source: OGRE/trunk/ogrenew/RenderSystems/GL/include/OgreSDLPrerequisites.h @ 692

Revision 692, 1.5 KB checked in by mattausch, 19 years ago (diff)

adding ogre 1.2 and dependencies

Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2005 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25#ifndef __SDLPrerequisites_H__
26#define __SDLPrerequisites_H__
27
28#include "OgrePlatform.h"
29
30#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
31#       include <SDL/sdl.h>
32#else
33#       include <SDL.h>
34#endif
35
36#include <OgreGLPrerequisites.h>
37
38
39namespace Ogre {
40    // Forward declarations
41    class SDLGLSupport;
42    class SDLWindow;
43
44
45}
46
47
48#endif
49
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