source: OGRE/trunk/ogrenew/RenderSystems/Direct3D9/src/OgreD3D9HLSLProgramFactory.cpp @ 692

Revision 692, 2.5 KB checked in by mattausch, 19 years ago (diff)

adding ogre 1.2 and dependencies

Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2005 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25
26#include "OgreD3D9HLSLProgramFactory.h"
27#include "OgreString.h"
28#include "OgreD3D9HLSLProgram.h"
29
30namespace Ogre {
31    //-----------------------------------------------------------------------
32    String sLanguageName = "hlsl";
33    //-----------------------------------------------------------------------
34    D3D9HLSLProgramFactory::D3D9HLSLProgramFactory()
35    {
36    }
37    //-----------------------------------------------------------------------
38    D3D9HLSLProgramFactory::~D3D9HLSLProgramFactory()
39    {
40    }
41    //-----------------------------------------------------------------------
42    const String& D3D9HLSLProgramFactory::getLanguage(void) const
43    {
44        return sLanguageName;
45    }
46    //-----------------------------------------------------------------------
47    HighLevelGpuProgram* D3D9HLSLProgramFactory::create(ResourceManager* creator,
48        const String& name, ResourceHandle handle,
49        const String& group, bool isManual, ManualResourceLoader* loader)
50    {
51        return new D3D9HLSLProgram(creator, name, handle, group, isManual, loader);
52    }
53    //-----------------------------------------------------------------------
54        void D3D9HLSLProgramFactory::destroy(HighLevelGpuProgram* prog)
55    {
56        delete prog;
57    }
58    //-----------------------------------------------------------------------
59
60}
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