1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #ifndef __GLPrerequisites_H__
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26 | #define __GLPrerequisites_H__
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27 |
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28 | #include "OgrePrerequisites.h"
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29 |
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30 | namespace Ogre {
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31 | // Forward declarations
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32 | class GLSupport;
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33 | class GLRenderSystem;
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34 | class GLTexture;
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35 | class GLTextureManager;
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36 | class GLGpuProgram;
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37 | class GLContext;
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38 | class GLRTTManager;
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39 | class GLFBOManager;
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40 | class GLHardwarePixelBuffer;
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41 | class GLRenderBuffer;
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42 | }
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43 |
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44 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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45 | #if !defined( __MINGW32__ )
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46 | # define NOMINMAX // required to stop windows.h messing up std::min
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47 | #endif
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48 | # include <windows.h>
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49 | # include <wingdi.h>
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50 | # include <GL/glew.h>
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51 | # include <GL/wglew.h>
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52 | # include <GL/glu.h>
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53 | #elif OGRE_PLATFORM == OGRE_PLATFORM_LINUX
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54 | # include <GL/glew.h>
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55 | # include <GL/glu.h>
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56 | # define GL_GLEXT_PROTOTYPES
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57 | #elif OGRE_PLATFORM == OGRE_PLATFORM_APPLE
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58 | # include <GL/glew.h>
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59 | # include <OpenGL/glu.h>
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60 | #endif
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61 |
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62 |
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63 |
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64 |
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65 | #ifdef OGRE_DEBUG_MODE
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66 |
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67 | #ifndef GL_ERROR_EXCEPT
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68 |
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69 | #define OGRE_GL_GETERROR(ERROR_MSG) {const GLubyte *errString; \
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70 | GLenum errCode = glGetError(); \
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71 | if (errCode != GL_NO_ERROR) { \
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72 | errString = gluErrorString (errCode); \
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73 | LogManager::getSingleton().logMessage ("[GL] :" + Ogre::String(ERROR_MSG) + \
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74 | " : " + Ogre::String( (const char*) errString)); \
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75 | } \
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76 | }
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77 |
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78 | #else //GL_ERROR_EXCEPT
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79 |
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80 | #define OGRE_GL_GETERROR(ERROR_MSG) {const GLubyte *errString; \
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81 | GLenum errCode = glGetError(); \
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82 | if (errCode != GL_NO_ERROR) { \
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83 | errString = gluErrorString (errCode); \
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84 | OGRE_EXCEPT (Exception::ERR_INTERNAL_ERROR, \
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85 | Ogre::String(ERROR_MSG) + \
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86 | " : " + Ogre::String( (const char*) errString), String("")); \
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87 | } \
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88 | }
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89 |
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90 | #endif //GL_ERROR_EXCEPT
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91 |
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92 | #else //OGRE_DEBUG_MODE
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93 |
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94 | #define OGRE_GL_GETERROR()
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95 |
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96 | #endif //OGRE_DEBUG_MODE
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97 |
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98 | #endif
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