP Use_MFC 0
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| 72 | # PROP Use_Debug_Libraries 1
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| 73 | # PROP Output_Dir "..\bin\Debug"
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| 74 | # PROP Intermediate_Dir "..\obj\Debug"
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| 75 | # PROP Ignore_Export_Lib 1
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| 76 | # PROP Target_Dir ""
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| 77 | # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OGRED3DENGINEDLL_EXPORTS" /YX /FD /GZ /c
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| 78 | # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\include" /I "..\..\..\OgreMain\include" /I "..\..\..\Dependencies\include" /D "_USRDLL" /D "OGRED3D9ENGINEDLL_EXPORTS" /D "_MBCS" /D "_WINDOWS" /D "_DEBUG" /D "WIN32" /FD /GZ /Zm500 /c
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| 79 | # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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| 80 | # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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| 81 | # ADD BASE RSC /l 0x809 /d "_DEBUG"
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| 82 | # ADD RSC /l 0x809 /d "_DEBUG"
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| 83 | BSC32=bscmake.exe
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| 84 | # ADD BASE BSC32 /nologo
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| 85 | # ADD BSC32 /nologo
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| 86 | LINK32=link.exe
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| 87 | # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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| 88 | # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dxguid.lib OgreMain_d.lib d3d9.lib d3dx9.lib dxerr9.lib /nologo /dll /debug /machine:I386 /nodefaultlib:"LIBCD" /nodefaultlib:"LIBCMT" /pdbtype:sept /libpath:"../../../OgreMain/Lib/Debug" /libpath:"..\..\..\Dependencies\lib\Debug"
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| 89 | # SUBTRACT LINK32 /verbose
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| 90 | # Begin Special Build Tool
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| 91 | SOURCE="$(InputPath)"
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| 92 | PostBuild_Cmds=copy ..\bin\Debug\*.dll ..\..\..\Samples\Common\bin\Debug
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| 93 | # End Special Build Tool
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| 94 |
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| 95 | !ENDIF
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| 96 |
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| 97 | # Begin Target
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| 98 |
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| 99 | # Name "RenderSystem_Direct3D9 - Win32 Release"
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| 100 | # Name "RenderSystem_Direct3D9 - Win32 Debug"
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| 101 | # Begin Group "D3dEngine"
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| 102 |
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| 103 | # PROP Default_Filter ""
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| 104 | # Begin Source File
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| 105 |
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| 106 | SOURCE=..\src\OgreD3D9Driver.cpp
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| 107 | # End Source File
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| 108 | # Begin Source File
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| 109 |
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| 110 | SOURCE=..\include\OgreD3D9Driver.h
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| 111 | # End Source File
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| 112 | # Begin Source File
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| 113 |
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| 114 | SOURCE=..\src\OgreD3D9DriverList.cpp
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| 115 | # End Source File
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| 116 | # Begin Source File
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| 117 |
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| 118 | SOURCE=..\include\OgreD3D9DriverList.h
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| 119 | # End Source File
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| 120 | # Begin Source File
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| 121 |
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| 122 | SOURCE=..\src\OgreD3D9GpuProgram.cpp
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| 123 | # End Source File
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| 124 | # Begin Source File
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| 125 |
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| 126 | SOURCE=..\include\OgreD3D9GpuProgram.h
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| 127 | # End Source File
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| 128 | # Begin Source File
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| 129 |
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| 130 | SOURCE=..\src\OgreD3D9GpuProgramManager.cpp
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| 131 | # End Source File
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| 132 | # Begin Source File
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| 133 |
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| 134 | SOURCE=..\include\OgreD3D9GpuProgramManager.h
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| 135 | # End Source File
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| 136 | # Begin Source File
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| 137 |
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| 138 | SOURCE=..\src\OgreD3D9HardwareBufferManager.cpp
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| 139 | # End Source File
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| 140 | # Begin Source File
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| 141 |
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| 142 | SOURCE=..\include\OgreD3D9HardwareBufferManager.h
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| 143 | # End Source File
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| 144 | # Begin Source File
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| 145 |
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| 146 | SOURCE=..\src\OgreD3D9HardwareIndexBuffer.cpp
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| 147 | # End Source File
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| 148 | # Begin Source File
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| 149 |
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| 150 | SOURCE=..\include\OgreD3D9HardwareIndexBuffer.h
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| 151 | # End Source File
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| 152 | # Begin Source File
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| 153 |
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| 154 | SOURCE=..\src\OgreD3D9HardwareOcclusionQuery.cpp
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| 155 | # End Source File
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| 156 | # Begin Source File
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| 157 |
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| 158 | SOURCE=..\include\OgreD3D9HardwareOcclusionQuery.h
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| 159 | # End Source File
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| 160 | # Begin Source File
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| 161 |
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| 162 | SOURCE=..\src\OgreD3D9HardwarePixelBuffer.cpp
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| 163 | # End Source File
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| 164 | # Begin Source File
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| 165 |
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| 166 | SOURCE=..\include\OgreD3D9HardwarePixelBuffer.h
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| 167 | # End Source File
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| 168 | # Begin Source File
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| 169 |
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| 170 | SOURCE=..\src\OgreD3D9HardwareVertexBuffer.cpp
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| 171 | # End Source File
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| 172 | # Begin Source File
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| 173 |
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| 174 | SOURCE=..\include\OgreD3D9HardwareVertexBuffer.h
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| 175 | # End Source File
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| 176 | # Begin Source File
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| 177 |
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| 178 | SOURCE=..\src\OgreD3D9HLSLProgram.cpp
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| 179 | # End Source File
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| 180 | # Begin Source File
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| 181 |
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| 182 | SOURCE=..\include\OgreD3D9HLSLProgram.h
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| 183 | # End Source File
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| 184 | # Begin Source File
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| 185 |
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| 186 | SOURCE=..\src\OgreD3D9HLSLProgramFactory.cpp
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| 187 | # End Source File
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| 188 | # Begin Source File
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| 189 |
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| 190 | SOURCE=..\include\OgreD3D9HLSLProgramFactory.h
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| 191 | # End Source File
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| 192 | # Begin Source File
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| 193 |
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| 194 | SOURCE=..\src\OgreD3D9Mappings.cpp
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| 195 | # End Source File
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| 196 | # Begin Source File
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| 197 |
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| 198 | SOURCE=..\include\OgreD3D9Mappings.h
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| 199 | # End Source File
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| 200 | # Begin Source File
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| 201 |
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| 202 | SOURCE=..\include\OgreD3D9Prerequisites.h
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| 203 | # End Source File
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| 204 | # Begin Source File
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| 205 |
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| 206 | SOURCE=..\src\OgreD3D9RenderSystem.cpp
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| 207 | # End Source File
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| 208 | # Begin Source File
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| 209 |
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| 210 | SOURCE=..\include\OgreD3D9RenderSystem.h
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| 211 | # End Source File
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| 212 | # Begin Source File
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| 213 |
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| 214 | SOURCE=..\src\OgreD3D9RenderWindow.cpp
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| 215 | # End Source File
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| 216 | # Begin Source File
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| 217 |
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| 218 | SOURCE=..\include\OgreD3D9RenderWindow.h
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| 219 | # End Source File
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| 220 | # Begin Source File
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| 221 |
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| 222 | SOURCE=..\src\OgreD3D9Texture.cpp
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| 223 | # End Source File
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| 224 | # Begin Source File
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| 225 |
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| 226 | SOURCE=..\include\OgreD3D9Texture.h
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| 227 | # End Source File
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| 228 | # Begin Source File
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| 229 |
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| 230 | SOURCE=..\src\OgreD3D9TextureManager.cpp
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| 231 | # End Source File
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| 232 | # Begin Source File
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| 233 |
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| 234 | SOURCE=..\include\OgreD3D9TextureManager.h
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| 235 | # End Source File
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| 236 | # Begin Source File
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| 237 |
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| 238 | SOURCE=..\src\OgreD3D9VertexDeclaration.cpp
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| 239 | # End Source File
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| 240 | # Begin Source File
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| 241 |
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| 242 | SOURCE=..\src\OgreD3D9VideoMode.cpp
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| 243 | # End Source File
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| 244 | # Begin Source File
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| 245 |
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| 246 | SOURCE=..\include\OgreD3D9VideoMode.h
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| 247 | # End Source File
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| 248 | # Begin Source File
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| 249 |
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| 250 | SOURCE=..\src\OgreD3D9VideoModeList.cpp
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| 251 | # End Source File
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| 252 | # Begin Source File
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| 253 |
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| 254 | SOURCE=..\include\OgreD3D9VideoModeList.h
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| 255 | # End Source File
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| 256 | # End Group
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| 257 | # Begin Group "Interface"
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| 258 |
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| 259 | # PROP Default_Filter ""
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| 260 | # Begin Source File
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| 261 |
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| 262 | SOURCE=..\src\OgreD3D9EngineDll.cpp
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| 263 | # End Source File
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| 264 | # Begin Source File
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| 265 |
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| 266 | SOURCE=..\misc\OgreD3D9RenderSystem.def
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| 267 | # End Source File
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| 268 | # Begin Source File
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| 269 |
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| 270 | SOURCE=..\include\OgreD3D9VertexDeclaration.h
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| 271 | # End Source File
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| 272 | # End Group
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| 273 | # End Target
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| 274 | # End Project
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