/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2005 The OGRE Team Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. ----------------------------------------------------------------------------- */ #ifndef __GLPIXELFORMAT_H__ #define __GLPIXELFORMAT_H__ #include "OgreGLPrerequisites.h" #include "OgrePixelFormat.h" namespace Ogre { /** * Class to do pixel format mapping between GL and OGRE */ class GLPixelUtil { public: /** Takes the OGRE pixel format and returns the appropriate GL one @returns a GLenum describing the format, or 0 if there is no exactly matching one (and conversion is needed) */ static GLenum getGLOriginFormat(PixelFormat mFormat); /** Takes the OGRE pixel format and returns type that must be provided to GL as data type for reading it into the GPU @returns a GLenum describing the data type, or 0 if there is no exactly matching one (and conversion is needed) */ static GLenum getGLOriginDataType(PixelFormat mFormat); /** Takes the OGRE pixel format and returns the type that must be provided to GL as internal format. */ static GLenum getClosestGLInternalFormat(PixelFormat mFormat); /** Function to get the closest matching OGRE format to an internal GL format. To be precise, the format will be chosen that is most efficient to transfer to the card without losing precision. @remarks It is valid for this function to always return PF_A8R8G8B8. */ static PixelFormat getClosestOGREFormat(GLenum fmt); /** Returns the maximum number of Mipmaps that can be generated until we reach the mininum format possible. This does not count the base level. @param width The width of the area @param height The height of the area @param depth The depth of the area @param format The format of the area @remarks In case that the format is non-compressed, this simply returns how many times we can divide this texture in 2 until we reach 1x1. For compressed formats, constraints apply on minimum size and alignment so this might differ. */ static size_t getMaxMipmaps(size_t width, size_t height, size_t depth, PixelFormat format); }; }; #endif