/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.stevestreeting.com/ogre/ Copyright (c) 2000-2005 The OGRE Teameeting Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/gpl.html. ----------------------------------------------------------------------------- */ #ifndef __GLGpuProgram_H__ #define __GLGpuProgram_H__ #include "OgreGLPrerequisites.h" #include "OgreGpuProgram.h" namespace Ogre { /** Generalised low-level GL program, can be applied to multiple types (eg ARB and NV) */ class GLGpuProgram : public GpuProgram { public: GLGpuProgram(ResourceManager* creator, const String& name, ResourceHandle handle, const String& group, bool isManual = false, ManualResourceLoader* loader = 0); virtual ~GLGpuProgram(); /// Execute the binding functions for this program virtual void bindProgram(void) {} /// Execute the binding functions for this program virtual void unbindProgram(void) {} /** Overridden from GpuProgram, do nothing */ void loadFromSource(void) {} /// Execute the param binding functions for this program virtual void bindProgramParameters(GpuProgramParametersSharedPtr params) {} /// Bind just the pass iteration parameters virtual void bindProgramPassIterationParameters(GpuProgramParametersSharedPtr params) {} /// Get the assigned GL program id const GLuint getProgramID(void) const { return mProgramID; } protected: /// @copydoc Resource::unloadImpl void unloadImpl(void) {} GLuint mProgramID; GLenum mProgramType; }; /** Specialisation of the GL low-level program for ARB programs. */ class GLArbGpuProgram : public GLGpuProgram { public: GLArbGpuProgram(ResourceManager* creator, const String& name, ResourceHandle handle, const String& group, bool isManual = false, ManualResourceLoader* loader = 0); virtual ~GLArbGpuProgram(); /// @copydoc GpuProgram::setType void setType(GpuProgramType t); /// Execute the binding functions for this program void bindProgram(void); /// Execute the unbinding functions for this program void unbindProgram(void); /// Execute the param binding functions for this program void bindProgramParameters(GpuProgramParametersSharedPtr params); /// Bind just the pass iteration parameters void bindProgramPassIterationParameters(GpuProgramParametersSharedPtr params); /// Get the GL type for the program const GLuint getProgramType(void) const { return mProgramType; } protected: void loadFromSource(void); /// @copydoc Resource::unloadImpl void unloadImpl(void); }; }; // namespace Ogre #endif // __GLGpuProgram_H__