[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 |
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| 26 | #ifndef __GLXWindow_H__
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| 27 | #define __GLXWindow_H__
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| 28 |
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| 29 | #include "OgreRenderWindow.h"
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| 30 | #include "OgreGLXContext.h"
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| 31 |
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| 32 | #include <X11/Xlib.h>
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| 33 | #include <X11/keysym.h>
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| 34 | #include <GL/glx.h>
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| 35 | #include <GL/glxext.h>
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| 36 |
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| 37 | namespace Ogre
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| 38 | {
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| 39 | class GLXWindow : public RenderWindow
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| 40 | {
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| 41 | private:
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| 42 | ::Display *mDisplay; //Pointer to X connection
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| 43 | ::Window mWindow; //X Window
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| 44 | ::Atom mAtomDeleteWindow; //Used for handling X window closing (todo - dosn't work?)
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| 45 | ::GLXContext mGlxContext;
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| 46 |
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| 47 | bool mClosed;
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| 48 | bool mFullScreen;
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| 49 | bool mTopLevel; // This is false if the Ogre window is embedded
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| 50 | int mOldMode; // Mode before switching to fullscreen
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| 51 |
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| 52 | GLXContext *mContext;
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| 53 | public:
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| 54 | // Pass X display to create this window on
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| 55 | GLXWindow(Display *display);
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| 56 | ~GLXWindow();
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| 57 |
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| 58 | void create(const String& name, unsigned int width, unsigned int height,
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| 59 | bool fullScreen, const NameValuePairList *miscParams);
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| 60 |
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| 61 | /** @copydoc see RenderWindow::destroy */
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| 62 | void destroy(void);
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| 63 |
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| 64 | /** @copydoc see RenderWindow::isActive */
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| 65 | bool isActive(void) const;
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| 66 |
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| 67 | /** @copydoc see RenderWindow::isClosed */
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| 68 | bool isClosed(void) const;
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| 69 |
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| 70 | /** @copydoc see RenderWindow::reposition */
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| 71 | void reposition(int left, int top);
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| 72 |
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| 73 | /** @copydoc see RenderWindow::resize */
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| 74 | void resize(unsigned int width, unsigned int height);
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| 75 |
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| 76 | /** @copydoc see RenderWindow::swapBuffers */
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| 77 | void swapBuffers(bool waitForVSync);
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| 78 |
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| 79 | /** @copydoc see RenderWindow::writeContentsToFile */
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| 80 | void writeContentsToFile(const String& filename);
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| 81 |
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| 82 | /**
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| 83 | @remarks
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| 84 | * Get custom attribute; the following attributes are valid:
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| 85 | * GLXWINDOW The X Window associated with this
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| 86 | * GLXDISPLAY The X Display associated with this
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| 87 | */
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| 88 | void getCustomAttribute(const String& name, void* pData);
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| 89 |
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| 90 | /**
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| 91 | @remarks
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| 92 | Call this for every X event, so that the window stays up to date with
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| 93 | ConfigureNotify and Deletion events. If you are using neither Root::startRendering
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| 94 | nor dispatchEvents() than call this to inject X Events from your X Event polling routine.
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| 95 | Only X Events that match the Window ID of this window will be respconded to.
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| 96 | */
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| 97 | virtual void injectXEvent(const XEvent &event);
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| 98 |
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| 99 | bool requiresTextureFlipping() const { return false; }
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| 100 |
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| 101 | /**
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| 102 | @remarks
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| 103 | Window covered/uncovered. Use this to inject an exposed event - this is only if you are
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| 104 | not sending Events (via PlatformManager::messagePump). This happens normally unless
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| 105 | you are creating your own windows.. In which case you control events
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| 106 | */
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| 107 | void exposed(bool active) { mActive = active; }
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| 108 |
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| 109 | /**
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| 110 | @remarks
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| 111 | Window rsize. Use this to inject a resize event - this is only if you are
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| 112 | not sending Events (via PlatformManager::messagePump). This happens normally unless
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| 113 | you are creating your own windows.. In which case you control events
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| 114 | */
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| 115 | void resized(size_t width, size_t height);
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| 116 |
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| 117 | /**
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| 118 | @remarks
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| 119 | Convience method for getting the XDisplay... You can also use the getCustomAttribute method,
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| 120 | this is just here for avoiding string creation just to get this (GLXPlatform)
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| 121 | */
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| 122 | ::Display* getXDisplay() { return mDisplay; }
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| 123 | };
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| 124 | }
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| 125 |
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| 126 | #endif
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