1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #ifndef __OgreGLFBO_H__
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26 | #define __OgreGLFBO_H__
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27 |
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28 | #include "OgreGLRenderTexture.h"
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29 | #include "OgreGLContext.h"
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30 |
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31 | namespace Ogre {
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32 |
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33 | /** Frame Buffer Object abstraction.
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34 | */
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35 | class GLFrameBufferObject
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36 | {
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37 | public:
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38 | GLFrameBufferObject(GLFBOManager *manager);
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39 | ~GLFrameBufferObject();
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40 | //void bindSurface(size_t attachment, RenderTarget *target);
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41 | /** Bind a surface to a certain attachment point.
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42 | attachment: 0..OGRE_MAX_MULTIPLE_RENDER_TARGETS-1
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43 | */
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44 | void bindSurface(size_t attachment, const GLSurfaceDesc &target);
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45 | /** Unbind attachment
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46 | */
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47 | void unbindSurface(size_t attachment);
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48 |
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49 | /** Bind FrameBufferObject
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50 | */
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51 | void bind();
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52 |
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53 | /// Accessors
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54 | size_t getWidth();
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55 | size_t getHeight();
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56 | PixelFormat getFormat();
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57 |
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58 | GLFBOManager *getManager() { return mManager; }
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59 | const GLSurfaceDesc &getSurface(size_t attachment) { return mColour[attachment]; }
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60 | private:
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61 | GLFBOManager *mManager;
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62 | GLuint mFB;
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63 | GLSurfaceDesc mDepth;
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64 | GLSurfaceDesc mStencil;
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65 | // Arbitrary number of texture surfaces
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66 | GLSurfaceDesc mColour[OGRE_MAX_MULTIPLE_RENDER_TARGETS];
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67 |
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68 | /** Initialise object (find suitable depth and stencil format).
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69 | Must be called every time the bindings change.
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70 | It fails with an exception (ERR_INVALIDPARAMS) if:
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71 | - Attachment point 0 has no binding
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72 | - Not all bound surfaces have the same size
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73 | - Not all bound surfaces have the same internal format
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74 | */
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75 | void initialise();
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76 | };
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77 |
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78 | }
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79 |
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80 | #endif
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