1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 |
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26 | #include "OgreD3D9HLSLProgramFactory.h"
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27 | #include "OgreString.h"
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28 | #include "OgreD3D9HLSLProgram.h"
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29 |
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30 | namespace Ogre {
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31 | //-----------------------------------------------------------------------
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32 | String sLanguageName = "hlsl";
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33 | //-----------------------------------------------------------------------
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34 | D3D9HLSLProgramFactory::D3D9HLSLProgramFactory()
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35 | {
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36 | }
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37 | //-----------------------------------------------------------------------
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38 | D3D9HLSLProgramFactory::~D3D9HLSLProgramFactory()
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39 | {
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40 | }
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41 | //-----------------------------------------------------------------------
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42 | const String& D3D9HLSLProgramFactory::getLanguage(void) const
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43 | {
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44 | return sLanguageName;
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45 | }
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46 | //-----------------------------------------------------------------------
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47 | HighLevelGpuProgram* D3D9HLSLProgramFactory::create(ResourceManager* creator,
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48 | const String& name, ResourceHandle handle,
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49 | const String& group, bool isManual, ManualResourceLoader* loader)
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50 | {
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51 | return new D3D9HLSLProgram(creator, name, handle, group, isManual, loader);
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52 | }
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53 | //-----------------------------------------------------------------------
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54 | void D3D9HLSLProgramFactory::destroy(HighLevelGpuProgram* prog)
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55 | {
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56 | delete prog;
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57 | }
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58 | //-----------------------------------------------------------------------
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59 |
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60 | }
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