1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 |
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26 | #include "OgreRoot.h"
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27 | #include "OgreLogManager.h"
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28 | #include "OgreRenderSystem.h"
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29 | #include "OgreImageCodec.h"
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30 | #include "OgreException.h"
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31 | #include "OgreStringConverter.h"
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32 | #include "OgreWin32RenderTexture.h"
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33 | #include "OgreWin32GLSupport.h"
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34 | #include "OgreWin32Context.h"
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35 |
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36 | namespace Ogre {
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37 |
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38 | Win32PBuffer::Win32PBuffer(PixelComponentType format, size_t width, size_t height):
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39 | GLPBuffer(format, width, height),
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40 | mContext(0)
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41 | {
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42 | createPBuffer();
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43 |
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44 | // Create context
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45 | mContext = new Win32Context(mHDC, mGlrc);
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46 | #if 0
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47 | if(mUseBind)
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48 | {
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49 | // Bind texture
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50 | glBindTexture(GL_TEXTURE_2D, static_cast<GLTexture*>(mTexture.get())->getGLID());
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51 | wglBindTexImageARB(mPBuffer, WGL_FRONT_LEFT_ARB);
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52 | }
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53 | #endif
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54 | }
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55 | Win32PBuffer::~Win32PBuffer()
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56 | {
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57 | #if 0
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58 | if(mUseBind)
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59 | {
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60 | // Unbind texture
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61 | glBindTexture(GL_TEXTURE_2D,
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62 | static_cast<GLTexture*>(mTexture.get())->getGLID());
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63 | glBindTexture(GL_TEXTURE_2D,
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64 | static_cast<GLTexture*>(mTexture.get())->getGLID());
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65 | wglReleaseTexImageARB(mPBuffer, WGL_FRONT_LEFT_ARB);
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66 | }
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67 | #endif
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68 | // Unregister and destroy mContext
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69 | delete mContext;
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70 |
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71 | // Destroy pbuffer
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72 | destroyPBuffer();
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73 | }
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74 |
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75 | void Win32PBuffer::createPBuffer()
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76 | {
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77 |
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78 | // Process format
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79 | int bits=0;
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80 | bool isFloat=false;
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81 | bool hasAlpha=true;
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82 | switch(mFormat)
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83 | {
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84 | case PCT_BYTE:
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85 | bits=8; isFloat=false;
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86 | break;
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87 | case PCT_SHORT:
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88 | bits=16; isFloat=false;
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89 | break;
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90 | case PCT_FLOAT16:
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91 | bits=16; isFloat=true;
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92 | break;
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93 | case PCT_FLOAT32:
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94 | bits=32; isFloat=true;
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95 | break;
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96 | default: break;
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97 | };
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98 | LogManager::getSingleton().logMessage(
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99 | " Win32PBuffer::Creating PBuffer of format bits="+
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100 | StringConverter::toString(bits)+
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101 | " float="+StringConverter::toString(isFloat)
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102 | );
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103 |
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104 |
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105 | HDC old_hdc = wglGetCurrentDC();
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106 | HGLRC old_context = wglGetCurrentContext();
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107 |
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108 | // Bind to RGB or RGBA texture
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109 | int bttype = 0;
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110 | #if 0
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111 | if(mUseBind)
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112 | {
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113 | // Only provide bind type when actually binding
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114 | bttype = PixelUtil::hasAlpha(mInternalFormat)?
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115 | WGL_BIND_TO_TEXTURE_RGBA_ARB : WGL_BIND_TO_TEXTURE_RGB_ARB;
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116 | }
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117 | #endif
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118 | int texformat = hasAlpha?
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119 | WGL_TEXTURE_RGBA_ARB : WGL_TEXTURE_RGB_ARB;
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120 | // Make a float buffer?
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121 | int pixeltype = isFloat?
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122 | WGL_TYPE_RGBA_FLOAT_ARB: WGL_TYPE_RGBA_ARB;
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123 |
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124 | int attrib[] = {
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125 | WGL_RED_BITS_ARB,bits,
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126 | WGL_GREEN_BITS_ARB,bits,
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127 | WGL_BLUE_BITS_ARB,bits,
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128 | WGL_ALPHA_BITS_ARB,bits,
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129 | WGL_STENCIL_BITS_ARB,1,
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130 | WGL_DEPTH_BITS_ARB,15,
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131 | WGL_DRAW_TO_PBUFFER_ARB,true,
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132 | WGL_SUPPORT_OPENGL_ARB,true,
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133 | WGL_PIXEL_TYPE_ARB,pixeltype,
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134 | //WGL_DOUBLE_BUFFER_ARB,true,
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135 | //WGL_ACCELERATION_ARB,WGL_FULL_ACCELERATION_ARB, // Make sure it is accelerated
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136 | bttype,true, // must be last, as bttype can be zero
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137 | 0
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138 | };
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139 | int pattrib_default[] = {
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140 | 0
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141 | };
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142 | #if 0
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143 | int pattrib_bind[] = {
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144 | WGL_TEXTURE_FORMAT_ARB, texformat,
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145 | WGL_TEXTURE_TARGET_ARB, WGL_TEXTURE_2D_ARB,
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146 | WGL_PBUFFER_LARGEST_ARB, true,
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147 | 0
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148 | };
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149 | #endif
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150 | int format;
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151 | unsigned int count;
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152 |
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153 | // Choose suitable pixel format
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154 | wglChoosePixelFormatARB(old_hdc,attrib,NULL,1,&format,&count);
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155 | if(count == 0)
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156 | OGRE_EXCEPT(0, "wglChoosePixelFormatARB() failed", " Win32PBuffer::createPBuffer");
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157 |
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158 | // Analyse pixel format
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159 | const int piAttributes[]={
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160 | WGL_RED_BITS_ARB,WGL_GREEN_BITS_ARB,WGL_BLUE_BITS_ARB,WGL_ALPHA_BITS_ARB,
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161 | WGL_DEPTH_BITS_ARB,WGL_STENCIL_BITS_ARB
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162 | };
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163 | int piValues[sizeof(piAttributes)/sizeof(const int)];
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164 | wglGetPixelFormatAttribivARB(old_hdc,format,0,sizeof(piAttributes)/sizeof(const int),piAttributes,piValues);
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165 |
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166 | StringUtil::StrStreamType str;
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167 | str << " Win32PBuffer::PBuffer -- Chosen pixel format rgba="
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168 | << piValues[0] << ","
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169 | << piValues[1] << ","
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170 | << piValues[2] << ","
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171 | << piValues[3]
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172 | << " depth=" << piValues[4]
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173 | << " stencil=" << piValues[5];
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174 | LogManager::getSingleton().logMessage(
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175 | LML_NORMAL, str.str());
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176 |
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177 | mPBuffer = wglCreatePbufferARB(old_hdc,format,mWidth,mHeight,pattrib_default);
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178 | if(!mPBuffer)
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179 | OGRE_EXCEPT(0, "wglCreatePbufferARB() failed", " Win32PBuffer::createPBuffer");
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180 |
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181 | mHDC = wglGetPbufferDCARB(mPBuffer);
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182 | if(!mHDC) {
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183 | wglDestroyPbufferARB(mPBuffer);
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184 | OGRE_EXCEPT(0, "wglGetPbufferDCARB() failed", " Win32PBuffer::createPBuffer");
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185 | }
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186 |
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187 | mGlrc = wglCreateContext(mHDC);
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188 | if(!mGlrc) {
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189 | wglReleasePbufferDCARB(mPBuffer,mHDC);
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190 | wglDestroyPbufferARB(mPBuffer);
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191 | OGRE_EXCEPT(0, "wglCreateContext() failed", " Win32PBuffer::createPBuffer");
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192 | }
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193 |
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194 | if(!wglShareLists(old_context,mGlrc)) {
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195 | wglDeleteContext(mGlrc);
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196 | wglReleasePbufferDCARB(mPBuffer,mHDC);
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197 | wglDestroyPbufferARB(mPBuffer);
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198 | OGRE_EXCEPT(0, "wglShareLists() failed", " Win32PBuffer::createPBuffer");
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199 | }
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200 |
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201 | // Query real width and height
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202 | int iWidth, iHeight;
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203 | wglQueryPbufferARB(mPBuffer, WGL_PBUFFER_WIDTH_ARB, &iWidth);
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204 | wglQueryPbufferARB(mPBuffer, WGL_PBUFFER_HEIGHT_ARB, &iHeight);
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205 | mWidth = iWidth;
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206 | mHeight = iHeight;
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207 | str.str(StringUtil::BLANK);
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208 | str << "Win32RenderTexture::PBuffer created -- Real dimensions "
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209 | << mWidth << "x" << mHeight;
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210 | LogManager::getSingleton().logMessage(LML_NORMAL, str.str());
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211 | }
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212 | void Win32PBuffer::destroyPBuffer()
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213 | {
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214 | wglDeleteContext(mGlrc);
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215 | wglReleasePbufferDCARB(mPBuffer,mHDC);
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216 | wglDestroyPbufferARB(mPBuffer);
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217 | }
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218 |
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219 |
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220 | }
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