1 | /*
|
---|
2 | -----------------------------------------------------------------------------
|
---|
3 | This source file is part of OGRE
|
---|
4 | (Object-oriented Graphics Rendering Engine)
|
---|
5 | For the latest info, see http://www.ogre3d.org/
|
---|
6 |
|
---|
7 | Copyright (c) 2000-2005 The OGRE Team
|
---|
8 | Also see acknowledgements in Readme.html
|
---|
9 |
|
---|
10 | This program is free software; you can redistribute it and/or modify it under
|
---|
11 | the terms of the GNU Lesser General Public License as published by the Free Software
|
---|
12 | Foundation; either version 2 of the License, or (at your option) any later
|
---|
13 | version.
|
---|
14 |
|
---|
15 | This program is distributed in the hope that it will be useful, but WITHOUT
|
---|
16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
---|
17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
---|
18 |
|
---|
19 | You should have received a copy of the GNU Lesser General Public License along with
|
---|
20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
---|
21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
---|
22 | http://www.gnu.org/copyleft/lesser.txt.
|
---|
23 | -----------------------------------------------------------------------------
|
---|
24 | */
|
---|
25 |
|
---|
26 | #include "OgreSDLWindow.h"
|
---|
27 | #include "OgreRoot.h"
|
---|
28 | #include "OgreRenderSystem.h"
|
---|
29 | #include "OgreImageCodec.h"
|
---|
30 | #include "OgreException.h"
|
---|
31 | #include "OgreLogManager.h"
|
---|
32 | #include "OgreStringConverter.h"
|
---|
33 |
|
---|
34 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
|
---|
35 | # include <windows.h>
|
---|
36 | # include <wingdi.h>
|
---|
37 | # include <GL/gl.h>
|
---|
38 | # define GL_GLEXT_PROTOTYPES
|
---|
39 | # include "glprocs.h"
|
---|
40 | # include <GL/glu.h>
|
---|
41 | #elif OGRE_PLATFORM == OGRE_PLATFORM_LINUX
|
---|
42 | # include <GL/gl.h>
|
---|
43 | # include <GL/glu.h>
|
---|
44 | #elif OGRE_PLATFORM == OGRE_PLATFORM_APPLE
|
---|
45 | # include <OpenGL/gl.h>
|
---|
46 | # define GL_EXT_texture_env_combine 1
|
---|
47 | # include <OpenGL/glext.h>
|
---|
48 | # include <OpenGL/glu.h>
|
---|
49 | #endif
|
---|
50 |
|
---|
51 | namespace Ogre {
|
---|
52 |
|
---|
53 | SDLWindow::SDLWindow() :
|
---|
54 | mScreen(NULL), mActive(false), mClosed(false)
|
---|
55 | {
|
---|
56 | }
|
---|
57 |
|
---|
58 | SDLWindow::~SDLWindow()
|
---|
59 | {
|
---|
60 | if (mScreen != NULL)
|
---|
61 | SDL_FreeSurface(mScreen);
|
---|
62 |
|
---|
63 | }
|
---|
64 |
|
---|
65 | void SDLWindow::create(const String& name, unsigned int width, unsigned int height,
|
---|
66 | bool fullScreen, const NameValuePairList *miscParams)
|
---|
67 | {
|
---|
68 | int colourDepth = 32;
|
---|
69 | String title = name;
|
---|
70 | if(miscParams)
|
---|
71 | {
|
---|
72 | // Parse miscellenous parameters
|
---|
73 | NameValuePairList::const_iterator opt;
|
---|
74 | // Bit depth
|
---|
75 | opt = miscParams->find("colourDepth");
|
---|
76 | if(opt != miscParams->end()) //check for FSAA parameter, if not ignore it...
|
---|
77 | colourDepth = StringConverter::parseUnsignedInt(opt->second);
|
---|
78 | // Full screen antialiasing
|
---|
79 | opt = miscParams->find("FSAA");
|
---|
80 | if(opt != miscParams->end()) //check for FSAA parameter, if not ignore it...
|
---|
81 | {
|
---|
82 | size_t fsaa_x_samples = StringConverter::parseUnsignedInt(opt->second);
|
---|
83 | if(fsaa_x_samples>1) {
|
---|
84 | // If FSAA is enabled in the parameters, enable the MULTISAMPLEBUFFERS
|
---|
85 | // and set the number of samples before the render window is created.
|
---|
86 | SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS,1);
|
---|
87 | SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES,fsaa_x_samples);
|
---|
88 | }
|
---|
89 | }
|
---|
90 | // Window title
|
---|
91 | opt = miscParams->find("title");
|
---|
92 | if(opt != miscParams->end()) //check for FSAA parameter, if not ignore it...
|
---|
93 | title = opt->second;
|
---|
94 | }
|
---|
95 |
|
---|
96 | LogManager::getSingleton().logMessage("SDLWindow::create", LML_TRIVIAL);
|
---|
97 | SDL_Surface* screen;
|
---|
98 | int flags = SDL_OPENGL | SDL_HWPALETTE;
|
---|
99 |
|
---|
100 | SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
|
---|
101 | // request good stencil size if 32-bit colour
|
---|
102 | if (colourDepth == 32)
|
---|
103 | {
|
---|
104 | SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 8);
|
---|
105 | }
|
---|
106 |
|
---|
107 | if (fullScreen)
|
---|
108 | flags |= SDL_FULLSCREEN;
|
---|
109 |
|
---|
110 | LogManager::getSingleton().logMessage("Create window", LML_TRIVIAL);
|
---|
111 | screen = SDL_SetVideoMode(width, height, colourDepth, flags);
|
---|
112 | if (!screen)
|
---|
113 | {
|
---|
114 | LogManager::getSingleton().logMessage(LML_CRITICAL,
|
---|
115 | String("Could not make screen: ") + SDL_GetError());
|
---|
116 | exit(1);
|
---|
117 | }
|
---|
118 | LogManager::getSingleton().logMessage("screen is valid", LML_TRIVIAL);
|
---|
119 | mScreen = screen;
|
---|
120 |
|
---|
121 | mName = name;
|
---|
122 |
|
---|
123 | mWidth = width;
|
---|
124 | mHeight = height;
|
---|
125 |
|
---|
126 | mActive = true;
|
---|
127 |
|
---|
128 | if (!fullScreen)
|
---|
129 | SDL_WM_SetCaption(title.c_str(), 0);
|
---|
130 |
|
---|
131 | }
|
---|
132 |
|
---|
133 | void SDLWindow::destroy(void)
|
---|
134 | {
|
---|
135 | SDL_FreeSurface(mScreen);
|
---|
136 | mScreen = NULL;
|
---|
137 | mActive = false;
|
---|
138 |
|
---|
139 | Root::getSingleton().getRenderSystem()->detachRenderTarget( this->getName() );
|
---|
140 | }
|
---|
141 |
|
---|
142 | bool SDLWindow::isActive() const
|
---|
143 | {
|
---|
144 | return mActive;
|
---|
145 | }
|
---|
146 |
|
---|
147 | bool SDLWindow::isClosed() const
|
---|
148 | {
|
---|
149 | return mClosed;
|
---|
150 | }
|
---|
151 |
|
---|
152 | void SDLWindow::reposition(int left, int top)
|
---|
153 | {
|
---|
154 | // XXX FIXME
|
---|
155 | }
|
---|
156 |
|
---|
157 | void SDLWindow::resize(unsigned int width, unsigned int height)
|
---|
158 | {
|
---|
159 | for (ViewportList::iterator it = mViewportList.begin();
|
---|
160 | it != mViewportList.end(); ++it)
|
---|
161 | {
|
---|
162 | (*it).second->_updateDimensions();
|
---|
163 | }
|
---|
164 | }
|
---|
165 |
|
---|
166 | void SDLWindow::swapBuffers(bool waitForVSync)
|
---|
167 | {
|
---|
168 | SDL_GL_SwapBuffers();
|
---|
169 | // XXX More?
|
---|
170 | }
|
---|
171 |
|
---|
172 | void SDLWindow::writeContentsToFile(const String& filename)
|
---|
173 | {
|
---|
174 | ImageCodec::ImageData* imgData = new ImageCodec::ImageData;
|
---|
175 | imgData->width = mWidth;
|
---|
176 | imgData->height = mHeight;
|
---|
177 | imgData->format = PF_BYTE_RGB;
|
---|
178 |
|
---|
179 | // Allocate buffer
|
---|
180 | uchar* pBuffer = new uchar[mWidth * mHeight * 3];
|
---|
181 |
|
---|
182 | // Read pixels
|
---|
183 | // I love GL: it does all the locking & colour conversion for us
|
---|
184 | glReadPixels(0,0, mWidth-1, mHeight-1, GL_RGB, GL_UNSIGNED_BYTE, pBuffer);
|
---|
185 |
|
---|
186 | // Wrap buffer in a memory stream
|
---|
187 | DataStreamPtr stream(new MemoryDataStream(pBuffer, mWidth * mHeight * 3, false));
|
---|
188 |
|
---|
189 | // Need to flip the read data over in Y though
|
---|
190 | Image img;
|
---|
191 | img.loadRawData(stream, mWidth, mHeight, imgData->format );
|
---|
192 | img.flipAroundX();
|
---|
193 |
|
---|
194 | MemoryDataStreamPtr streamFlipped(new MemoryDataStream(img.getData(), stream->size(), false));
|
---|
195 |
|
---|
196 | // Get codec
|
---|
197 | size_t pos = filename.find_last_of(".");
|
---|
198 | String extension;
|
---|
199 | if( pos == String::npos )
|
---|
200 | OGRE_EXCEPT(
|
---|
201 | Exception::ERR_INVALIDPARAMS,
|
---|
202 | "Unable to determine image type for '" + filename + "' - invalid extension.",
|
---|
203 | "SDLWindow::writeContentsToFile" );
|
---|
204 |
|
---|
205 | while( pos != filename.length() - 1 )
|
---|
206 | extension += filename[++pos];
|
---|
207 |
|
---|
208 | // Get the codec
|
---|
209 | Codec * pCodec = Codec::getCodec(extension);
|
---|
210 |
|
---|
211 | // Write out
|
---|
212 | Codec::CodecDataPtr codecDataPtr(imgData);
|
---|
213 | pCodec->codeToFile(streamFlipped, filename, codecDataPtr);
|
---|
214 |
|
---|
215 | delete [] pBuffer;
|
---|
216 |
|
---|
217 |
|
---|
218 | }
|
---|
219 | }
|
---|