#ifndef _GLPROCS_H_ #define _GLPROCS_H_ /* ** GLprocs utility for getting function addresses for OpenGL(R) 1.2, ** OpenGL 1.3 and OpenGL extension functions. ** ** Version: 1.0 ** ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: This software was created using the ** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has ** not been independently verified as being compliant with the OpenGL(R) ** version 1.2.1 Specification. ** ** Initial version of glprocs.{c,h} contributed by Intel(R) Corporation. */ #ifdef _WIN32 #include #include #else #include #endif #ifndef _WIN32 /* non-Windows environment */ #define APIENTRY #ifdef __GNUC__ #define _inline __inline__ #else #define _inline #endif #else #ifdef __GNUC__ #define _inline __inline__ #endif #endif #ifdef __cplusplus extern "C" { #endif /* Structure of all OpenGL {1.2, 1.3}, GL extension procs.*/ typedef struct { void (APIENTRY *BlendColor) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); void (APIENTRY *BlendEquation) (GLenum mode); void (APIENTRY *DrawRangeElements) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); void (APIENTRY *ColorTable) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); void (APIENTRY *ColorTableParameterfv) (GLenum target, GLenum pname, const GLfloat *params); void (APIENTRY *ColorTableParameteriv) (GLenum target, GLenum pname, const GLint *params); void (APIENTRY *CopyColorTable) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); void (APIENTRY *GetColorTable) (GLenum target, GLenum format, GLenum type, GLvoid *table); void (APIENTRY *GetColorTableParameterfv) (GLenum target, GLenum pname, GLfloat *params); void (APIENTRY *GetColorTableParameteriv) (GLenum target, GLenum pname, GLint *params); void (APIENTRY *ColorSubTable) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); void (APIENTRY *CopyColorSubTable) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); void (APIENTRY *ConvolutionFilter1D) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); void (APIENTRY *ConvolutionFilter2D) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); void (APIENTRY *ConvolutionParameterf) (GLenum target, GLenum pname, GLfloat params); void (APIENTRY *ConvolutionParameterfv) (GLenum target, GLenum pname, const GLfloat *params); void (APIENTRY *ConvolutionParameteri) (GLenum target, GLenum pname, GLint params); void (APIENTRY *ConvolutionParameteriv) (GLenum target, GLenum pname, const GLint *params); void (APIENTRY *CopyConvolutionFilter1D) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); void (APIENTRY *CopyConvolutionFilter2D) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); void (APIENTRY *GetConvolutionFilter) (GLenum target, GLenum format, GLenum type, GLvoid *image); void (APIENTRY *GetConvolutionParameterfv) (GLenum target, GLenum pname, GLfloat *params); void (APIENTRY *GetConvolutionParameteriv) (GLenum target, GLenum pname, GLint *params); void (APIENTRY *GetSeparableFilter) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); void (APIENTRY *SeparableFilter2D) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); void (APIENTRY *GetHistogram) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); void (APIENTRY *GetHistogramParameterfv) (GLenum target, GLenum pname, GLfloat *params); void (APIENTRY *GetHistogramParameteriv) (GLenum target, GLenum pname, GLint *params); void (APIENTRY *GetMinmax) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); void (APIENTRY *GetMinmaxParameterfv) (GLenum target, GLenum pname, GLfloat *params); void (APIENTRY *GetMinmaxParameteriv) (GLenum target, GLenum pname, GLint *params); void (APIENTRY *Histogram) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); void (APIENTRY *Minmax) (GLenum target, GLenum internalformat, GLboolean sink); void (APIENTRY *ResetHistogram) (GLenum target); void (APIENTRY *ResetMinmax) (GLenum target); void (APIENTRY *TexImage3D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); void (APIENTRY *TexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); void (APIENTRY *CopyTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); void (APIENTRY *ActiveTextureARB) (GLenum texture); void (APIENTRY *ClientActiveTextureARB) (GLenum texture); void (APIENTRY *MultiTexCoord1dARB) (GLenum target, GLdouble s); void (APIENTRY *MultiTexCoord1dvARB) (GLenum target, const GLdouble *v); void (APIENTRY *MultiTexCoord1fARB) (GLenum target, GLfloat s); void (APIENTRY *MultiTexCoord1fvARB) (GLenum target, const GLfloat *v); void (APIENTRY *MultiTexCoord1iARB) (GLenum target, GLint s); void (APIENTRY *MultiTexCoord1ivARB) (GLenum target, const GLint *v); void (APIENTRY *MultiTexCoord1sARB) (GLenum target, GLshort s); void (APIENTRY *MultiTexCoord1svARB) (GLenum target, const GLshort *v); void (APIENTRY *MultiTexCoord2dARB) (GLenum target, GLdouble s, GLdouble t); void (APIENTRY *MultiTexCoord2dvARB) (GLenum target, const GLdouble *v); void (APIENTRY *MultiTexCoord2fARB) (GLenum target, GLfloat s, GLfloat t); void (APIENTRY *MultiTexCoord2fvARB) (GLenum target, const GLfloat *v); void (APIENTRY *MultiTexCoord2iARB) (GLenum target, GLint s, GLint t); void (APIENTRY *MultiTexCoord2ivARB) (GLenum target, const GLint *v); void (APIENTRY *MultiTexCoord2sARB) (GLenum target, GLshort s, GLshort t); void (APIENTRY *MultiTexCoord2svARB) (GLenum target, const GLshort *v); void (APIENTRY *MultiTexCoord3dARB) (GLenum target, GLdouble s, GLdouble t, GLdouble r); void (APIENTRY *MultiTexCoord3dvARB) (GLenum target, const GLdouble *v); void (APIENTRY *MultiTexCoord3fARB) (GLenum target, GLfloat s, GLfloat t, GLfloat r); void (APIENTRY *MultiTexCoord3fvARB) (GLenum target, const GLfloat *v); void (APIENTRY *MultiTexCoord3iARB) (GLenum target, GLint s, GLint t, GLint r); void (APIENTRY *MultiTexCoord3ivARB) (GLenum target, const GLint *v); void (APIENTRY *MultiTexCoord3sARB) (GLenum target, GLshort s, GLshort t, GLshort r); void (APIENTRY *MultiTexCoord3svARB) (GLenum target, const GLshort *v); void (APIENTRY *MultiTexCoord4dARB) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); void (APIENTRY *MultiTexCoord4dvARB) (GLenum target, const GLdouble *v); void (APIENTRY *MultiTexCoord4fARB) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); void (APIENTRY *MultiTexCoord4fvARB) (GLenum target, const GLfloat *v); void (APIENTRY *MultiTexCoord4iARB) (GLenum target, GLint s, GLint t, GLint r, GLint q); void (APIENTRY *MultiTexCoord4ivARB) (GLenum target, const GLint *v); void (APIENTRY *MultiTexCoord4sARB) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); void (APIENTRY *MultiTexCoord4svARB) (GLenum target, const GLshort *v); void (APIENTRY *LoadTransposeMatrixfARB) (const GLfloat *m); void (APIENTRY *LoadTransposeMatrixdARB) (const GLdouble *m); void (APIENTRY *MultTransposeMatrixfARB) (const GLfloat *m); void (APIENTRY *MultTransposeMatrixdARB) (const GLdouble *m); void (APIENTRY *SampleCoverageARB) (GLclampf value, GLboolean invert); void (APIENTRY *CompressedTexImage3DARB) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); void (APIENTRY *CompressedTexImage2DARB) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); void (APIENTRY *CompressedTexImage1DARB) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); void (APIENTRY *CompressedTexSubImage3DARB) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); void (APIENTRY *CompressedTexSubImage2DARB) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); void (APIENTRY *CompressedTexSubImage1DARB) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); void (APIENTRY *GetCompressedTexImageARB) (GLenum target, GLint level); void (APIENTRY *WeightbvARB) (GLint size, const GLbyte *weights); void (APIENTRY *WeightsvARB) (GLint size, const GLshort *weights); void (APIENTRY *WeightivARB) (GLint size, const GLint *weights); void (APIENTRY *WeightfvARB) (GLint size, const GLfloat *weights); void (APIENTRY *WeightdvARB) (GLint size, const GLdouble *weights); void (APIENTRY *WeightubvARB) (GLint size, const GLubyte *weights); void (APIENTRY *WeightusvARB) (GLint size, const GLushort *weights); void (APIENTRY *WeightuivARB) (GLint size, const GLuint *weights); void (APIENTRY *WeightPointerARB) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); void (APIENTRY *VertexBlendARB) (GLint count); void (APIENTRY *CurrentPaletteMatrixARB) (GLint index); void (APIENTRY *MatrixIndexubvARB) (GLint size, const GLubyte *indices); void (APIENTRY *MatrixIndexusvARB) (GLint size, const GLushort *indices); void (APIENTRY *MatrixIndexuivARB) (GLint size, const GLuint *indices); void (APIENTRY *MatrixIndexPointerARB) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); void (APIENTRY *BlendColorEXT) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); void (APIENTRY *PolygonOffsetEXT) (GLfloat factor, GLfloat bias); void (APIENTRY *TexImage3DEXT) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); void (APIENTRY *TexSubImage3DEXT) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); void (APIENTRY *GetTexFilterFuncSGIS) (GLenum target, GLenum filter, GLfloat *weights); void (APIENTRY *TexFilterFuncSGIS) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); void (APIENTRY *TexSubImage1DEXT) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); void (APIENTRY *TexSubImage2DEXT) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); void (APIENTRY *CopyTexImage1DEXT) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); void (APIENTRY *CopyTexImage2DEXT) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); void (APIENTRY *CopyTexSubImage1DEXT) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); void (APIENTRY *CopyTexSubImage2DEXT) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); void (APIENTRY *CopyTexSubImage3DEXT) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); void (APIENTRY *GetHistogramEXT) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); void (APIENTRY *GetHistogramParameterfvEXT) (GLenum target, GLenum pname, GLfloat *params); void (APIENTRY *GetHistogramParameterivEXT) (GLenum target, GLenum pname, GLint *params); void (APIENTRY *GetMinmaxEXT) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); void (APIENTRY *GetMinmaxParameterfvEXT) (GLenum target, GLenum pname, GLfloat *params); void (APIENTRY *GetMinmaxParameterivEXT) (GLenum target, GLenum pname, GLint *params); void (APIENTRY *HistogramEXT) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); void (APIENTRY *MinmaxEXT) (GLenum target, GLenum internalformat, GLboolean sink); void (APIENTRY *ResetHistogramEXT) (GLenum target); void (APIENTRY *ResetMinmaxEXT) (GLenum target); void (APIENTRY *ConvolutionFilter1DEXT) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); void (APIENTRY *ConvolutionFilter2DEXT) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); void (APIENTRY *ConvolutionParameterfEXT) (GLenum target, GLenum pname, GLfloat params); void (APIENTRY *ConvolutionParameterfvEXT) (GLenum target, GLenum pname, const GLfloat *params); void (APIENTRY *ConvolutionParameteriEXT) (GLenum target, GLenum pname, GLint params); void (APIENTRY *ConvolutionParameterivEXT) (GLenum target, GLenum pname, const GLint *params); void (APIENTRY *CopyConvolutionFilter1DEXT) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); void (APIENTRY *CopyConvolutionFilter2DEXT) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); void (APIENTRY *GetConvolutionFilterEXT) (GLenum target, GLenum format, GLenum type, GLvoid *image); void (APIENTRY *GetConvolutionParameterfvEXT) (GLenum target, GLenum pname, GLfloat *params); void (APIENTRY *GetConvolutionParameterivEXT) (GLenum target, GLenum pname, GLint *params); void (APIENTRY *GetSeparableFilterEXT) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); void (APIENTRY *SeparableFilter2DEXT) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); void (APIENTRY *ColorTableSGI) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); void (APIENTRY *ColorTableParameterfvSGI) (GLenum target, GLenum pname, const GLfloat *params); void (APIENTRY *ColorTableParameterivSGI) (GLenum target, GLenum pname, const GLint *params); void (APIENTRY *CopyColorTableSGI) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); void (APIENTRY *GetColorTableSGI) (GLenum target, GLenum format, GLenum type, GLvoid *table); void (APIENTRY *GetColorTableParameterfvSGI) (GLenum target, GLenum pname, GLfloat *params); void (APIENTRY *GetColorTableParameterivSGI) (GLenum target, GLenum pname, GLint *params); void (APIENTRY *PixelTexGenSGIX) (GLenum mode); void (APIENTRY *PixelTexGenParameteriSGIS) (GLenum pname, GLint param); void (APIENTRY *PixelTexGenParameterivSGIS) (GLenum pname, const GLint *params); void (APIENTRY *PixelTexGenParameterfSGIS) (GLenum pname, GLfloat param); void (APIENTRY *PixelTexGenParameterfvSGIS) (GLenum pname, const GLfloat *params); void (APIENTRY *GetPixelTexGenParameterivSGIS) (GLenum pname, GLint *params); void (APIENTRY *GetPixelTexGenParameterfvSGIS) (GLenum pname, GLfloat *params); void (APIENTRY *TexImage4DSGIS) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels); void (APIENTRY *TexSubImage4DSGIS) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels); GLboolean (APIENTRY *AreTexturesResidentEXT) (GLsizei n, const GLuint *textures, GLboolean *residences); void (APIENTRY *BindTextureEXT) (GLenum target, GLuint texture); void (APIENTRY *DeleteTexturesEXT) (GLsizei n, const GLuint *textures); void (APIENTRY *GenTexturesEXT) (GLsizei n, GLuint *textures); GLboolean (APIENTRY *IsTextureEXT) (GLuint texture); void (APIENTRY *PrioritizeTexturesEXT) (GLsizei n, const GLuint *textures, const GLclampf *priorities); void (APIENTRY *DetailTexFuncSGIS) (GLenum target, GLsizei n, const GLfloat *points); void (APIENTRY *GetDetailTexFuncSGIS) (GLenum target, GLfloat *points); void (APIENTRY *SharpenTexFuncSGIS) (GLenum target, GLsizei n, const GLfloat *points); void (APIENTRY *GetSharpenTexFuncSGIS) (GLenum target, GLfloat *points); void (APIENTRY *SampleMaskSGIS) (GLclampf value, GLboolean invert); void (APIENTRY *SamplePatternSGIS) (GLenum pattern); void (APIENTRY *ArrayElementEXT) (GLint i); void (APIENTRY *ColorPointerEXT) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); void (APIENTRY *DrawArraysEXT) (GLenum mode, GLint first, GLsizei count); void (APIENTRY *EdgeFlagPointerEXT) (GLsizei stride, GLsizei count, const GLboolean *pointer); void (APIENTRY *GetPointervEXT) (GLenum pname, GLvoid* *params); void (APIENTRY *IndexPointerEXT) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); void (APIENTRY *NormalPointerEXT) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); void (APIENTRY *TexCoordPointerEXT) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); void (APIENTRY *VertexPointerEXT) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); void (APIENTRY *BlendEquationEXT) (GLenum mode); void (APIENTRY *SpriteParameterfSGIX) (GLenum pname, GLfloat param); void (APIENTRY *SpriteParameterfvSGIX) (GLenum pname, const GLfloat *params); void (APIENTRY *SpriteParameteriSGIX) (GLenum pname, GLint param); void (APIENTRY *SpriteParameterivSGIX) (GLenum pname, const GLint *params); void (APIENTRY *PointParameterfARB) (GLenum pname, GLfloat param); void (APIENTRY *PointParameterfvARB) (GLenum pname, const GLfloat *params); void (APIENTRY *PointParameterfEXT) (GLenum pname, GLfloat param); void (APIENTRY *PointParameterfvEXT) (GLenum pname, const GLfloat *params); void (APIENTRY *PointParameterfSGIS) (GLenum pname, GLfloat param); void (APIENTRY *PointParameterfvSGIS) (GLenum pname, const GLfloat *params); GLint (APIENTRY *GetInstrumentsSGIX) (void); void (APIENTRY *InstrumentsBufferSGIX) (GLsizei size, GLint *buffer); GLint (APIENTRY *PollInstrumentsSGIX) (GLint *marker_p); void (APIENTRY *ReadInstrumentsSGIX) (GLint marker); void (APIENTRY *StartInstrumentsSGIX) (void); void (APIENTRY *StopInstrumentsSGIX) (GLint marker); void (APIENTRY *FrameZoomSGIX) (GLint factor); void (APIENTRY *TagSampleBufferSGIX) (void); void (APIENTRY *DeformationMap3dSGIX) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); void (APIENTRY *DeformationMap3fSGIX) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); void (APIENTRY *DeformSGIX) (GLbitfield mask); void (APIENTRY *LoadIdentityDeformationMapSGIX) (GLbitfield mask); void (APIENTRY *ReferencePlaneSGIX) (const GLdouble *equation); void (APIENTRY *FlushRasterSGIX) (void); void (APIENTRY *FogFuncSGIS) (GLsizei n, const GLfloat *points); void (APIENTRY *GetFogFuncSGIS) (GLfloat *points); void (APIENTRY *ImageTransformParameteriHP) (GLenum target, GLenum pname, GLint param); void (APIENTRY *ImageTransformParameterfHP) (GLenum target, GLenum pname, GLfloat param); void (APIENTRY *ImageTransformParameterivHP) (GLenum target, GLenum pname, const GLint *params); void (APIENTRY *ImageTransformParameterfvHP) (GLenum target, GLenum pname, const GLfloat *params); void (APIENTRY *GetImageTransformParameterivHP) (GLenum target, GLenum pname, GLint *params); void (APIENTRY *GetImageTransformParameterfvHP) (GLenum target, GLenum pname, GLfloat *params); void (APIENTRY *ColorSubTableEXT) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); void (APIENTRY *CopyColorSubTableEXT) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); void (APIENTRY *HintPGI) (GLenum target, GLint mode); void (APIENTRY *ColorTableEXT) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); void (APIENTRY *GetColorTableEXT) (GLenum target, GLenum format, GLenum type, GLvoid *data); void (APIENTRY *GetColorTableParameterivEXT) (GLenum target, GLenum pname, GLint *params); void (APIENTRY *GetColorTableParameterfvEXT) (GLenum target, GLenum pname, GLfloat *params); void (APIENTRY *GetListParameterfvSGIX) (GLuint list, GLenum pname, GLfloat *params); void (APIENTRY *GetListParameterivSGIX) (GLuint list, GLenum pname, GLint *params); void (APIENTRY *ListParameterfSGIX) (GLuint list, GLenum pname, GLfloat param); void (APIENTRY *ListParameterfvSGIX) (GLuint list, GLenum pname, const GLfloat *params); void (APIENTRY *ListParameteriSGIX) (GLuint list, GLenum pname, GLint param); void (APIENTRY *ListParameterivSGIX) (GLuint list, GLenum pname, const GLint *params); void (APIENTRY *IndexMaterialEXT) (GLenum face, GLenum mode); void (APIENTRY *IndexFuncEXT) (GLenum func, GLclampf ref); void (APIENTRY *LockArraysEXT) (GLint first, GLsizei count); void (APIENTRY *UnlockArraysEXT) (void); void (APIENTRY *CullParameterdvEXT) (GLenum pname, GLdouble *params); void (APIENTRY *CullParameterfvEXT) (GLenum pname, GLfloat *params); void (APIENTRY *FragmentColorMaterialSGIX) (GLenum face, GLenum mode); void (APIENTRY *FragmentLightfSGIX) (GLenum light, GLenum pname, GLfloat param); void (APIENTRY *FragmentLightfvSGIX) (GLenum light, GLenum pname, const GLfloat *params); void (APIENTRY *FragmentLightiSGIX) (GLenum light, GLenum pname, GLint param); void (APIENTRY *FragmentLightivSGIX) (GLenum light, GLenum pname, const GLint *params); void (APIENTRY *FragmentLightModelfSGIX) (GLenum pname, GLfloat param); void (APIENTRY *FragmentLightModelfvSGIX) (GLenum pname, const GLfloat *params); void (APIENTRY *FragmentLightModeliSGIX) (GLenum pname, GLint param); void (APIENTRY *FragmentLightModelivSGIX) (GLenum pname, const GLint *params); void (APIENTRY *FragmentMaterialfSGIX) (GLenum face, GLenum pname, GLfloat param); void (APIENTRY *FragmentMaterialfvSGIX) (GLenum face, GLenum pname, const GLfloat *params); void (APIENTRY *FragmentMaterialiSGIX) (GLenum face, GLenum pname, GLint param); void (APIENTRY *FragmentMaterialivSGIX) (GLenum face, GLenum pname, const GLint *params); void (APIENTRY *GetFragmentLightfvSGIX) (GLenum light, GLenum pname, GLfloat *params); void (APIENTRY *GetFragmentLightivSGIX) (GLenum light, GLenum pname, GLint *params); void (APIENTRY *GetFragmentMaterialfvSGIX) (GLenum face, GLenum pname, GLfloat *params); void (APIENTRY *GetFragmentMaterialivSGIX) (GLenum face, GLenum pname, GLint *params); void (APIENTRY *LightEnviSGIX) (GLenum pname, GLint param); void (APIENTRY *DrawRangeElementsEXT) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); void (APIENTRY *ApplyTextureEXT) (GLenum mode); void (APIENTRY *TextureLightEXT) (GLenum pname); void (APIENTRY *TextureMaterialEXT) (GLenum face, GLenum mode); void (APIENTRY *AsyncMarkerSGIX) (GLuint marker); GLint (APIENTRY *FinishAsyncSGIX) (GLuint *markerp); GLint (APIENTRY *PollAsyncSGIX) (GLuint *markerp); GLuint (APIENTRY *GenAsyncMarkersSGIX) (GLsizei range); void (APIENTRY *DeleteAsyncMarkersSGIX) (GLuint marker, GLsizei range); GLboolean (APIENTRY *IsAsyncMarkerSGIX) (GLuint marker); void (APIENTRY *VertexPointervINTEL) (GLint size, GLenum type, const GLvoid* *pointer); void (APIENTRY *NormalPointervINTEL) (GLenum type, const GLvoid* *pointer); void (APIENTRY *ColorPointervINTEL) (GLint size, GLenum type, const GLvoid* *pointer); void (APIENTRY *TexCoordPointervINTEL) (GLint size, GLenum type, const GLvoid* *pointer); void (APIENTRY *PixelTransformParameteriEXT) (GLenum target, GLenum pname, GLint param); void (APIENTRY *PixelTransformParameterfEXT) (GLenum target, GLenum pname, GLfloat param); void (APIENTRY *PixelTransformParameterivEXT) (GLenum target, GLenum pname, const GLint *params); void (APIENTRY *PixelTransformParameterfvEXT) (GLenum target, GLenum pname, const GLfloat *params); void (APIENTRY *SecondaryColor3bEXT) (GLbyte red, GLbyte green, GLbyte blue); void (APIENTRY *SecondaryColor3bvEXT) (const GLbyte *v); void (APIENTRY *SecondaryColor3dEXT) (GLdouble red, GLdouble green, GLdouble blue); void (APIENTRY *SecondaryColor3dvEXT) (const GLdouble *v); void (APIENTRY *SecondaryColor3fEXT) (GLfloat red, GLfloat green, GLfloat blue); void (APIENTRY *SecondaryColor3fvEXT) (const GLfloat *v); void (APIENTRY *SecondaryColor3iEXT) (GLint red, GLint green, GLint blue); void (APIENTRY *SecondaryColor3ivEXT) (const GLint *v); void (APIENTRY *SecondaryColor3sEXT) (GLshort red, GLshort green, GLshort blue); void (APIENTRY *SecondaryColor3svEXT) (const GLshort *v); void (APIENTRY *SecondaryColor3ubEXT) (GLubyte red, GLubyte green, GLubyte blue); void (APIENTRY *SecondaryColor3ubvEXT) (const GLubyte *v); void (APIENTRY *SecondaryColor3uiEXT) (GLuint red, GLuint green, GLuint blue); void (APIENTRY *SecondaryColor3uivEXT) (const GLuint *v); void (APIENTRY *SecondaryColor3usEXT) (GLushort red, GLushort green, GLushort blue); void (APIENTRY *SecondaryColor3usvEXT) (const GLushort *v); void (APIENTRY *SecondaryColorPointerEXT) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); void (APIENTRY *TextureNormalEXT) (GLenum mode); void (APIENTRY *MultiDrawArraysEXT) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); void (APIENTRY *MultiDrawElementsEXT) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); void (APIENTRY *FogCoordfEXT) (GLfloat coord); void (APIENTRY *FogCoordfvEXT) (const GLfloat *coord); void (APIENTRY *FogCoorddEXT) (GLdouble coord); void (APIENTRY *FogCoorddvEXT) (const GLdouble *coord); void (APIENTRY *FogCoordPointerEXT) (GLenum type, GLsizei stride, const GLvoid *pointer); void (APIENTRY *Tangent3bEXT) (GLbyte tx, GLbyte ty, GLbyte tz); void (APIENTRY *Tangent3bvEXT) (const GLbyte *v); void (APIENTRY *Tangent3dEXT) (GLdouble tx, GLdouble ty, GLdouble tz); void (APIENTRY *Tangent3dvEXT) (const GLdouble *v); void (APIENTRY *Tangent3fEXT) (GLfloat tx, GLfloat ty, GLfloat tz); void (APIENTRY *Tangent3fvEXT) (const GLfloat *v); void (APIENTRY *Tangent3iEXT) (GLint tx, GLint ty, GLint tz); void (APIENTRY *Tangent3ivEXT) (const GLint *v); void (APIENTRY *Tangent3sEXT) (GLshort tx, GLshort ty, GLshort tz); void (APIENTRY *Tangent3svEXT) (const GLshort *v); void (APIENTRY *Binormal3bEXT) (GLbyte bx, GLbyte by, GLbyte bz); void (APIENTRY *Binormal3bvEXT) (const GLbyte *v); void (APIENTRY *Binormal3dEXT) (GLdouble bx, GLdouble by, GLdouble bz); void (APIENTRY *Binormal3dvEXT) (const GLdouble *v); void (APIENTRY *Binormal3fEXT) (GLfloat bx, GLfloat by, GLfloat bz); void (APIENTRY *Binormal3fvEXT) (const GLfloat *v); void (APIENTRY *Binormal3iEXT) (GLint bx, GLint by, GLint bz); void (APIENTRY *Binormal3ivEXT) (const GLint *v); void (APIENTRY *Binormal3sEXT) (GLshort bx, GLshort by, GLshort bz); void (APIENTRY *Binormal3svEXT) (const GLshort *v); void (APIENTRY *TangentPointerEXT) (GLenum type, GLsizei stride, const GLvoid *pointer); void (APIENTRY *BinormalPointerEXT) (GLenum type, GLsizei stride, const GLvoid *pointer); void (APIENTRY *FinishTextureSUNX) (void); void (APIENTRY *GlobalAlphaFactorbSUN) (GLbyte factor); void (APIENTRY *GlobalAlphaFactorsSUN) (GLshort factor); void (APIENTRY *GlobalAlphaFactoriSUN) (GLint factor); void (APIENTRY *GlobalAlphaFactorfSUN) (GLfloat factor); void (APIENTRY *GlobalAlphaFactordSUN) (GLdouble factor); void (APIENTRY *GlobalAlphaFactorubSUN) (GLubyte factor); void (APIENTRY *GlobalAlphaFactorusSUN) (GLushort factor); void (APIENTRY *GlobalAlphaFactoruiSUN) (GLuint factor); void (APIENTRY *ReplacementCodeuiSUN) (GLuint code); void (APIENTRY *ReplacementCodeusSUN) (GLushort code); void (APIENTRY *ReplacementCodeubSUN) (GLubyte code); void (APIENTRY *ReplacementCodeuivSUN) (const GLuint *code); void (APIENTRY *ReplacementCodeusvSUN) (const GLushort *code); void (APIENTRY *ReplacementCodeubvSUN) (const GLubyte *code); void (APIENTRY *ReplacementCodePointerSUN) (GLenum type, GLsizei stride, const GLvoid* *pointer); void (APIENTRY *Color4ubVertex2fSUN) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); void (APIENTRY *Color4ubVertex2fvSUN) (const GLubyte *c, const GLfloat *v); void (APIENTRY *Color4ubVertex3fSUN) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); void (APIENTRY *Color4ubVertex3fvSUN) (const GLubyte *c, const GLfloat *v); void (APIENTRY *Color3fVertex3fSUN) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); void (APIENTRY *Color3fVertex3fvSUN) (const GLfloat *c, const GLfloat *v); void (APIENTRY *Normal3fVertex3fSUN) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); void (APIENTRY *Normal3fVertex3fvSUN) (const GLfloat *n, const GLfloat *v); void (APIENTRY *Color4fNormal3fVertex3fSUN) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); void (APIENTRY *Color4fNormal3fVertex3fvSUN) (const GLfloat *c, const GLfloat *n, const GLfloat *v); void (APIENTRY *TexCoord2fVertex3fSUN) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); void (APIENTRY *TexCoord2fVertex3fvSUN) (const GLfloat *tc, const GLfloat *v); void (APIENTRY *TexCoord4fVertex4fSUN) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); void (APIENTRY *TexCoord4fVertex4fvSUN) (const GLfloat *tc, const GLfloat *v); void (APIENTRY *TexCoord2fColor4ubVertex3fSUN) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); void (APIENTRY *TexCoord2fColor4ubVertex3fvSUN) (const GLfloat *tc, const GLubyte *c, const GLfloat *v); void (APIENTRY *TexCoord2fColor3fVertex3fSUN) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); void (APIENTRY *TexCoord2fColor3fVertex3fvSUN) (const GLfloat *tc, const GLfloat *c, const GLfloat *v); void (APIENTRY *TexCoord2fNormal3fVertex3fSUN) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); void (APIENTRY *TexCoord2fNormal3fVertex3fvSUN) (const GLfloat *tc, const GLfloat *n, const GLfloat *v); void (APIENTRY *TexCoord2fColor4fNormal3fVertex3fSUN) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); void (APIENTRY *TexCoord2fColor4fNormal3fVertex3fvSUN) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); void (APIENTRY *TexCoord4fColor4fNormal3fVertex4fSUN) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); void (APIENTRY *TexCoord4fColor4fNormal3fVertex4fvSUN) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); void (APIENTRY *ReplacementCodeuiVertex3fSUN) (GLenum rc, GLfloat x, GLfloat y, GLfloat z); void (APIENTRY *ReplacementCodeuiVertex3fvSUN) (const GLenum *rc, const GLfloat *v); void (APIENTRY *ReplacementCodeuiColor4ubVertex3fSUN) (GLenum rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); void (APIENTRY *ReplacementCodeuiColor4ubVertex3fvSUN) (const GLenum *rc, const GLubyte *c, const GLfloat *v); void (APIENTRY *ReplacementCodeuiColor3fVertex3fSUN) (GLenum rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); void (APIENTRY *ReplacementCodeuiColor3fVertex3fvSUN) (const GLenum *rc, const GLfloat *c, const GLfloat *v); void (APIENTRY *ReplacementCodeuiNormal3fVertex3fSUN) (GLenum rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); void (APIENTRY *ReplacementCodeuiNormal3fVertex3fvSUN) (const GLenum *rc, const GLfloat *n, const GLfloat *v); void (APIENTRY *ReplacementCodeuiColor4fNormal3fVertex3fSUN) (GLenum rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); void (APIENTRY *ReplacementCodeuiColor4fNormal3fVertex3fvSUN) (const GLenum *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); void (APIENTRY *ReplacementCodeuiTexCoord2fVertex3fSUN) (GLenum rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); void (APIENTRY *ReplacementCodeuiTexCoord2fVertex3fvSUN) (const GLenum *rc, const GLfloat *tc, const GLfloat *v); void (APIENTRY *ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) (GLenum rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); void (APIENTRY *ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) (const GLenum *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); void (APIENTRY *ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) (GLenum rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); void (APIENTRY *ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) (const GLenum *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); void (APIENTRY *BlendFuncSeparateEXT) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); void (APIENTRY *BlendFuncSeparateINGR) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); void (APIENTRY *VertexWeightfEXT) (GLfloat weight); void (APIENTRY *VertexWeightfvEXT) (const GLfloat *weight); void (APIENTRY *VertexWeightPointerEXT) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer); void (APIENTRY *FlushVertexArrayRangeNV) (void); void (APIENTRY *VertexArrayRangeNV) (GLsizei length, const GLvoid *pointer); void (APIENTRY *CombinerParameterfvNV) (GLenum pname, const GLfloat *params); void (APIENTRY *CombinerParameterfNV) (GLenum pname, GLfloat param); void (APIENTRY *CombinerParameterivNV) (GLenum pname, const GLint *params); void (APIENTRY *CombinerParameteriNV) (GLenum pname, GLint param); void (APIENTRY *CombinerInputNV) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); void (APIENTRY *CombinerOutputNV) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); void (APIENTRY *FinalCombinerInputNV) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); void (APIENTRY *GetCombinerInputParameterfvNV) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); void (APIENTRY *GetCombinerInputParameterivNV) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); void (APIENTRY *GetCombinerOutputParameterfvNV) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); void (APIENTRY *GetCombinerOutputParameterivNV) (GLenum stage, GLenum portion, GLenum pname, GLint *params); void (APIENTRY *GetFinalCombinerInputParameterfvNV) (GLenum variable, GLenum pname, GLfloat *params); void (APIENTRY *GetFinalCombinerInputParameterivNV) (GLenum variable, GLenum pname, GLint *params); void (APIENTRY *ResizeBuffersMESA) (void); void (APIENTRY *WindowPos2dMESA) (GLdouble x, GLdouble y); void (APIENTRY *WindowPos2dvMESA) (const GLdouble *v); void (APIENTRY *WindowPos2fMESA) (GLfloat x, GLfloat y); void (APIENTRY *WindowPos2fvMESA) (const GLfloat *v); void (APIENTRY *WindowPos2iMESA) (GLint x, GLint y); void (APIENTRY *WindowPos2ivMESA) (const GLint *v); void (APIENTRY *WindowPos2sMESA) (GLshort x, GLshort y); void (APIENTRY *WindowPos2svMESA) (const GLshort *v); void (APIENTRY *WindowPos3dMESA) (GLdouble x, GLdouble y, GLdouble z); void (APIENTRY *WindowPos3dvMESA) (const GLdouble *v); void (APIENTRY *WindowPos3fMESA) (GLfloat x, GLfloat y, GLfloat z); void (APIENTRY *WindowPos3fvMESA) (const GLfloat *v); void (APIENTRY *WindowPos3iMESA) (GLint x, GLint y, GLint z); void (APIENTRY *WindowPos3ivMESA) (const GLint *v); void (APIENTRY *WindowPos3sMESA) (GLshort x, GLshort y, GLshort z); void (APIENTRY *WindowPos3svMESA) (const GLshort *v); void (APIENTRY *WindowPos4dMESA) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); void (APIENTRY *WindowPos4dvMESA) (const GLdouble *v); void (APIENTRY *WindowPos4fMESA) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); void (APIENTRY *WindowPos4fvMESA) (const GLfloat *v); void (APIENTRY *WindowPos4iMESA) (GLint x, GLint y, GLint z, GLint w); void (APIENTRY *WindowPos4ivMESA) (const GLint *v); void (APIENTRY *WindowPos4sMESA) (GLshort x, GLshort y, GLshort z, GLshort w); void (APIENTRY *WindowPos4svMESA) (const GLshort *v); void (APIENTRY *MultiModeDrawArraysIBM) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); void (APIENTRY *MultiModeDrawElementsIBM) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, GLint modestride); void (APIENTRY *ColorPointerListIBM) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); void (APIENTRY *SecondaryColorPointerListIBM) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); void (APIENTRY *EdgeFlagPointerListIBM) (GLint stride, const GLboolean* *pointer, GLint ptrstride); void (APIENTRY *FogCoordPointerListIBM) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); void (APIENTRY *IndexPointerListIBM) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); void (APIENTRY *NormalPointerListIBM) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); void (APIENTRY *TexCoordPointerListIBM) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); void (APIENTRY *VertexPointerListIBM) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); void (APIENTRY *TbufferMask3DFX) (GLuint mask); void (APIENTRY *SampleMaskEXT) (GLclampf value, GLboolean invert); void (APIENTRY *SamplePatternEXT) (GLenum pattern); void (APIENTRY *TextureColorMaskSGIS) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); void (APIENTRY *IglooInterfaceSGIX) (GLenum pname, const GLvoid *params); void (APIENTRY *GenFencesNV) (GLsizei n, GLuint *fences); void (APIENTRY *DeleteFencesNV) (GLsizei n, const GLuint *fences); void (APIENTRY *SetFenceNV) (GLuint fence, GLenum condition); GLboolean (APIENTRY *TestFenceNV) (GLuint fence); void (APIENTRY *FinishFenceNV) (GLuint fence); GLboolean (APIENTRY *IsFenceNV) (GLuint fence); void (APIENTRY *GetFenceivNV) (GLuint fence, GLenum pname, GLint *params); void (APIENTRY *MapControlPointsNV) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points); void (APIENTRY *MapParameterivNV) (GLenum target, GLenum pname, const GLint *params); void (APIENTRY *MapParameterfvNV) (GLenum target, GLenum pname, const GLfloat *params); void (APIENTRY *GetMapControlPointsNV) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points); void (APIENTRY *GetMapParameterivNV) (GLenum target, GLenum pname, GLint *params); void (APIENTRY *GetMapParameterfvNV) (GLenum target, GLenum pname, GLfloat *params); void (APIENTRY *GetMapAttribParameterivNV) (GLenum target, GLuint index, GLenum pname, GLint *params); void (APIENTRY *GetMapAttribParameterfvNV) (GLenum target, GLuint index, GLenum pname, GLfloat *params); void (APIENTRY *EvalMapsNV) (GLenum target, GLenum mode); void (APIENTRY *CombinerStageParameterfvNV) (GLenum stage, GLenum pname, const GLfloat *params); void (APIENTRY *GetCombinerStageParameterfvNV) (GLenum stage, GLenum pname, GLfloat *params); void (APIENTRY *BindProgramNV) (GLenum target, GLuint id); void (APIENTRY *DeleteProgramsNV) (GLsizei n, const GLuint *ids); void (APIENTRY *ExecuteProgramNV) (GLenum target, GLuint id, const GLfloat *params); void (APIENTRY *GenProgramsNV) (GLsizei n, GLuint *ids); GLboolean (APIENTRY *AreProgramsResidentNV) (GLsizei n, const GLuint *ids, GLboolean *residences); void (APIENTRY *RequestResidentProgramsNV) (GLsizei n, const GLuint *ids); void (APIENTRY *GetProgramParameterfvNV) (GLenum target, GLuint index, GLenum pname, GLfloat *params); void (APIENTRY *GetProgramParameterdvNV) (GLenum target, GLuint index, GLenum pname, GLdouble *params); void (APIENTRY *GetProgramivNV) (GLuint id, GLenum pname, GLint *params); void (APIENTRY *GetProgramStringNV) (GLuint id, GLenum pname, GLubyte *program); void (APIENTRY *GetTrackMatrixivNV) (GLenum target, GLuint address, GLenum pname, GLint *params); void (APIENTRY *GetVertexAttribdvNV) (GLuint index, GLenum pname, GLdouble *params); void (APIENTRY *GetVertexAttribfvNV) (GLuint index, GLenum pname, GLfloat *params); void (APIENTRY *GetVertexAttribivNV) (GLuint index, GLenum pname, GLint *params); void (APIENTRY *GetVertexAttribPointervNV) (GLuint index, GLenum pname, GLvoid* *pointer); GLboolean (APIENTRY *IsProgramNV) (GLuint id); void (APIENTRY *LoadProgramNV) (GLenum target, GLuint id, GLsizei len, const GLubyte *program); void (APIENTRY *ProgramParameter4fNV) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); void (APIENTRY *ProgramParameter4dNV) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); void (APIENTRY *ProgramParameter4dvNV) (GLenum target, GLuint index, const GLdouble *params); void (APIENTRY *ProgramParameter4fvNV) (GLenum target, GLuint index, const GLfloat *params); void (APIENTRY *ProgramParameters4dvNV) (GLenum target, GLuint index, GLuint num, const GLdouble *params); void (APIENTRY *ProgramParameters4fvNV) (GLenum target, GLuint index, GLuint num, const GLfloat *params); void (APIENTRY *TrackMatrixNV) (GLenum target, GLuint address, GLenum matrix, GLenum transform); void (APIENTRY *VertexAttribPointerNV) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); void (APIENTRY *VertexAttrib1sNV) (GLuint index, GLshort x); void (APIENTRY *VertexAttrib1fNV) (GLuint index, GLfloat x); void (APIENTRY *VertexAttrib1dNV) (GLuint index, GLdouble x); void (APIENTRY *VertexAttrib2sNV) (GLuint index, GLshort x, GLshort y); void (APIENTRY *VertexAttrib2fNV) (GLuint index, GLfloat x, GLfloat y); void (APIENTRY *VertexAttrib2dNV) (GLuint index, GLdouble x, GLdouble y); void (APIENTRY *VertexAttrib3sNV) (GLuint index, GLshort x, GLshort y, GLshort z); void (APIENTRY *VertexAttrib3fNV) (GLuint index, GLfloat x, GLfloat y, GLfloat z); void (APIENTRY *VertexAttrib3dNV) (GLuint index, GLdouble x, GLdouble y, GLdouble z); void (APIENTRY *VertexAttrib4sNV) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); void (APIENTRY *VertexAttrib4fNV) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); void (APIENTRY *VertexAttrib4dNV) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); void (APIENTRY *VertexAttrib4ubNV) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); void (APIENTRY *VertexAttrib1svNV) (GLuint index, const GLshort *v); void (APIENTRY *VertexAttrib1fvNV) (GLuint index, const GLfloat *v); void (APIENTRY *VertexAttrib1dvNV) (GLuint index, const GLdouble *v); void (APIENTRY *VertexAttrib2svNV) (GLuint index, const GLshort *v); void (APIENTRY *VertexAttrib2fvNV) (GLuint index, const GLfloat *v); void (APIENTRY *VertexAttrib2dvNV) (GLuint index, const GLdouble *v); void (APIENTRY *VertexAttrib3svNV) (GLuint index, const GLshort *v); void (APIENTRY *VertexAttrib3fvNV) (GLuint index, const GLfloat *v); void (APIENTRY *VertexAttrib3dvNV) (GLuint index, const GLdouble *v); void (APIENTRY *VertexAttrib4svNV) (GLuint index, const GLshort *v); void (APIENTRY *VertexAttrib4fvNV) (GLuint index, const GLfloat *v); void (APIENTRY *VertexAttrib4dvNV) (GLuint index, const GLdouble *v); void (APIENTRY *VertexAttrib4ubvNV) (GLuint index, const GLubyte *v); void (APIENTRY *VertexAttribs1svNV) (GLuint index, GLsizei n, const GLshort *v); void (APIENTRY *VertexAttribs1fvNV) (GLuint index, GLsizei n, const GLfloat *v); void (APIENTRY *VertexAttribs1dvNV) (GLuint index, GLsizei n, const GLdouble *v); void (APIENTRY *VertexAttribs2svNV) (GLuint index, GLsizei n, const GLshort *v); void (APIENTRY *VertexAttribs2fvNV) (GLuint index, GLsizei n, const GLfloat *v); void (APIENTRY *VertexAttribs2dvNV) (GLuint index, GLsizei n, const GLdouble *v); void (APIENTRY *VertexAttribs3svNV) (GLuint index, GLsizei n, const GLshort *v); void (APIENTRY *VertexAttribs3fvNV) (GLuint index, GLsizei n, const GLfloat *v); void (APIENTRY *VertexAttribs3dvNV) (GLuint index, GLsizei n, const GLdouble *v); void (APIENTRY *VertexAttribs4svNV) (GLuint index, GLsizei n, const GLshort *v); void (APIENTRY *VertexAttribs4fvNV) (GLuint index, GLsizei n, const GLfloat *v); void (APIENTRY *VertexAttribs4dvNV) (GLuint index, GLsizei n, const GLdouble *v); void (APIENTRY *VertexAttribs4ubvNV) (GLuint index, GLsizei n, const GLubyte *v); void (APIENTRY *AddSwapHintRectWIN) (GLint x, GLint y, GLsizei width, GLsizei height); #ifdef _WIN32 HANDLE (WINAPI *CreateBufferRegionARB) (HDC hDC, int iLayerPlane, UINT uType); VOID (WINAPI *DeleteBufferRegionARB) (HANDLE hRegion); BOOL (WINAPI *SaveBufferRegionARB) (HANDLE hRegion, int x, int y, int width, int height); BOOL (WINAPI *RestoreBufferRegionARB) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); const char* (WINAPI *GetExtensionsStringARB) (HDC hdc); BOOL (WINAPI *GetPixelFormatAttribivARB) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues); BOOL (WINAPI *GetPixelFormatAttribfvARB) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues); BOOL (WINAPI *ChoosePixelFormatARB) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); BOOL (WINAPI *MakeContextCurrentARB) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); HDC (WINAPI *GetCurrentReadDCARB) (void); HPBUFFERARB (WINAPI *CreatePbufferARB) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); HDC (WINAPI *GetPbufferDCARB) (HPBUFFERARB hPbuffer); int (WINAPI *ReleasePbufferDCARB) (HPBUFFERARB hPbuffer, HDC hDC); BOOL (WINAPI *DestroyPbufferARB) (HPBUFFERARB hPbuffer); BOOL (WINAPI *QueryPbufferARB) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue); GLboolean (WINAPI *CreateDisplayColorTableEXT) (GLushort id); GLboolean (WINAPI *LoadDisplayColorTableEXT) (const GLushort *table, GLuint length); GLboolean (WINAPI *BindDisplayColorTableEXT) (GLushort id); VOID (WINAPI *DestroyDisplayColorTableEXT) (GLushort id); const char* (WINAPI *GetExtensionsStringEXT) (void); BOOL (WINAPI *MakeContextCurrentEXT) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); HDC (WINAPI *GetCurrentReadDCEXT) (void); HPBUFFEREXT (WINAPI *CreatePbufferEXT) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); HDC (WINAPI *GetPbufferDCEXT) (HPBUFFEREXT hPbuffer); int (WINAPI *ReleasePbufferDCEXT) (HPBUFFEREXT hPbuffer, HDC hDC); BOOL (WINAPI *DestroyPbufferEXT) (HPBUFFEREXT hPbuffer); BOOL (WINAPI *QueryPbufferEXT) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue); BOOL (WINAPI *GetPixelFormatAttribivEXT) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues); BOOL (WINAPI *GetPixelFormatAttribfvEXT) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues); BOOL (WINAPI *ChoosePixelFormatEXT) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); BOOL (WINAPI *SwapIntervalEXT) (int interval); int (WINAPI *GetSwapIntervalEXT) (void); #endif /* _WIN32 */ // BEGIN OGRE CHANGES void (APIENTRY *BindBufferARB) (GLenum, GLuint); void (APIENTRY *DeleteBuffersARB) (GLsizei, const GLuint *); void (APIENTRY *GenBuffersARB) (GLsizei, GLuint *); GLboolean (APIENTRY *IsBufferARB) (GLuint); void (APIENTRY *BufferDataARB) (GLenum, GLsizeiptrARB, const GLvoid *, GLenum); void (APIENTRY *BufferSubDataARB) (GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *); void (APIENTRY *GetBufferSubDataARB) (GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *); GLvoid* (APIENTRY *MapBufferARB) (GLenum, GLenum); GLboolean (APIENTRY *UnmapBufferARB) (GLenum); void (APIENTRY *GetBufferParameterivARB) (GLenum, GLenum, GLint *); void (APIENTRY *GetBufferPointervARB) (GLenum, GLenum, GLvoid* *); void (APIENTRY *ProgramStringARB) (GLenum, GLenum, GLsizei, const GLvoid *); void (APIENTRY *BindProgramARB) (GLenum, GLuint); void (APIENTRY *DeleteProgramsARB) (GLsizei, const GLuint *); void (APIENTRY *GenProgramsARB) (GLsizei, GLuint *); void (APIENTRY *ProgramLocalParameter4fvARB) (GLenum, GLuint, const GLfloat *); void (APIENTRY *GetProgramivARB) (GLenum, GLenum, GLint *); // END OGRE CHANGES } _GLextensionProcs; #define glBlendColor (_GET_TLS_PROCTABLE()->BlendColor) #define glBlendEquation (_GET_TLS_PROCTABLE()->BlendEquation) #define glDrawRangeElements (_GET_TLS_PROCTABLE()->DrawRangeElements) #define glColorTable (_GET_TLS_PROCTABLE()->ColorTable) #define glColorTableParameterfv (_GET_TLS_PROCTABLE()->ColorTableParameterfv) #define glColorTableParameteriv (_GET_TLS_PROCTABLE()->ColorTableParameteriv) #define glCopyColorTable (_GET_TLS_PROCTABLE()->CopyColorTable) #define glGetColorTable (_GET_TLS_PROCTABLE()->GetColorTable) #define glGetColorTableParameterfv (_GET_TLS_PROCTABLE()->GetColorTableParameterfv) #define glGetColorTableParameteriv (_GET_TLS_PROCTABLE()->GetColorTableParameteriv) #define glColorSubTable (_GET_TLS_PROCTABLE()->ColorSubTable) #define glCopyColorSubTable (_GET_TLS_PROCTABLE()->CopyColorSubTable) #define glConvolutionFilter1D (_GET_TLS_PROCTABLE()->ConvolutionFilter1D) #define glConvolutionFilter2D (_GET_TLS_PROCTABLE()->ConvolutionFilter2D) #define glConvolutionParameterf (_GET_TLS_PROCTABLE()->ConvolutionParameterf) #define glConvolutionParameterfv (_GET_TLS_PROCTABLE()->ConvolutionParameterfv) #define glConvolutionParameteri (_GET_TLS_PROCTABLE()->ConvolutionParameteri) #define glConvolutionParameteriv (_GET_TLS_PROCTABLE()->ConvolutionParameteriv) #define glCopyConvolutionFilter1D (_GET_TLS_PROCTABLE()->CopyConvolutionFilter1D) #define glCopyConvolutionFilter2D (_GET_TLS_PROCTABLE()->CopyConvolutionFilter2D) #define glGetConvolutionFilter (_GET_TLS_PROCTABLE()->GetConvolutionFilter) #define glGetConvolutionParameterfv (_GET_TLS_PROCTABLE()->GetConvolutionParameterfv) #define glGetConvolutionParameteriv (_GET_TLS_PROCTABLE()->GetConvolutionParameteriv) #define glGetSeparableFilter (_GET_TLS_PROCTABLE()->GetSeparableFilter) #define glSeparableFilter2D (_GET_TLS_PROCTABLE()->SeparableFilter2D) #define glGetHistogram (_GET_TLS_PROCTABLE()->GetHistogram) #define glGetHistogramParameterfv (_GET_TLS_PROCTABLE()->GetHistogramParameterfv) #define glGetHistogramParameteriv (_GET_TLS_PROCTABLE()->GetHistogramParameteriv) #define glGetMinmax (_GET_TLS_PROCTABLE()->GetMinmax) #define glGetMinmaxParameterfv (_GET_TLS_PROCTABLE()->GetMinmaxParameterfv) #define glGetMinmaxParameteriv (_GET_TLS_PROCTABLE()->GetMinmaxParameteriv) #define glHistogram (_GET_TLS_PROCTABLE()->Histogram) #define glMinmax (_GET_TLS_PROCTABLE()->Minmax) #define glResetHistogram (_GET_TLS_PROCTABLE()->ResetHistogram) #define glResetMinmax (_GET_TLS_PROCTABLE()->ResetMinmax) #define glTexImage3D (_GET_TLS_PROCTABLE()->TexImage3D) #define glTexSubImage3D (_GET_TLS_PROCTABLE()->TexSubImage3D) #define glCopyTexSubImage3D (_GET_TLS_PROCTABLE()->CopyTexSubImage3D) #define glActiveTextureARB (_GET_TLS_PROCTABLE()->ActiveTextureARB) #define glClientActiveTextureARB (_GET_TLS_PROCTABLE()->ClientActiveTextureARB) #define glMultiTexCoord1dARB (_GET_TLS_PROCTABLE()->MultiTexCoord1dARB) #define glMultiTexCoord1dvARB (_GET_TLS_PROCTABLE()->MultiTexCoord1dvARB) #define glMultiTexCoord1fARB (_GET_TLS_PROCTABLE()->MultiTexCoord1fARB) #define glMultiTexCoord1fvARB (_GET_TLS_PROCTABLE()->MultiTexCoord1fvARB) #define glMultiTexCoord1iARB (_GET_TLS_PROCTABLE()->MultiTexCoord1iARB) #define glMultiTexCoord1ivARB (_GET_TLS_PROCTABLE()->MultiTexCoord1ivARB) #define glMultiTexCoord1sARB (_GET_TLS_PROCTABLE()->MultiTexCoord1sARB) #define glMultiTexCoord1svARB (_GET_TLS_PROCTABLE()->MultiTexCoord1svARB) #define glMultiTexCoord2dARB (_GET_TLS_PROCTABLE()->MultiTexCoord2dARB) #define glMultiTexCoord2dvARB (_GET_TLS_PROCTABLE()->MultiTexCoord2dvARB) #define glMultiTexCoord2fARB (_GET_TLS_PROCTABLE()->MultiTexCoord2fARB) #define glMultiTexCoord2fvARB (_GET_TLS_PROCTABLE()->MultiTexCoord2fvARB) #define glMultiTexCoord2iARB (_GET_TLS_PROCTABLE()->MultiTexCoord2iARB) #define glMultiTexCoord2ivARB (_GET_TLS_PROCTABLE()->MultiTexCoord2ivARB) #define glMultiTexCoord2sARB (_GET_TLS_PROCTABLE()->MultiTexCoord2sARB) #define glMultiTexCoord2svARB (_GET_TLS_PROCTABLE()->MultiTexCoord2svARB) #define glMultiTexCoord3dARB (_GET_TLS_PROCTABLE()->MultiTexCoord3dARB) #define glMultiTexCoord3dvARB (_GET_TLS_PROCTABLE()->MultiTexCoord3dvARB) #define glMultiTexCoord3fARB (_GET_TLS_PROCTABLE()->MultiTexCoord3fARB) #define glMultiTexCoord3fvARB (_GET_TLS_PROCTABLE()->MultiTexCoord3fvARB) #define glMultiTexCoord3iARB (_GET_TLS_PROCTABLE()->MultiTexCoord3iARB) #define glMultiTexCoord3ivARB (_GET_TLS_PROCTABLE()->MultiTexCoord3ivARB) #define glMultiTexCoord3sARB (_GET_TLS_PROCTABLE()->MultiTexCoord3sARB) #define glMultiTexCoord3svARB (_GET_TLS_PROCTABLE()->MultiTexCoord3svARB) #define glMultiTexCoord4dARB (_GET_TLS_PROCTABLE()->MultiTexCoord4dARB) #define glMultiTexCoord4dvARB (_GET_TLS_PROCTABLE()->MultiTexCoord4dvARB) #define glMultiTexCoord4fARB (_GET_TLS_PROCTABLE()->MultiTexCoord4fARB) #define glMultiTexCoord4fvARB (_GET_TLS_PROCTABLE()->MultiTexCoord4fvARB) #define glMultiTexCoord4iARB (_GET_TLS_PROCTABLE()->MultiTexCoord4iARB) #define glMultiTexCoord4ivARB (_GET_TLS_PROCTABLE()->MultiTexCoord4ivARB) #define glMultiTexCoord4sARB (_GET_TLS_PROCTABLE()->MultiTexCoord4sARB) #define glMultiTexCoord4svARB (_GET_TLS_PROCTABLE()->MultiTexCoord4svARB) #define glLoadTransposeMatrixfARB (_GET_TLS_PROCTABLE()->LoadTransposeMatrixfARB) #define glLoadTransposeMatrixdARB (_GET_TLS_PROCTABLE()->LoadTransposeMatrixdARB) #define glMultTransposeMatrixfARB (_GET_TLS_PROCTABLE()->MultTransposeMatrixfARB) #define glMultTransposeMatrixdARB (_GET_TLS_PROCTABLE()->MultTransposeMatrixdARB) #define glSampleCoverageARB (_GET_TLS_PROCTABLE()->SampleCoverageARB) #define glCompressedTexImage3DARB (_GET_TLS_PROCTABLE()->CompressedTexImage3DARB) #define glCompressedTexImage2DARB (_GET_TLS_PROCTABLE()->CompressedTexImage2DARB) #define glCompressedTexImage1DARB (_GET_TLS_PROCTABLE()->CompressedTexImage1DARB) #define glCompressedTexSubImage3DARB (_GET_TLS_PROCTABLE()->CompressedTexSubImage3DARB) #define glCompressedTexSubImage2DARB (_GET_TLS_PROCTABLE()->CompressedTexSubImage2DARB) #define glCompressedTexSubImage1DARB (_GET_TLS_PROCTABLE()->CompressedTexSubImage1DARB) #define glGetCompressedTexImageARB (_GET_TLS_PROCTABLE()->GetCompressedTexImageARB) #define glWeightbvARB (_GET_TLS_PROCTABLE()->WeightbvARB) #define glWeightsvARB (_GET_TLS_PROCTABLE()->WeightsvARB) #define glWeightivARB (_GET_TLS_PROCTABLE()->WeightivARB) #define glWeightfvARB (_GET_TLS_PROCTABLE()->WeightfvARB) #define glWeightdvARB (_GET_TLS_PROCTABLE()->WeightdvARB) #define glWeightubvARB (_GET_TLS_PROCTABLE()->WeightubvARB) #define glWeightusvARB (_GET_TLS_PROCTABLE()->WeightusvARB) #define glWeightuivARB (_GET_TLS_PROCTABLE()->WeightuivARB) #define glWeightPointerARB (_GET_TLS_PROCTABLE()->WeightPointerARB) #define glVertexBlendARB (_GET_TLS_PROCTABLE()->VertexBlendARB) #define glCurrentPaletteMatrixARB (_GET_TLS_PROCTABLE()->CurrentPaletteMatrixARB) #define glMatrixIndexubvARB (_GET_TLS_PROCTABLE()->MatrixIndexubvARB) #define glMatrixIndexusvARB (_GET_TLS_PROCTABLE()->MatrixIndexusvARB) #define glMatrixIndexuivARB (_GET_TLS_PROCTABLE()->MatrixIndexuivARB) #define glMatrixIndexPointerARB (_GET_TLS_PROCTABLE()->MatrixIndexPointerARB) #define glBlendColorEXT (_GET_TLS_PROCTABLE()->BlendColorEXT) #define glPolygonOffsetEXT (_GET_TLS_PROCTABLE()->PolygonOffsetEXT) #define glTexImage3DEXT (_GET_TLS_PROCTABLE()->TexImage3DEXT) #define glTexSubImage3DEXT (_GET_TLS_PROCTABLE()->TexSubImage3DEXT) #define glGetTexFilterFuncSGIS (_GET_TLS_PROCTABLE()->GetTexFilterFuncSGIS) #define glTexFilterFuncSGIS (_GET_TLS_PROCTABLE()->TexFilterFuncSGIS) #define glTexSubImage1DEXT (_GET_TLS_PROCTABLE()->TexSubImage1DEXT) #define glTexSubImage2DEXT (_GET_TLS_PROCTABLE()->TexSubImage2DEXT) #define glCopyTexImage1DEXT (_GET_TLS_PROCTABLE()->CopyTexImage1DEXT) #define glCopyTexImage2DEXT (_GET_TLS_PROCTABLE()->CopyTexImage2DEXT) #define glCopyTexSubImage1DEXT (_GET_TLS_PROCTABLE()->CopyTexSubImage1DEXT) #define glCopyTexSubImage2DEXT (_GET_TLS_PROCTABLE()->CopyTexSubImage2DEXT) #define glCopyTexSubImage3DEXT (_GET_TLS_PROCTABLE()->CopyTexSubImage3DEXT) #define glGetHistogramEXT (_GET_TLS_PROCTABLE()->GetHistogramEXT) #define glGetHistogramParameterfvEXT (_GET_TLS_PROCTABLE()->GetHistogramParameterfvEXT) #define glGetHistogramParameterivEXT (_GET_TLS_PROCTABLE()->GetHistogramParameterivEXT) #define glGetMinmaxEXT (_GET_TLS_PROCTABLE()->GetMinmaxEXT) #define glGetMinmaxParameterfvEXT (_GET_TLS_PROCTABLE()->GetMinmaxParameterfvEXT) #define glGetMinmaxParameterivEXT (_GET_TLS_PROCTABLE()->GetMinmaxParameterivEXT) #define glHistogramEXT (_GET_TLS_PROCTABLE()->HistogramEXT) #define glMinmaxEXT (_GET_TLS_PROCTABLE()->MinmaxEXT) #define glResetHistogramEXT (_GET_TLS_PROCTABLE()->ResetHistogramEXT) #define glResetMinmaxEXT (_GET_TLS_PROCTABLE()->ResetMinmaxEXT) #define glConvolutionFilter1DEXT (_GET_TLS_PROCTABLE()->ConvolutionFilter1DEXT) #define glConvolutionFilter2DEXT (_GET_TLS_PROCTABLE()->ConvolutionFilter2DEXT) #define glConvolutionParameterfEXT (_GET_TLS_PROCTABLE()->ConvolutionParameterfEXT) #define glConvolutionParameterfvEXT (_GET_TLS_PROCTABLE()->ConvolutionParameterfvEXT) #define glConvolutionParameteriEXT (_GET_TLS_PROCTABLE()->ConvolutionParameteriEXT) #define glConvolutionParameterivEXT (_GET_TLS_PROCTABLE()->ConvolutionParameterivEXT) #define glCopyConvolutionFilter1DEXT (_GET_TLS_PROCTABLE()->CopyConvolutionFilter1DEXT) #define glCopyConvolutionFilter2DEXT (_GET_TLS_PROCTABLE()->CopyConvolutionFilter2DEXT) #define glGetConvolutionFilterEXT (_GET_TLS_PROCTABLE()->GetConvolutionFilterEXT) #define glGetConvolutionParameterfvEXT (_GET_TLS_PROCTABLE()->GetConvolutionParameterfvEXT) #define glGetConvolutionParameterivEXT (_GET_TLS_PROCTABLE()->GetConvolutionParameterivEXT) #define glGetSeparableFilterEXT (_GET_TLS_PROCTABLE()->GetSeparableFilterEXT) #define glSeparableFilter2DEXT (_GET_TLS_PROCTABLE()->SeparableFilter2DEXT) #define glColorTableSGI (_GET_TLS_PROCTABLE()->ColorTableSGI) #define glColorTableParameterfvSGI (_GET_TLS_PROCTABLE()->ColorTableParameterfvSGI) #define glColorTableParameterivSGI (_GET_TLS_PROCTABLE()->ColorTableParameterivSGI) #define glCopyColorTableSGI (_GET_TLS_PROCTABLE()->CopyColorTableSGI) #define glGetColorTableSGI (_GET_TLS_PROCTABLE()->GetColorTableSGI) #define glGetColorTableParameterfvSGI (_GET_TLS_PROCTABLE()->GetColorTableParameterfvSGI) #define glGetColorTableParameterivSGI (_GET_TLS_PROCTABLE()->GetColorTableParameterivSGI) #define glPixelTexGenSGIX (_GET_TLS_PROCTABLE()->PixelTexGenSGIX) #define glPixelTexGenParameteriSGIS (_GET_TLS_PROCTABLE()->PixelTexGenParameteriSGIS) #define glPixelTexGenParameterivSGIS (_GET_TLS_PROCTABLE()->PixelTexGenParameterivSGIS) #define glPixelTexGenParameterfSGIS (_GET_TLS_PROCTABLE()->PixelTexGenParameterfSGIS) #define glPixelTexGenParameterfvSGIS (_GET_TLS_PROCTABLE()->PixelTexGenParameterfvSGIS) #define glGetPixelTexGenParameterivSGIS (_GET_TLS_PROCTABLE()->GetPixelTexGenParameterivSGIS) #define glGetPixelTexGenParameterfvSGIS (_GET_TLS_PROCTABLE()->GetPixelTexGenParameterfvSGIS) #define glTexImage4DSGIS (_GET_TLS_PROCTABLE()->TexImage4DSGIS) #define glTexSubImage4DSGIS (_GET_TLS_PROCTABLE()->TexSubImage4DSGIS) #define glAreTexturesResidentEXT (_GET_TLS_PROCTABLE()->AreTexturesResidentEXT) #define glBindTextureEXT (_GET_TLS_PROCTABLE()->BindTextureEXT) #define glDeleteTexturesEXT (_GET_TLS_PROCTABLE()->DeleteTexturesEXT) #define glGenTexturesEXT (_GET_TLS_PROCTABLE()->GenTexturesEXT) #define glIsTextureEXT (_GET_TLS_PROCTABLE()->IsTextureEXT) #define glPrioritizeTexturesEXT (_GET_TLS_PROCTABLE()->PrioritizeTexturesEXT) #define glDetailTexFuncSGIS (_GET_TLS_PROCTABLE()->DetailTexFuncSGIS) #define glGetDetailTexFuncSGIS (_GET_TLS_PROCTABLE()->GetDetailTexFuncSGIS) #define glSharpenTexFuncSGIS (_GET_TLS_PROCTABLE()->SharpenTexFuncSGIS) #define glGetSharpenTexFuncSGIS (_GET_TLS_PROCTABLE()->GetSharpenTexFuncSGIS) #define glSampleMaskSGIS (_GET_TLS_PROCTABLE()->SampleMaskSGIS) #define glSamplePatternSGIS (_GET_TLS_PROCTABLE()->SamplePatternSGIS) #define glArrayElementEXT (_GET_TLS_PROCTABLE()->ArrayElementEXT) #define glColorPointerEXT (_GET_TLS_PROCTABLE()->ColorPointerEXT) #define glDrawArraysEXT (_GET_TLS_PROCTABLE()->DrawArraysEXT) #define glEdgeFlagPointerEXT (_GET_TLS_PROCTABLE()->EdgeFlagPointerEXT) #define glGetPointervEXT (_GET_TLS_PROCTABLE()->GetPointervEXT) #define glIndexPointerEXT (_GET_TLS_PROCTABLE()->IndexPointerEXT) #define glNormalPointerEXT (_GET_TLS_PROCTABLE()->NormalPointerEXT) #define glTexCoordPointerEXT (_GET_TLS_PROCTABLE()->TexCoordPointerEXT) #define glVertexPointerEXT (_GET_TLS_PROCTABLE()->VertexPointerEXT) #define glBlendEquationEXT (_GET_TLS_PROCTABLE()->BlendEquationEXT) #define glSpriteParameterfSGIX (_GET_TLS_PROCTABLE()->SpriteParameterfSGIX) #define glSpriteParameterfvSGIX (_GET_TLS_PROCTABLE()->SpriteParameterfvSGIX) #define glSpriteParameteriSGIX (_GET_TLS_PROCTABLE()->SpriteParameteriSGIX) #define glSpriteParameterivSGIX (_GET_TLS_PROCTABLE()->SpriteParameterivSGIX) #define glPointParameterfARB (_GET_TLS_PROCTABLE()->PointParameterfARB) #define glPointParameterfvARB (_GET_TLS_PROCTABLE()->PointParameterfvARB) #define glPointParameterfEXT (_GET_TLS_PROCTABLE()->PointParameterfEXT) #define glPointParameterfvEXT (_GET_TLS_PROCTABLE()->PointParameterfvEXT) #define glPointParameterfSGIS (_GET_TLS_PROCTABLE()->PointParameterfSGIS) #define glPointParameterfvSGIS (_GET_TLS_PROCTABLE()->PointParameterfvSGIS) #define glGetInstrumentsSGIX (_GET_TLS_PROCTABLE()->GetInstrumentsSGIX) #define glInstrumentsBufferSGIX (_GET_TLS_PROCTABLE()->InstrumentsBufferSGIX) #define glPollInstrumentsSGIX (_GET_TLS_PROCTABLE()->PollInstrumentsSGIX) #define glReadInstrumentsSGIX (_GET_TLS_PROCTABLE()->ReadInstrumentsSGIX) #define glStartInstrumentsSGIX (_GET_TLS_PROCTABLE()->StartInstrumentsSGIX) #define glStopInstrumentsSGIX (_GET_TLS_PROCTABLE()->StopInstrumentsSGIX) #define glFrameZoomSGIX (_GET_TLS_PROCTABLE()->FrameZoomSGIX) #define glTagSampleBufferSGIX (_GET_TLS_PROCTABLE()->TagSampleBufferSGIX) #define glDeformationMap3dSGIX (_GET_TLS_PROCTABLE()->DeformationMap3dSGIX) #define glDeformationMap3fSGIX (_GET_TLS_PROCTABLE()->DeformationMap3fSGIX) #define glDeformSGIX (_GET_TLS_PROCTABLE()->DeformSGIX) #define glLoadIdentityDeformationMapSGIX (_GET_TLS_PROCTABLE()->LoadIdentityDeformationMapSGIX) #define glReferencePlaneSGIX (_GET_TLS_PROCTABLE()->ReferencePlaneSGIX) #define glFlushRasterSGIX (_GET_TLS_PROCTABLE()->FlushRasterSGIX) #define glFogFuncSGIS (_GET_TLS_PROCTABLE()->FogFuncSGIS) #define glGetFogFuncSGIS (_GET_TLS_PROCTABLE()->GetFogFuncSGIS) #define glImageTransformParameteriHP (_GET_TLS_PROCTABLE()->ImageTransformParameteriHP) #define glImageTransformParameterfHP (_GET_TLS_PROCTABLE()->ImageTransformParameterfHP) #define glImageTransformParameterivHP (_GET_TLS_PROCTABLE()->ImageTransformParameterivHP) #define glImageTransformParameterfvHP (_GET_TLS_PROCTABLE()->ImageTransformParameterfvHP) #define glGetImageTransformParameterivHP (_GET_TLS_PROCTABLE()->GetImageTransformParameterivHP) #define glGetImageTransformParameterfvHP (_GET_TLS_PROCTABLE()->GetImageTransformParameterfvHP) #define glColorSubTableEXT (_GET_TLS_PROCTABLE()->ColorSubTableEXT) #define glCopyColorSubTableEXT (_GET_TLS_PROCTABLE()->CopyColorSubTableEXT) #define glHintPGI (_GET_TLS_PROCTABLE()->HintPGI) #define glColorTableEXT (_GET_TLS_PROCTABLE()->ColorTableEXT) #define glGetColorTableEXT (_GET_TLS_PROCTABLE()->GetColorTableEXT) #define glGetColorTableParameterivEXT (_GET_TLS_PROCTABLE()->GetColorTableParameterivEXT) #define glGetColorTableParameterfvEXT (_GET_TLS_PROCTABLE()->GetColorTableParameterfvEXT) #define glGetListParameterfvSGIX (_GET_TLS_PROCTABLE()->GetListParameterfvSGIX) #define glGetListParameterivSGIX (_GET_TLS_PROCTABLE()->GetListParameterivSGIX) #define glListParameterfSGIX (_GET_TLS_PROCTABLE()->ListParameterfSGIX) #define glListParameterfvSGIX (_GET_TLS_PROCTABLE()->ListParameterfvSGIX) #define glListParameteriSGIX (_GET_TLS_PROCTABLE()->ListParameteriSGIX) #define glListParameterivSGIX (_GET_TLS_PROCTABLE()->ListParameterivSGIX) #define glIndexMaterialEXT (_GET_TLS_PROCTABLE()->IndexMaterialEXT) #define glIndexFuncEXT (_GET_TLS_PROCTABLE()->IndexFuncEXT) #define glLockArraysEXT (_GET_TLS_PROCTABLE()->LockArraysEXT) #define glUnlockArraysEXT (_GET_TLS_PROCTABLE()->UnlockArraysEXT) #define glCullParameterdvEXT (_GET_TLS_PROCTABLE()->CullParameterdvEXT) #define glCullParameterfvEXT (_GET_TLS_PROCTABLE()->CullParameterfvEXT) #define glFragmentColorMaterialSGIX (_GET_TLS_PROCTABLE()->FragmentColorMaterialSGIX) #define glFragmentLightfSGIX (_GET_TLS_PROCTABLE()->FragmentLightfSGIX) #define glFragmentLightfvSGIX (_GET_TLS_PROCTABLE()->FragmentLightfvSGIX) #define glFragmentLightiSGIX (_GET_TLS_PROCTABLE()->FragmentLightiSGIX) #define glFragmentLightivSGIX (_GET_TLS_PROCTABLE()->FragmentLightivSGIX) #define glFragmentLightModelfSGIX (_GET_TLS_PROCTABLE()->FragmentLightModelfSGIX) #define glFragmentLightModelfvSGIX (_GET_TLS_PROCTABLE()->FragmentLightModelfvSGIX) #define glFragmentLightModeliSGIX (_GET_TLS_PROCTABLE()->FragmentLightModeliSGIX) #define glFragmentLightModelivSGIX (_GET_TLS_PROCTABLE()->FragmentLightModelivSGIX) #define glFragmentMaterialfSGIX (_GET_TLS_PROCTABLE()->FragmentMaterialfSGIX) #define glFragmentMaterialfvSGIX (_GET_TLS_PROCTABLE()->FragmentMaterialfvSGIX) #define glFragmentMaterialiSGIX (_GET_TLS_PROCTABLE()->FragmentMaterialiSGIX) #define glFragmentMaterialivSGIX (_GET_TLS_PROCTABLE()->FragmentMaterialivSGIX) #define glGetFragmentLightfvSGIX (_GET_TLS_PROCTABLE()->GetFragmentLightfvSGIX) #define glGetFragmentLightivSGIX (_GET_TLS_PROCTABLE()->GetFragmentLightivSGIX) #define glGetFragmentMaterialfvSGIX (_GET_TLS_PROCTABLE()->GetFragmentMaterialfvSGIX) #define glGetFragmentMaterialivSGIX (_GET_TLS_PROCTABLE()->GetFragmentMaterialivSGIX) #define glLightEnviSGIX (_GET_TLS_PROCTABLE()->LightEnviSGIX) #define glDrawRangeElementsEXT (_GET_TLS_PROCTABLE()->DrawRangeElementsEXT) #define glApplyTextureEXT (_GET_TLS_PROCTABLE()->ApplyTextureEXT) #define glTextureLightEXT (_GET_TLS_PROCTABLE()->TextureLightEXT) #define glTextureMaterialEXT (_GET_TLS_PROCTABLE()->TextureMaterialEXT) #define glAsyncMarkerSGIX (_GET_TLS_PROCTABLE()->AsyncMarkerSGIX) #define glFinishAsyncSGIX (_GET_TLS_PROCTABLE()->FinishAsyncSGIX) #define glPollAsyncSGIX (_GET_TLS_PROCTABLE()->PollAsyncSGIX) #define glGenAsyncMarkersSGIX (_GET_TLS_PROCTABLE()->GenAsyncMarkersSGIX) #define glDeleteAsyncMarkersSGIX (_GET_TLS_PROCTABLE()->DeleteAsyncMarkersSGIX) #define glIsAsyncMarkerSGIX (_GET_TLS_PROCTABLE()->IsAsyncMarkerSGIX) #define glVertexPointervINTEL (_GET_TLS_PROCTABLE()->VertexPointervINTEL) #define glNormalPointervINTEL (_GET_TLS_PROCTABLE()->NormalPointervINTEL) #define glColorPointervINTEL (_GET_TLS_PROCTABLE()->ColorPointervINTEL) #define glTexCoordPointervINTEL (_GET_TLS_PROCTABLE()->TexCoordPointervINTEL) #define glPixelTransformParameteriEXT (_GET_TLS_PROCTABLE()->PixelTransformParameteriEXT) #define glPixelTransformParameterfEXT (_GET_TLS_PROCTABLE()->PixelTransformParameterfEXT) #define glPixelTransformParameterivEXT (_GET_TLS_PROCTABLE()->PixelTransformParameterivEXT) #define glPixelTransformParameterfvEXT (_GET_TLS_PROCTABLE()->PixelTransformParameterfvEXT) #define glSecondaryColor3bEXT (_GET_TLS_PROCTABLE()->SecondaryColor3bEXT) #define glSecondaryColor3bvEXT (_GET_TLS_PROCTABLE()->SecondaryColor3bvEXT) #define glSecondaryColor3dEXT (_GET_TLS_PROCTABLE()->SecondaryColor3dEXT) #define glSecondaryColor3dvEXT (_GET_TLS_PROCTABLE()->SecondaryColor3dvEXT) #define glSecondaryColor3fEXT (_GET_TLS_PROCTABLE()->SecondaryColor3fEXT) #define glSecondaryColor3fvEXT (_GET_TLS_PROCTABLE()->SecondaryColor3fvEXT) #define glSecondaryColor3iEXT (_GET_TLS_PROCTABLE()->SecondaryColor3iEXT) #define glSecondaryColor3ivEXT (_GET_TLS_PROCTABLE()->SecondaryColor3ivEXT) #define glSecondaryColor3sEXT (_GET_TLS_PROCTABLE()->SecondaryColor3sEXT) #define glSecondaryColor3svEXT (_GET_TLS_PROCTABLE()->SecondaryColor3svEXT) #define glSecondaryColor3ubEXT (_GET_TLS_PROCTABLE()->SecondaryColor3ubEXT) #define glSecondaryColor3ubvEXT (_GET_TLS_PROCTABLE()->SecondaryColor3ubvEXT) #define glSecondaryColor3uiEXT (_GET_TLS_PROCTABLE()->SecondaryColor3uiEXT) #define glSecondaryColor3uivEXT (_GET_TLS_PROCTABLE()->SecondaryColor3uivEXT) #define glSecondaryColor3usEXT (_GET_TLS_PROCTABLE()->SecondaryColor3usEXT) #define glSecondaryColor3usvEXT (_GET_TLS_PROCTABLE()->SecondaryColor3usvEXT) #define glSecondaryColorPointerEXT (_GET_TLS_PROCTABLE()->SecondaryColorPointerEXT) #define glTextureNormalEXT (_GET_TLS_PROCTABLE()->TextureNormalEXT) #define glMultiDrawArraysEXT (_GET_TLS_PROCTABLE()->MultiDrawArraysEXT) #define glMultiDrawElementsEXT (_GET_TLS_PROCTABLE()->MultiDrawElementsEXT) #define glFogCoordfEXT (_GET_TLS_PROCTABLE()->FogCoordfEXT) #define glFogCoordfvEXT (_GET_TLS_PROCTABLE()->FogCoordfvEXT) #define glFogCoorddEXT (_GET_TLS_PROCTABLE()->FogCoorddEXT) #define glFogCoorddvEXT (_GET_TLS_PROCTABLE()->FogCoorddvEXT) #define glFogCoordPointerEXT (_GET_TLS_PROCTABLE()->FogCoordPointerEXT) #define glTangent3bEXT (_GET_TLS_PROCTABLE()->Tangent3bEXT) #define glTangent3bvEXT (_GET_TLS_PROCTABLE()->Tangent3bvEXT) #define glTangent3dEXT (_GET_TLS_PROCTABLE()->Tangent3dEXT) #define glTangent3dvEXT (_GET_TLS_PROCTABLE()->Tangent3dvEXT) #define glTangent3fEXT (_GET_TLS_PROCTABLE()->Tangent3fEXT) #define glTangent3fvEXT (_GET_TLS_PROCTABLE()->Tangent3fvEXT) #define glTangent3iEXT (_GET_TLS_PROCTABLE()->Tangent3iEXT) #define glTangent3ivEXT (_GET_TLS_PROCTABLE()->Tangent3ivEXT) #define glTangent3sEXT (_GET_TLS_PROCTABLE()->Tangent3sEXT) #define glTangent3svEXT (_GET_TLS_PROCTABLE()->Tangent3svEXT) #define glBinormal3bEXT (_GET_TLS_PROCTABLE()->Binormal3bEXT) #define glBinormal3bvEXT (_GET_TLS_PROCTABLE()->Binormal3bvEXT) #define glBinormal3dEXT (_GET_TLS_PROCTABLE()->Binormal3dEXT) #define glBinormal3dvEXT (_GET_TLS_PROCTABLE()->Binormal3dvEXT) #define glBinormal3fEXT (_GET_TLS_PROCTABLE()->Binormal3fEXT) #define glBinormal3fvEXT (_GET_TLS_PROCTABLE()->Binormal3fvEXT) #define glBinormal3iEXT (_GET_TLS_PROCTABLE()->Binormal3iEXT) #define glBinormal3ivEXT (_GET_TLS_PROCTABLE()->Binormal3ivEXT) #define glBinormal3sEXT (_GET_TLS_PROCTABLE()->Binormal3sEXT) #define glBinormal3svEXT (_GET_TLS_PROCTABLE()->Binormal3svEXT) #define glTangentPointerEXT (_GET_TLS_PROCTABLE()->TangentPointerEXT) #define glBinormalPointerEXT (_GET_TLS_PROCTABLE()->BinormalPointerEXT) #define glFinishTextureSUNX (_GET_TLS_PROCTABLE()->FinishTextureSUNX) #define glGlobalAlphaFactorbSUN (_GET_TLS_PROCTABLE()->GlobalAlphaFactorbSUN) #define glGlobalAlphaFactorsSUN (_GET_TLS_PROCTABLE()->GlobalAlphaFactorsSUN) #define glGlobalAlphaFactoriSUN (_GET_TLS_PROCTABLE()->GlobalAlphaFactoriSUN) #define glGlobalAlphaFactorfSUN (_GET_TLS_PROCTABLE()->GlobalAlphaFactorfSUN) #define glGlobalAlphaFactordSUN (_GET_TLS_PROCTABLE()->GlobalAlphaFactordSUN) #define glGlobalAlphaFactorubSUN (_GET_TLS_PROCTABLE()->GlobalAlphaFactorubSUN) #define glGlobalAlphaFactorusSUN (_GET_TLS_PROCTABLE()->GlobalAlphaFactorusSUN) #define glGlobalAlphaFactoruiSUN (_GET_TLS_PROCTABLE()->GlobalAlphaFactoruiSUN) #define glReplacementCodeuiSUN (_GET_TLS_PROCTABLE()->ReplacementCodeuiSUN) #define glReplacementCodeusSUN (_GET_TLS_PROCTABLE()->ReplacementCodeusSUN) #define glReplacementCodeubSUN (_GET_TLS_PROCTABLE()->ReplacementCodeubSUN) #define glReplacementCodeuivSUN (_GET_TLS_PROCTABLE()->ReplacementCodeuivSUN) #define glReplacementCodeusvSUN (_GET_TLS_PROCTABLE()->ReplacementCodeusvSUN) #define glReplacementCodeubvSUN (_GET_TLS_PROCTABLE()->ReplacementCodeubvSUN) #define glReplacementCodePointerSUN (_GET_TLS_PROCTABLE()->ReplacementCodePointerSUN) #define glColor4ubVertex2fSUN (_GET_TLS_PROCTABLE()->Color4ubVertex2fSUN) #define glColor4ubVertex2fvSUN (_GET_TLS_PROCTABLE()->Color4ubVertex2fvSUN) #define glColor4ubVertex3fSUN (_GET_TLS_PROCTABLE()->Color4ubVertex3fSUN) #define glColor4ubVertex3fvSUN (_GET_TLS_PROCTABLE()->Color4ubVertex3fvSUN) #define glColor3fVertex3fSUN (_GET_TLS_PROCTABLE()->Color3fVertex3fSUN) #define glColor3fVertex3fvSUN (_GET_TLS_PROCTABLE()->Color3fVertex3fvSUN) #define glNormal3fVertex3fSUN (_GET_TLS_PROCTABLE()->Normal3fVertex3fSUN) #define glNormal3fVertex3fvSUN (_GET_TLS_PROCTABLE()->Normal3fVertex3fvSUN) #define glColor4fNormal3fVertex3fSUN (_GET_TLS_PROCTABLE()->Color4fNormal3fVertex3fSUN) #define glColor4fNormal3fVertex3fvSUN (_GET_TLS_PROCTABLE()->Color4fNormal3fVertex3fvSUN) #define glTexCoord2fVertex3fSUN (_GET_TLS_PROCTABLE()->TexCoord2fVertex3fSUN) #define glTexCoord2fVertex3fvSUN (_GET_TLS_PROCTABLE()->TexCoord2fVertex3fvSUN) #define glTexCoord4fVertex4fSUN (_GET_TLS_PROCTABLE()->TexCoord4fVertex4fSUN) #define glTexCoord4fVertex4fvSUN (_GET_TLS_PROCTABLE()->TexCoord4fVertex4fvSUN) #define glTexCoord2fColor4ubVertex3fSUN (_GET_TLS_PROCTABLE()->TexCoord2fColor4ubVertex3fSUN) #define glTexCoord2fColor4ubVertex3fvSUN (_GET_TLS_PROCTABLE()->TexCoord2fColor4ubVertex3fvSUN) #define glTexCoord2fColor3fVertex3fSUN (_GET_TLS_PROCTABLE()->TexCoord2fColor3fVertex3fSUN) #define glTexCoord2fColor3fVertex3fvSUN (_GET_TLS_PROCTABLE()->TexCoord2fColor3fVertex3fvSUN) #define glTexCoord2fNormal3fVertex3fSUN (_GET_TLS_PROCTABLE()->TexCoord2fNormal3fVertex3fSUN) #define glTexCoord2fNormal3fVertex3fvSUN (_GET_TLS_PROCTABLE()->TexCoord2fNormal3fVertex3fvSUN) #define glTexCoord2fColor4fNormal3fVertex3fSUN (_GET_TLS_PROCTABLE()->TexCoord2fColor4fNormal3fVertex3fSUN) #define glTexCoord2fColor4fNormal3fVertex3fvSUN (_GET_TLS_PROCTABLE()->TexCoord2fColor4fNormal3fVertex3fvSUN) #define glTexCoord4fColor4fNormal3fVertex4fSUN (_GET_TLS_PROCTABLE()->TexCoord4fColor4fNormal3fVertex4fSUN) #define glTexCoord4fColor4fNormal3fVertex4fvSUN (_GET_TLS_PROCTABLE()->TexCoord4fColor4fNormal3fVertex4fvSUN) #define glReplacementCodeuiVertex3fSUN (_GET_TLS_PROCTABLE()->ReplacementCodeuiVertex3fSUN) #define glReplacementCodeuiVertex3fvSUN (_GET_TLS_PROCTABLE()->ReplacementCodeuiVertex3fvSUN) #define glReplacementCodeuiColor4ubVertex3fSUN (_GET_TLS_PROCTABLE()->ReplacementCodeuiColor4ubVertex3fSUN) #define glReplacementCodeuiColor4ubVertex3fvSUN (_GET_TLS_PROCTABLE()->ReplacementCodeuiColor4ubVertex3fvSUN) #define glReplacementCodeuiColor3fVertex3fSUN (_GET_TLS_PROCTABLE()->ReplacementCodeuiColor3fVertex3fSUN) #define glReplacementCodeuiColor3fVertex3fvSUN (_GET_TLS_PROCTABLE()->ReplacementCodeuiColor3fVertex3fvSUN) #define glReplacementCodeuiNormal3fVertex3fSUN (_GET_TLS_PROCTABLE()->ReplacementCodeuiNormal3fVertex3fSUN) #define glReplacementCodeuiNormal3fVertex3fvSUN (_GET_TLS_PROCTABLE()->ReplacementCodeuiNormal3fVertex3fvSUN) #define glReplacementCodeuiColor4fNormal3fVertex3fSUN (_GET_TLS_PROCTABLE()->ReplacementCodeuiColor4fNormal3fVertex3fSUN) #define glReplacementCodeuiColor4fNormal3fVertex3fvSUN (_GET_TLS_PROCTABLE()->ReplacementCodeuiColor4fNormal3fVertex3fvSUN) #define glReplacementCodeuiTexCoord2fVertex3fSUN (_GET_TLS_PROCTABLE()->ReplacementCodeuiTexCoord2fVertex3fSUN) #define glReplacementCodeuiTexCoord2fVertex3fvSUN (_GET_TLS_PROCTABLE()->ReplacementCodeuiTexCoord2fVertex3fvSUN) #define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (_GET_TLS_PROCTABLE()->ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) #define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (_GET_TLS_PROCTABLE()->ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) #define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (_GET_TLS_PROCTABLE()->ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) #define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (_GET_TLS_PROCTABLE()->ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) #define glBlendFuncSeparateEXT (_GET_TLS_PROCTABLE()->BlendFuncSeparateEXT) #define glBlendFuncSeparateINGR (_GET_TLS_PROCTABLE()->BlendFuncSeparateINGR) #define glVertexWeightfEXT (_GET_TLS_PROCTABLE()->VertexWeightfEXT) #define glVertexWeightfvEXT (_GET_TLS_PROCTABLE()->VertexWeightfvEXT) #define glVertexWeightPointerEXT (_GET_TLS_PROCTABLE()->VertexWeightPointerEXT) #define glFlushVertexArrayRangeNV (_GET_TLS_PROCTABLE()->FlushVertexArrayRangeNV) #define glVertexArrayRangeNV (_GET_TLS_PROCTABLE()->VertexArrayRangeNV) #define glCombinerParameterfvNV (_GET_TLS_PROCTABLE()->CombinerParameterfvNV) #define glCombinerParameterfNV (_GET_TLS_PROCTABLE()->CombinerParameterfNV) #define glCombinerParameterivNV (_GET_TLS_PROCTABLE()->CombinerParameterivNV) #define glCombinerParameteriNV (_GET_TLS_PROCTABLE()->CombinerParameteriNV) #define glCombinerInputNV (_GET_TLS_PROCTABLE()->CombinerInputNV) #define glCombinerOutputNV (_GET_TLS_PROCTABLE()->CombinerOutputNV) #define glFinalCombinerInputNV (_GET_TLS_PROCTABLE()->FinalCombinerInputNV) #define glGetCombinerInputParameterfvNV (_GET_TLS_PROCTABLE()->GetCombinerInputParameterfvNV) #define glGetCombinerInputParameterivNV (_GET_TLS_PROCTABLE()->GetCombinerInputParameterivNV) #define glGetCombinerOutputParameterfvNV (_GET_TLS_PROCTABLE()->GetCombinerOutputParameterfvNV) #define glGetCombinerOutputParameterivNV (_GET_TLS_PROCTABLE()->GetCombinerOutputParameterivNV) #define glGetFinalCombinerInputParameterfvNV (_GET_TLS_PROCTABLE()->GetFinalCombinerInputParameterfvNV) #define glGetFinalCombinerInputParameterivNV (_GET_TLS_PROCTABLE()->GetFinalCombinerInputParameterivNV) #define glResizeBuffersMESA (_GET_TLS_PROCTABLE()->ResizeBuffersMESA) #define glWindowPos2dMESA (_GET_TLS_PROCTABLE()->WindowPos2dMESA) #define glWindowPos2dvMESA (_GET_TLS_PROCTABLE()->WindowPos2dvMESA) #define glWindowPos2fMESA (_GET_TLS_PROCTABLE()->WindowPos2fMESA) #define glWindowPos2fvMESA (_GET_TLS_PROCTABLE()->WindowPos2fvMESA) #define glWindowPos2iMESA (_GET_TLS_PROCTABLE()->WindowPos2iMESA) #define glWindowPos2ivMESA (_GET_TLS_PROCTABLE()->WindowPos2ivMESA) #define glWindowPos2sMESA (_GET_TLS_PROCTABLE()->WindowPos2sMESA) #define glWindowPos2svMESA (_GET_TLS_PROCTABLE()->WindowPos2svMESA) #define glWindowPos3dMESA (_GET_TLS_PROCTABLE()->WindowPos3dMESA) #define glWindowPos3dvMESA (_GET_TLS_PROCTABLE()->WindowPos3dvMESA) #define glWindowPos3fMESA (_GET_TLS_PROCTABLE()->WindowPos3fMESA) #define glWindowPos3fvMESA (_GET_TLS_PROCTABLE()->WindowPos3fvMESA) #define glWindowPos3iMESA (_GET_TLS_PROCTABLE()->WindowPos3iMESA) #define glWindowPos3ivMESA (_GET_TLS_PROCTABLE()->WindowPos3ivMESA) #define glWindowPos3sMESA (_GET_TLS_PROCTABLE()->WindowPos3sMESA) #define glWindowPos3svMESA (_GET_TLS_PROCTABLE()->WindowPos3svMESA) #define glWindowPos4dMESA (_GET_TLS_PROCTABLE()->WindowPos4dMESA) #define glWindowPos4dvMESA (_GET_TLS_PROCTABLE()->WindowPos4dvMESA) #define glWindowPos4fMESA (_GET_TLS_PROCTABLE()->WindowPos4fMESA) #define glWindowPos4fvMESA (_GET_TLS_PROCTABLE()->WindowPos4fvMESA) #define glWindowPos4iMESA (_GET_TLS_PROCTABLE()->WindowPos4iMESA) #define glWindowPos4ivMESA (_GET_TLS_PROCTABLE()->WindowPos4ivMESA) #define glWindowPos4sMESA (_GET_TLS_PROCTABLE()->WindowPos4sMESA) #define glWindowPos4svMESA (_GET_TLS_PROCTABLE()->WindowPos4svMESA) #define glMultiModeDrawArraysIBM (_GET_TLS_PROCTABLE()->MultiModeDrawArraysIBM) #define glMultiModeDrawElementsIBM (_GET_TLS_PROCTABLE()->MultiModeDrawElementsIBM) #define glColorPointerListIBM (_GET_TLS_PROCTABLE()->ColorPointerListIBM) #define glSecondaryColorPointerListIBM (_GET_TLS_PROCTABLE()->SecondaryColorPointerListIBM) #define glEdgeFlagPointerListIBM (_GET_TLS_PROCTABLE()->EdgeFlagPointerListIBM) #define glFogCoordPointerListIBM (_GET_TLS_PROCTABLE()->FogCoordPointerListIBM) #define glIndexPointerListIBM (_GET_TLS_PROCTABLE()->IndexPointerListIBM) #define glNormalPointerListIBM (_GET_TLS_PROCTABLE()->NormalPointerListIBM) #define glTexCoordPointerListIBM (_GET_TLS_PROCTABLE()->TexCoordPointerListIBM) #define glVertexPointerListIBM (_GET_TLS_PROCTABLE()->VertexPointerListIBM) #define glTbufferMask3DFX (_GET_TLS_PROCTABLE()->TbufferMask3DFX) #define glSampleMaskEXT (_GET_TLS_PROCTABLE()->SampleMaskEXT) #define glSamplePatternEXT (_GET_TLS_PROCTABLE()->SamplePatternEXT) #define glTextureColorMaskSGIS (_GET_TLS_PROCTABLE()->TextureColorMaskSGIS) #define glIglooInterfaceSGIX (_GET_TLS_PROCTABLE()->IglooInterfaceSGIX) #define glGenFencesNV (_GET_TLS_PROCTABLE()->GenFencesNV) #define glDeleteFencesNV (_GET_TLS_PROCTABLE()->DeleteFencesNV) #define glSetFenceNV (_GET_TLS_PROCTABLE()->SetFenceNV) #define glTestFenceNV (_GET_TLS_PROCTABLE()->TestFenceNV) #define glFinishFenceNV (_GET_TLS_PROCTABLE()->FinishFenceNV) #define glIsFenceNV (_GET_TLS_PROCTABLE()->IsFenceNV) #define glGetFenceivNV (_GET_TLS_PROCTABLE()->GetFenceivNV) #define glMapControlPointsNV (_GET_TLS_PROCTABLE()->MapControlPointsNV) #define glMapParameterivNV (_GET_TLS_PROCTABLE()->MapParameterivNV) #define glMapParameterfvNV (_GET_TLS_PROCTABLE()->MapParameterfvNV) #define glGetMapControlPointsNV (_GET_TLS_PROCTABLE()->GetMapControlPointsNV) #define glGetMapParameterivNV (_GET_TLS_PROCTABLE()->GetMapParameterivNV) #define glGetMapParameterfvNV (_GET_TLS_PROCTABLE()->GetMapParameterfvNV) #define glGetMapAttribParameterivNV (_GET_TLS_PROCTABLE()->GetMapAttribParameterivNV) #define glGetMapAttribParameterfvNV (_GET_TLS_PROCTABLE()->GetMapAttribParameterfvNV) #define glEvalMapsNV (_GET_TLS_PROCTABLE()->EvalMapsNV) #define glCombinerStageParameterfvNV (_GET_TLS_PROCTABLE()->CombinerStageParameterfvNV) #define glGetCombinerStageParameterfvNV (_GET_TLS_PROCTABLE()->GetCombinerStageParameterfvNV) #define glBindProgramNV (_GET_TLS_PROCTABLE()->BindProgramNV) #define glDeleteProgramsNV (_GET_TLS_PROCTABLE()->DeleteProgramsNV) #define glExecuteProgramNV (_GET_TLS_PROCTABLE()->ExecuteProgramNV) #define glGenProgramsNV (_GET_TLS_PROCTABLE()->GenProgramsNV) #define glAreProgramsResidentNV (_GET_TLS_PROCTABLE()->AreProgramsResidentNV) #define glRequestResidentProgramsNV (_GET_TLS_PROCTABLE()->RequestResidentProgramsNV) #define glGetProgramParameterfvNV (_GET_TLS_PROCTABLE()->GetProgramParameterfvNV) #define glGetProgramParameterdvNV (_GET_TLS_PROCTABLE()->GetProgramParameterdvNV) #define glGetProgramivNV (_GET_TLS_PROCTABLE()->GetProgramivNV) #define glGetProgramStringNV (_GET_TLS_PROCTABLE()->GetProgramStringNV) #define glGetTrackMatrixivNV (_GET_TLS_PROCTABLE()->GetTrackMatrixivNV) #define glGetVertexAttribdvNV (_GET_TLS_PROCTABLE()->GetVertexAttribdvNV) #define glGetVertexAttribfvNV (_GET_TLS_PROCTABLE()->GetVertexAttribfvNV) #define glGetVertexAttribivNV (_GET_TLS_PROCTABLE()->GetVertexAttribivNV) #define glGetVertexAttribPointervNV (_GET_TLS_PROCTABLE()->GetVertexAttribPointervNV) #define glIsProgramNV (_GET_TLS_PROCTABLE()->IsProgramNV) #define glLoadProgramNV (_GET_TLS_PROCTABLE()->LoadProgramNV) #define glProgramParameter4fNV (_GET_TLS_PROCTABLE()->ProgramParameter4fNV) #define glProgramParameter4dNV (_GET_TLS_PROCTABLE()->ProgramParameter4dNV) #define glProgramParameter4dvNV (_GET_TLS_PROCTABLE()->ProgramParameter4dvNV) #define glProgramParameter4fvNV (_GET_TLS_PROCTABLE()->ProgramParameter4fvNV) #define glProgramParameters4dvNV (_GET_TLS_PROCTABLE()->ProgramParameters4dvNV) #define glProgramParameters4fvNV (_GET_TLS_PROCTABLE()->ProgramParameters4fvNV) #define glTrackMatrixNV (_GET_TLS_PROCTABLE()->TrackMatrixNV) #define glVertexAttribPointerNV (_GET_TLS_PROCTABLE()->VertexAttribPointerNV) #define glVertexAttrib1sNV (_GET_TLS_PROCTABLE()->VertexAttrib1sNV) #define glVertexAttrib1fNV (_GET_TLS_PROCTABLE()->VertexAttrib1fNV) #define glVertexAttrib1dNV (_GET_TLS_PROCTABLE()->VertexAttrib1dNV) #define glVertexAttrib2sNV (_GET_TLS_PROCTABLE()->VertexAttrib2sNV) #define glVertexAttrib2fNV (_GET_TLS_PROCTABLE()->VertexAttrib2fNV) #define glVertexAttrib2dNV (_GET_TLS_PROCTABLE()->VertexAttrib2dNV) #define glVertexAttrib3sNV (_GET_TLS_PROCTABLE()->VertexAttrib3sNV) #define glVertexAttrib3fNV (_GET_TLS_PROCTABLE()->VertexAttrib3fNV) #define glVertexAttrib3dNV (_GET_TLS_PROCTABLE()->VertexAttrib3dNV) #define glVertexAttrib4sNV (_GET_TLS_PROCTABLE()->VertexAttrib4sNV) #define glVertexAttrib4fNV (_GET_TLS_PROCTABLE()->VertexAttrib4fNV) #define glVertexAttrib4dNV (_GET_TLS_PROCTABLE()->VertexAttrib4dNV) #define glVertexAttrib4ubNV (_GET_TLS_PROCTABLE()->VertexAttrib4ubNV) #define glVertexAttrib1svNV (_GET_TLS_PROCTABLE()->VertexAttrib1svNV) #define glVertexAttrib1fvNV (_GET_TLS_PROCTABLE()->VertexAttrib1fvNV) #define glVertexAttrib1dvNV (_GET_TLS_PROCTABLE()->VertexAttrib1dvNV) #define glVertexAttrib2svNV (_GET_TLS_PROCTABLE()->VertexAttrib2svNV) #define glVertexAttrib2fvNV (_GET_TLS_PROCTABLE()->VertexAttrib2fvNV) #define glVertexAttrib2dvNV (_GET_TLS_PROCTABLE()->VertexAttrib2dvNV) #define glVertexAttrib3svNV (_GET_TLS_PROCTABLE()->VertexAttrib3svNV) #define glVertexAttrib3fvNV (_GET_TLS_PROCTABLE()->VertexAttrib3fvNV) #define glVertexAttrib3dvNV (_GET_TLS_PROCTABLE()->VertexAttrib3dvNV) #define glVertexAttrib4svNV (_GET_TLS_PROCTABLE()->VertexAttrib4svNV) #define glVertexAttrib4fvNV (_GET_TLS_PROCTABLE()->VertexAttrib4fvNV) #define glVertexAttrib4dvNV (_GET_TLS_PROCTABLE()->VertexAttrib4dvNV) #define glVertexAttrib4ubvNV (_GET_TLS_PROCTABLE()->VertexAttrib4ubvNV) #define glVertexAttribs1svNV (_GET_TLS_PROCTABLE()->VertexAttribs1svNV) #define glVertexAttribs1fvNV (_GET_TLS_PROCTABLE()->VertexAttribs1fvNV) #define glVertexAttribs1dvNV (_GET_TLS_PROCTABLE()->VertexAttribs1dvNV) #define glVertexAttribs2svNV (_GET_TLS_PROCTABLE()->VertexAttribs2svNV) #define glVertexAttribs2fvNV (_GET_TLS_PROCTABLE()->VertexAttribs2fvNV) #define glVertexAttribs2dvNV (_GET_TLS_PROCTABLE()->VertexAttribs2dvNV) #define glVertexAttribs3svNV (_GET_TLS_PROCTABLE()->VertexAttribs3svNV) #define glVertexAttribs3fvNV (_GET_TLS_PROCTABLE()->VertexAttribs3fvNV) #define glVertexAttribs3dvNV (_GET_TLS_PROCTABLE()->VertexAttribs3dvNV) #define glVertexAttribs4svNV (_GET_TLS_PROCTABLE()->VertexAttribs4svNV) #define glVertexAttribs4fvNV (_GET_TLS_PROCTABLE()->VertexAttribs4fvNV) #define glVertexAttribs4dvNV (_GET_TLS_PROCTABLE()->VertexAttribs4dvNV) #define glVertexAttribs4ubvNV (_GET_TLS_PROCTABLE()->VertexAttribs4ubvNV) #define glAddSwapHintRectWIN (_GET_TLS_PROCTABLE()->AddSwapHintRectWIN) #ifdef _WIN32 #define wglCreateBufferRegionARB (_GET_TLS_PROCTABLE()->CreateBufferRegionARB) #define wglDeleteBufferRegionARB (_GET_TLS_PROCTABLE()->DeleteBufferRegionARB) #define wglSaveBufferRegionARB (_GET_TLS_PROCTABLE()->SaveBufferRegionARB) #define wglRestoreBufferRegionARB (_GET_TLS_PROCTABLE()->RestoreBufferRegionARB) #define wglGetExtensionsStringARB (_GET_TLS_PROCTABLE()->GetExtensionsStringARB) #define wglGetPixelFormatAttribivARB (_GET_TLS_PROCTABLE()->GetPixelFormatAttribivARB) #define wglGetPixelFormatAttribfvARB (_GET_TLS_PROCTABLE()->GetPixelFormatAttribfvARB) #define wglChoosePixelFormatARB (_GET_TLS_PROCTABLE()->ChoosePixelFormatARB) #define wglMakeContextCurrentARB (_GET_TLS_PROCTABLE()->MakeContextCurrentARB) #define wglGetCurrentReadDCARB (_GET_TLS_PROCTABLE()->GetCurrentReadDCARB) #define wglCreatePbufferARB (_GET_TLS_PROCTABLE()->CreatePbufferARB) #define wglGetPbufferDCARB (_GET_TLS_PROCTABLE()->GetPbufferDCARB) #define wglReleasePbufferDCARB (_GET_TLS_PROCTABLE()->ReleasePbufferDCARB) #define wglDestroyPbufferARB (_GET_TLS_PROCTABLE()->DestroyPbufferARB) #define wglQueryPbufferARB (_GET_TLS_PROCTABLE()->QueryPbufferARB) #define wglCreateDisplayColorTableEXT (_GET_TLS_PROCTABLE()->CreateDisplayColorTableEXT) #define wglLoadDisplayColorTableEXT (_GET_TLS_PROCTABLE()->LoadDisplayColorTableEXT) #define wglBindDisplayColorTableEXT (_GET_TLS_PROCTABLE()->BindDisplayColorTableEXT) #define wglDestroyDisplayColorTableEXT (_GET_TLS_PROCTABLE()->DestroyDisplayColorTableEXT) #define wglGetExtensionsStringEXT (_GET_TLS_PROCTABLE()->GetExtensionsStringEXT) #define wglMakeContextCurrentEXT (_GET_TLS_PROCTABLE()->MakeContextCurrentEXT) #define wglGetCurrentReadDCEXT (_GET_TLS_PROCTABLE()->GetCurrentReadDCEXT) #define wglCreatePbufferEXT (_GET_TLS_PROCTABLE()->CreatePbufferEXT) #define wglGetPbufferDCEXT (_GET_TLS_PROCTABLE()->GetPbufferDCEXT) #define wglReleasePbufferDCEXT (_GET_TLS_PROCTABLE()->ReleasePbufferDCEXT) #define wglDestroyPbufferEXT (_GET_TLS_PROCTABLE()->DestroyPbufferEXT) #define wglQueryPbufferEXT (_GET_TLS_PROCTABLE()->QueryPbufferEXT) #define wglGetPixelFormatAttribivEXT (_GET_TLS_PROCTABLE()->GetPixelFormatAttribivEXT) #define wglGetPixelFormatAttribfvEXT (_GET_TLS_PROCTABLE()->GetPixelFormatAttribfvEXT) #define wglChoosePixelFormatEXT (_GET_TLS_PROCTABLE()->ChoosePixelFormatEXT) #define wglSwapIntervalEXT (_GET_TLS_PROCTABLE()->SwapIntervalEXT) #define wglGetSwapIntervalEXT (_GET_TLS_PROCTABLE()->GetSwapIntervalEXT) #endif /* _WIN32 */ // BEGIN OGRE CHANGES #define glBindBufferARB (_GET_TLS_PROCTABLE()->BindBufferARB) #define glDeleteBuffersARB (_GET_TLS_PROCTABLE()->DeleteBuffersARB) #define glGenBuffersARB (_GET_TLS_PROCTABLE()->GenBuffersARB) #define glIsBufferARB (_GET_TLS_PROCTABLE()->IsBufferARB) #define glBufferDataARB (_GET_TLS_PROCTABLE()->BufferDataARB) #define glBufferSubDataARB (_GET_TLS_PROCTABLE()->BufferSubDataARB) #define glGetBufferSubDataARB (_GET_TLS_PROCTABLE()->GetBufferSubDataARB) #define glMapBufferARB (_GET_TLS_PROCTABLE()->MapBufferARB) #define glUnmapBufferARB (_GET_TLS_PROCTABLE()->UnmapBufferARB) #define glGetBufferParameterivARB (_GET_TLS_PROCTABLE()->GetBufferParameterivARB) #define glGetBufferPointervARB (_GET_TLS_PROCTABLE()->GetBufferPointervARB) #define glBindProgramARB (_GET_TLS_PROCTABLE()->BindProgramARB) #define glProgramLocalParameter4fvARB (_GET_TLS_PROCTABLE()->ProgramLocalParameter4fvARB) #define glGenProgramsARB (_GET_TLS_PROCTABLE()->GenProgramsARB) #define glDeleteProgramsARB (_GET_TLS_PROCTABLE()->DeleteProgramsARB) #define glProgramStringARB (_GET_TLS_PROCTABLE()->ProgramStringARB) #define glGetProgramivARB (_GET_TLS_PROCTABLE()->GetProgramivARB) // END OGRE CHANGES #ifndef _APP_PROCTABLE /* * Applications can replace the following function with its own function * for accessing thread local proc/context dependent proc table. * The following default function works for most applications which * are using the same device for all their contexts - even if * the contexts are on different threads. */ static _inline _GLextensionProcs *_GET_TLS_PROCTABLE(void) { extern _GLextensionProcs _extensionProcs; return (&_extensionProcs); } #else /* * Application should replace this compiled function with * an inlined function for maximum performance. */ extern _GLextensionProcs *_GET_TLS_PROCTABLE(void); #endif /* * Provide an initialization function for the application * to initialize its own proc tables in case the application * needs to use multiple proc tables. */ static _inline void _InitExtensionProcs(_GLextensionProcs *appProcs) { extern _GLextensionProcs _extensionProcs; *appProcs = _extensionProcs; } #ifdef __cplusplus } #endif #endif /* _GLPROCS_H_ */