1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 |
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26 | #ifndef __GLXWindow_H__
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27 | #define __GLXWindow_H__
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28 |
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29 | #include "OgreRenderWindow.h"
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30 | #include "OgreGLXContext.h"
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31 |
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32 | #include <X11/Xlib.h>
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33 | #include <X11/keysym.h>
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34 | #include <GL/glx.h>
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35 | #include <GL/glxext.h>
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36 |
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37 | namespace Ogre
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38 | {
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39 | class GLXWindow : public RenderWindow
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40 | {
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41 | private:
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42 | ::Display *mDisplay; //Pointer to X connection
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43 | ::Window mWindow; //X Window
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44 | ::Atom mAtomDeleteWindow; //Used for handling X window closing (todo - dosn't work?)
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45 | ::GLXContext mGlxContext;
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46 |
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47 | bool mClosed;
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48 | bool mFullScreen;
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49 | bool mTopLevel; // This is false if the Ogre window is embedded
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50 | int mOldMode; // Mode before switching to fullscreen
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51 |
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52 | GLXContext *mContext;
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53 | public:
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54 | // Pass X display to create this window on
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55 | GLXWindow(Display *display);
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56 | ~GLXWindow();
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57 |
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58 | void create(const String& name, unsigned int width, unsigned int height,
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59 | bool fullScreen, const NameValuePairList *miscParams);
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60 |
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61 | /** @copydoc see RenderWindow::destroy */
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62 | void destroy(void);
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63 |
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64 | /** @copydoc see RenderWindow::isActive */
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65 | bool isActive(void) const;
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66 |
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67 | /** @copydoc see RenderWindow::isClosed */
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68 | bool isClosed(void) const;
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69 |
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70 | /** @copydoc see RenderWindow::reposition */
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71 | void reposition(int left, int top);
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72 |
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73 | /** @copydoc see RenderWindow::resize */
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74 | void resize(unsigned int width, unsigned int height);
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75 |
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76 | /** @copydoc see RenderWindow::swapBuffers */
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77 | void swapBuffers(bool waitForVSync);
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78 |
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79 | /** @copydoc see RenderWindow::writeContentsToFile */
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80 | void writeContentsToFile(const String& filename);
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81 |
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82 | /**
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83 | @remarks
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84 | * Get custom attribute; the following attributes are valid:
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85 | * GLXWINDOW The X Window associated with this
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86 | * GLXDISPLAY The X Display associated with this
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87 | */
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88 | void getCustomAttribute(const String& name, void* pData);
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89 |
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90 | /**
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91 | @remarks
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92 | Call this for every X event, so that the window stays up to date with
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93 | ConfigureNotify and Deletion events. If you are using neither Root::startRendering
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94 | nor dispatchEvents() than call this to inject X Events from your X Event polling routine.
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95 | Only X Events that match the Window ID of this window will be respconded to.
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96 | */
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97 | virtual void injectXEvent(const XEvent &event);
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98 |
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99 | bool requiresTextureFlipping() const { return false; }
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100 |
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101 | /**
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102 | @remarks
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103 | Window covered/uncovered. Use this to inject an exposed event - this is only if you are
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104 | not sending Events (via PlatformManager::messagePump). This happens normally unless
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105 | you are creating your own windows.. In which case you control events
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106 | */
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107 | void exposed(bool active) { mActive = active; }
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108 |
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109 | /**
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110 | @remarks
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111 | Window rsize. Use this to inject a resize event - this is only if you are
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112 | not sending Events (via PlatformManager::messagePump). This happens normally unless
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113 | you are creating your own windows.. In which case you control events
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114 | */
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115 | void resized(size_t width, size_t height);
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116 |
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117 | /**
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118 | @remarks
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119 | Convience method for getting the XDisplay... You can also use the getCustomAttribute method,
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120 | this is just here for avoiding string creation just to get this (GLXPlatform)
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121 | */
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122 | ::Display* getXDisplay() { return mDisplay; }
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123 | };
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124 | }
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125 |
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126 | #endif
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