source: OGRE/trunk/ogrenew/RenderSystems/GL/include/OgreWin32Context.h @ 692

Revision 692, 1.6 KB checked in by mattausch, 19 years ago (diff)

adding ogre 1.2 and dependencies

Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2005 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25#ifndef __OgreW32Context_H__
26#define __OgreW32Context_H__
27
28#include "OgreWin32Prerequisites.h"
29#include "OgreGLContext.h"
30
31namespace Ogre {
32
33    class Win32Context: public GLContext
34    {
35    public:
36        Win32Context(HDC     HDC,
37                     HGLRC   Glrc);
38        virtual ~Win32Context();
39
40        /** See GLContext */
41        virtual void setCurrent();
42
43        HDC     mHDC;
44        HGLRC   mGlrc;
45    };
46}
47
48#endif
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