source: OGRE/trunk/ogrenew/RenderSystems/Direct3D9/src/OgreD3D9VideoMode.cpp @ 692

Revision 692, 1.8 KB checked in by mattausch, 18 years ago (diff)

adding ogre 1.2 and dependencies

Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2005 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25#include "OgreD3D9VideoMode.h"
26
27namespace Ogre
28{
29        String D3D9VideoMode::getDescription() const
30        {
31                char tmp[128];
32                unsigned int colourDepth = 16;
33                if( mDisplayMode.Format == D3DFMT_X8R8G8B8 ||
34                        mDisplayMode.Format == D3DFMT_A8R8G8B8 ||
35                        mDisplayMode.Format == D3DFMT_R8G8B8 )
36                        colourDepth = 32;
37
38                sprintf( tmp, "%d x %d @ %d-bit colour", mDisplayMode.Width, mDisplayMode.Height, colourDepth );
39                return String(tmp);
40        }
41
42        unsigned int D3D9VideoMode::getColourDepth() const
43        {
44                unsigned int colourDepth = 16;
45                if( mDisplayMode.Format == D3DFMT_X8R8G8B8 ||
46                        mDisplayMode.Format == D3DFMT_A8R8G8B8 ||
47                        mDisplayMode.Format == D3DFMT_R8G8B8 )
48                        colourDepth = 32;
49
50                return colourDepth;
51        }
52}
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