[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://ogre.sourceforge.net/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #include "OgreGLRenderTexture.h"
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| 26 | #include "OgreGLPixelFormat.h"
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| 27 | #include "OgreLogManager.h"
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| 28 | #include "OgreStringConverter.h"
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| 29 | #include "OgreRoot.h"
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| 30 | #include "OgreGLHardwarePixelBuffer.h"
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| 31 |
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| 32 | namespace Ogre {
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| 33 |
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| 34 |
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| 35 | //-----------------------------------------------------------------------------
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| 36 |
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| 37 | template<> GLRTTManager* Singleton<GLRTTManager>::ms_Singleton = 0;
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| 38 | GLRTTManager::~GLRTTManager()
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| 39 | {
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| 40 | }
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| 41 | MultiRenderTarget* GLRTTManager::createMultiRenderTarget(const String & name)
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| 42 | {
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| 43 | OGRE_EXCEPT(Exception::UNIMPLEMENTED_FEATURE, "MultiRenderTarget can only be used with GL_EXT_framebuffer_object extension", "GLRTTManager::createMultiRenderTarget");
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| 44 | }
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| 45 | PixelFormat GLRTTManager::getSupportedAlternative(PixelFormat format)
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| 46 | {
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| 47 | if(checkFormat(format))
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| 48 | return format;
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| 49 | /// Find first alternative
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| 50 | PixelComponentType pct = PixelUtil::getComponentType(format);
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| 51 | switch(pct)
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| 52 | {
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| 53 | case PCT_BYTE: format = PF_A8R8G8B8; break;
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| 54 | case PCT_SHORT: format = PF_SHORT_RGBA; break;
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| 55 | case PCT_FLOAT16: format = PF_FLOAT16_RGBA; break;
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| 56 | case PCT_FLOAT32: format = PF_FLOAT32_RGBA; break;
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| 57 | }
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| 58 | if(checkFormat(format))
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| 59 | return format;
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| 60 | /// If none at all, return to default
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| 61 | return PF_A8R8G8B8;
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| 62 | }
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| 63 | //-----------------------------------------------------------------------------
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| 64 | GLRenderTexture::GLRenderTexture(const String &name, const GLSurfaceDesc &target):
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| 65 | RenderTexture(target.buffer, target.zoffset)
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| 66 | {
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| 67 | mName = name;
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| 68 | }
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| 69 | GLRenderTexture::~GLRenderTexture()
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| 70 | {
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| 71 | }
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| 72 | //-----------------------------------------------------------------------------
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| 73 | GLCopyingRenderTexture::GLCopyingRenderTexture(GLCopyingRTTManager *manager, const String &name, const GLSurfaceDesc &target):
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| 74 | GLRenderTexture(name, target)
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| 75 | {
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| 76 | }
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| 77 | void GLCopyingRenderTexture::getCustomAttribute(const String& name, void* pData)
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| 78 | {
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| 79 | if(name=="TARGET")
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| 80 | {
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| 81 | GLSurfaceDesc &target = *static_cast<GLSurfaceDesc*>(pData);
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| 82 | target.buffer = static_cast<GLHardwarePixelBuffer*>(mBuffer);
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| 83 | target.zoffset = mZOffset;
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| 84 | }
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| 85 | }
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| 86 | //-----------------------------------------------------------------------------
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| 87 | GLCopyingRTTManager::GLCopyingRTTManager()
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| 88 | {
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| 89 | }
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| 90 | GLCopyingRTTManager::~GLCopyingRTTManager()
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| 91 | {
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| 92 | }
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| 93 |
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| 94 | RenderTexture *GLCopyingRTTManager::createRenderTexture(const String &name, const GLSurfaceDesc &target)
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| 95 | {
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| 96 | return new GLCopyingRenderTexture(this, name, target);
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| 97 | }
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| 98 |
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| 99 | bool GLCopyingRTTManager::checkFormat(PixelFormat format)
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| 100 | {
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| 101 | return true;
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| 102 | }
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| 103 |
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| 104 | void GLCopyingRTTManager::bind(RenderTarget *target)
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| 105 | {
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| 106 | // Nothing to do here
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| 107 | }
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| 108 |
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| 109 | void GLCopyingRTTManager::unbind(RenderTarget *target)
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| 110 | {
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| 111 | // Copy on unbind
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| 112 | GLSurfaceDesc surface;
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| 113 | surface.buffer = 0;
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| 114 | target->getCustomAttribute("TARGET", &surface);
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| 115 | if(surface.buffer)
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| 116 | static_cast<GLTextureBuffer*>(surface.buffer)->copyFromFramebuffer(surface.zoffset);
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| 117 | }
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| 118 | //---------------------------------------------------------------------------------------------
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| 119 |
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| 120 | }
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| 121 |
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