source: OGRE/trunk/ogrenew/RenderSystems/GL/include/OgreGLTextureManager.h @ 657

Revision 657, 2.1 KB checked in by mattausch, 19 years ago (diff)

added ogre dependencies and patched ogre sources

Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2005 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25
26#ifndef __SDLTextureManager_H__
27#define __SDLTextureManager_H__
28
29#include "OgreGLPrerequisites.h"
30#include "OgreTextureManager.h"
31#include "OgreGLTexture.h"
32#include "OgreGLSupport.h"
33
34namespace Ogre {
35    /** SDL/GL-specific implementation of a TextureManager */
36    class GLTextureManager : public TextureManager
37    {
38    public:
39        GLTextureManager(GLSupport& support);
40        virtual ~GLTextureManager();
41
42                GLuint getWarningTextureID() { return mWarningTextureID; }
43    protected:
44        /// @copydoc ResourceManager::createImpl
45        Resource* createImpl(const String& name, ResourceHandle handle,
46            const String& group, bool isManual, ManualResourceLoader* loader,
47            const NameValuePairList* createParams);
48
49                /// Internal method to create a warning texture (bound when a texture unit is blank)
50                void createWarningTexture();
51
52        GLSupport& mGLSupport;
53                GLuint mWarningTextureID;
54    };
55}
56#endif
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