/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2005 The OGRE Team Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. ----------------------------------------------------------------------------- */ #ifndef __Win32RT_H__ #define __Win32RT_H__ #include "OgreWin32Prerequisites.h" #include "OgreGLTexture.h" namespace Ogre { class Win32RenderTexture : public GLRenderTexture { public: Win32RenderTexture(Win32GLSupport &glsupport, const String & name, unsigned int width, unsigned int height, TextureType texType, PixelFormat internalFormat, const NameValuePairList *miscParams, bool useBind ); ~Win32RenderTexture(); protected: virtual void _copyToTexture(); /// internal method for firing events // virtual void firePreUpdate(void); /// internal method for firing events // virtual void firePostUpdate(void); void createPBuffer(); void destroyPBuffer(); Win32GLSupport &mGLSupport; HDC mHDC; HGLRC mGlrc; HPBUFFERARB mPBuffer; Win32Context *mContext; bool mUseBind; }; } #endif