1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #include "OgreD3D9TextureManager.h"
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26 | #include "OgreD3D9Texture.h"
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27 | #include "OgreException.h"
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28 | #include "OgreLogManager.h"
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29 | #include "OgreStringConverter.h"
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30 | #include "OgreD3D9Mappings.h"
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31 |
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32 | namespace Ogre
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33 | {
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34 | D3D9TextureManager::D3D9TextureManager( LPDIRECT3DDEVICE9 pD3DDevice ) : TextureManager()
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35 | {
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36 | mpD3DDevice = pD3DDevice;
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37 | if( !mpD3DDevice )
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38 | OGRE_EXCEPT( Exception::ERR_INVALIDPARAMS, "Invalid Direct3DDevice passed", "D3D9TextureManager::D3D9TextureManager" );
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39 | // register with group manager
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40 | ResourceGroupManager::getSingleton()._registerResourceManager(mResourceType, this);
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41 | }
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42 |
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43 | D3D9TextureManager::~D3D9TextureManager()
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44 | {
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45 | // unregister with group manager
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46 | ResourceGroupManager::getSingleton()._unregisterResourceManager(mResourceType);
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47 |
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48 | }
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49 |
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50 | Resource* D3D9TextureManager::createImpl(const String& name,
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51 | ResourceHandle handle, const String& group, bool isManual,
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52 | ManualResourceLoader* loader, const NameValuePairList* createParams)
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53 | {
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54 | return new D3D9Texture(this, name, handle, group, isManual, loader, mpD3DDevice);
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55 | }
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56 |
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57 | void D3D9TextureManager::releaseDefaultPoolResources(void)
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58 | {
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59 | size_t count = 0;
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60 |
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61 | ResourceMap::iterator r, rend;
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62 | rend = mResources.end();
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63 | for (r = mResources.begin(); r != rend; ++r)
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64 | {
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65 | D3D9TexturePtr t = r->second;
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66 | if (t->releaseIfDefaultPool())
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67 | count++;
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68 | }
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69 | LogManager::getSingleton().logMessage("D3D9TextureManager released:");
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70 | LogManager::getSingleton().logMessage(
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71 | StringConverter::toString(count) + " unmanaged textures");
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72 | }
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73 |
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74 | void D3D9TextureManager::recreateDefaultPoolResources(void)
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75 | {
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76 | size_t count = 0;
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77 |
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78 | ResourceMap::iterator r, rend;
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79 | rend = mResources.end();
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80 | for (r = mResources.begin(); r != rend; ++r)
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81 | {
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82 | D3D9TexturePtr t = r->second;
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83 | if(t->recreateIfDefaultPool(mpD3DDevice))
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84 | count++;
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85 | }
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86 | LogManager::getSingleton().logMessage("D3D9TextureManager recreated:");
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87 | LogManager::getSingleton().logMessage(
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88 | StringConverter::toString(count) + " unmanaged textures");
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89 | }
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90 |
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91 |
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92 | PixelFormat D3D9TextureManager::getNativeFormat(TextureType ttype, PixelFormat format, int usage)
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93 | {
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94 | // Basic filtering
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95 | D3DFORMAT d3dPF = D3D9Mappings::_getPF(D3D9Mappings::_getClosestSupportedPF(format));
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96 |
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97 | // Calculate usage
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98 | DWORD d3dusage = 0;
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99 | D3DPOOL pool = D3DPOOL_MANAGED;
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100 | if (usage & TU_RENDERTARGET)
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101 | {
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102 | d3dusage |= D3DUSAGE_RENDERTARGET;
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103 | pool = D3DPOOL_DEFAULT;
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104 | }
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105 | if (usage & TU_DYNAMIC)
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106 | {
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107 | d3dusage |= D3DUSAGE_DYNAMIC;
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108 | pool = D3DPOOL_DEFAULT;
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109 | }
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110 |
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111 | // Use D3DX to adjust pixel format
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112 | switch(ttype)
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113 | {
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114 | case TEX_TYPE_1D:
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115 | case TEX_TYPE_2D:
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116 | D3DXCheckTextureRequirements(mpD3DDevice, NULL, NULL, NULL, d3dusage, &d3dPF, pool);
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117 | break;
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118 | case TEX_TYPE_3D:
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119 | D3DXCheckVolumeTextureRequirements(mpD3DDevice, NULL, NULL, NULL, NULL, d3dusage, &d3dPF, pool);
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120 | break;
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121 | case TEX_TYPE_CUBE_MAP:
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122 | D3DXCheckCubeTextureRequirements(mpD3DDevice, NULL, NULL, d3dusage, &d3dPF, pool);
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123 | break;
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124 | };
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125 |
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126 | return D3D9Mappings::_getPF(d3dPF);
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127 |
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128 |
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129 | }
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130 |
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131 |
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132 | }
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