[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 |
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| 26 | #ifndef __GLPBRENDERTEXTURE_H__
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| 27 | #define __GLPBRENDERTEXTURE_H__
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| 28 |
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| 29 | #include "OgreGLRenderTexture.h"
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| 30 | #include "OgreGLPBuffer.h"
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| 31 | namespace Ogre {
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| 32 |
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| 33 | /** RenderTexture that uses a PBuffer (offscreen rendering context) for rendering.
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| 34 | */
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| 35 | class GLPBRTTManager;
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| 36 | class GLPBRenderTexture: public GLRenderTexture
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| 37 | {
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| 38 | public:
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| 39 | GLPBRenderTexture(GLPBRTTManager *manager, const String &name, const GLSurfaceDesc &target);
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| 40 | virtual ~GLPBRenderTexture();
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| 41 |
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| 42 | virtual void getCustomAttribute(const String& name, void* pData);
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| 43 | protected:
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| 44 | GLPBRTTManager *mManager;
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| 45 | PixelComponentType mPBFormat;
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| 46 | };
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| 47 |
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| 48 | /** Manager for rendertextures and PBuffers (offscreen rendering contexts)
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| 49 | */
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| 50 | class GLPBRTTManager: public GLRTTManager
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| 51 | {
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| 52 | public:
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| 53 | GLPBRTTManager(GLSupport *support, RenderTarget *mainwindow);
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| 54 | virtual ~GLPBRTTManager();
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| 55 |
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| 56 | /** @copydoc GLRTTManager::createRenderTexture
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| 57 | */
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| 58 | virtual RenderTexture *createRenderTexture(const String &name, const GLSurfaceDesc &target);
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| 59 |
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| 60 | /** @copydoc GLRTTManager::checkFormat
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| 61 | */
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| 62 | virtual bool checkFormat(PixelFormat format);
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| 63 |
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| 64 | /** @copydoc GLRTTManager::bind
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| 65 | */
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| 66 | virtual void bind(RenderTarget *target);
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| 67 |
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| 68 | /** @copydoc GLRTTManager::unbind
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| 69 | */
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| 70 | virtual void unbind(RenderTarget *target);
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| 71 |
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| 72 | /** Create PBuffer for a certain pixel format and size
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| 73 | */
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| 74 | void requestPBuffer(PixelComponentType ctype, size_t width, size_t height);
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| 75 |
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| 76 | /** Release PBuffer for a certain pixel format
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| 77 | */
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| 78 | void releasePBuffer(PixelComponentType ctype);
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| 79 |
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| 80 | /** Get GL rendering context for a certain component type and size.
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| 81 | */
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| 82 | GLContext *getContextFor(PixelComponentType ctype, size_t width, size_t height);
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| 83 | protected:
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| 84 | /** GLSupport reference, used to create PBuffers */
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| 85 | GLSupport *mSupport;
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| 86 | /** Primary window reference */
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| 87 | RenderTarget *mMainWindow;
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| 88 | /** Primary window context */
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| 89 | GLContext *mMainContext;
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| 90 | /** Reference to a PBuffer, with refcount */
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| 91 | struct PBRef
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| 92 | {
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| 93 | PBRef(): pb(0),refcount(0) {}
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| 94 | GLPBuffer* pb;
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| 95 | size_t refcount;
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| 96 | };
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| 97 | /** Type to map each component type to a PBuffer */
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| 98 | PBRef mPBuffers[PCT_COUNT];
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| 99 | };
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| 100 | }
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| 101 |
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| 102 | #endif // __GLPBRENDERTEXTURE_H__
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