1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.stevestreeting.com/ogre/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/gpl.html.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 |
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26 |
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27 | #ifndef COMPILER2PASS_H
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28 | #define COMPILER2PASS_H
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29 |
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30 | #include <vector>
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31 |
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32 | #ifdef _WIN32
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33 | #include <windows.h>
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34 | #endif
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35 |
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36 | // FIX ME - should not be hard coded
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37 | #define BAD_TOKEN 999
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38 |
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39 | typedef unsigned int uint;
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40 |
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41 |
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42 |
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43 | /** Compiler2Pass is a generic compiler/assembler
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44 | @remarks
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45 | provides a tokenizer in pass 1 and relies on the subclass to provide the virtual method for pass 2
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46 |
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47 | PASS 1 - tokenize source: this is a simple brute force lexical scanner/analyzer that also parses
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48 | the formed token for proper semantics and context in one pass
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49 | it uses Look Ahead Left-Right (LALR) ruling based on Backus - Naur From notation for semantic
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50 | checking and also performs context checking allowing for language dialects
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51 |
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52 | PASS 2 - generate application specific instructions ie native instructions
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53 |
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54 | @par
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55 | this class must be subclassed with the subclass providing implementation for Pass 2. The subclass
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56 | is responsible for setting up the token libraries along with defining the language syntax.
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57 |
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58 | */
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59 | class Compiler2Pass {
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60 |
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61 | protected:
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62 |
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63 | // BNF operation types
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64 | enum OperationType {otRULE, otAND, otOR, otOPTIONAL, otREPEAT, otEND};
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65 |
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66 | /** structure used to build rule paths
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67 |
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68 | */
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69 | struct TokenRule {
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70 | OperationType mOperation;
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71 | uint mTokenID;
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72 | char* mSymbol;
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73 | uint mErrorID;
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74 |
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75 | };
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76 |
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77 | /** structure used to build Symbol Type library */
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78 | struct SymbolDef {
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79 | uint mID; // Token ID which is the index into the Token Type library
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80 | uint mPass2Data; // data used by pass 2 to build native instructions
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81 |
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82 | uint mContextKey; // context key to fit the Active Context
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83 | uint mContextPatternSet; // new pattern to set for Active Context bits
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84 | uint mContextPatternClear;// Contexts bits to clear Active Context bits
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85 |
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86 | int mDefTextID; // index into text table for default name : set at runtime
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87 | uint mRuleID; // index into Rule database for non-terminal toke rulepath
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88 | // if RuleID is zero the token is terminal
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89 |
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90 | };
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91 |
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92 |
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93 | /** structure for Token instructions */
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94 | struct TokenInst {
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95 | uint mNTTRuleID; // Non-Terminal Token Rule ID that generated Token
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96 | uint mID; // Token ID
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97 | int mLine; // line number in source code where Token was found
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98 | int mPos; // Character position in source where Token was found
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99 |
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100 | };
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101 |
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102 | typedef std::vector<TokenInst> TokenInstContainer;
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103 | //typedef TokenInstContainer::iterator TokenInstIterator;
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104 |
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105 | /// container for Tokens extracted from source
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106 | TokenInstContainer mTokenInstructions;
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107 |
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108 | /// pointer to the source to be compiled
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109 | const char* mSource;
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110 | int mEndOfSource;
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111 |
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112 | /// pointers to Text and Token Type libraries setup by subclass
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113 | SymbolDef* mSymbolTypeLib;
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114 |
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115 | /// pointer to root rule path - has to be set by subclass constructor
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116 | TokenRule* mRootRulePath;
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117 |
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118 | /// number of entries in Text and Token Type libraries
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119 | int mRulePathLibCnt;
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120 | int mSymbolTypeLibCnt;
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121 |
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122 | /// mVauleID needs to be initialized by the subclass before compiling occurs
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123 | /// it defines the token ID used in the symbol type library
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124 | uint mValueID;
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125 |
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126 |
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127 | /// storage container for constants defined in source
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128 | std::vector<float> mConstants;
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129 |
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130 | /// Active Contexts pattern used in pass 1 to determine which tokens are valid for a certain context
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131 | uint mActiveContexts;
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132 |
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133 | /** check token semantics between ID1 and ID2 using left/right semantic data in Token Type library
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134 | @param ID1 token ID on the left
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135 | @param ID2 token ID on the right
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136 | @return
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137 | true if both will bind to each other
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138 | false if either fails the semantic bind test
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139 |
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140 | */
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141 | //bool checkTokenSemantics(uint ID1, uint ID2);
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142 |
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143 | /** perform pass 1 of compile process
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144 | scans source for symbols that can be tokenized and then
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145 | performs general semantic and context verification on each symbol before it is tokenized.
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146 | A tokenized instruction list is built to be used by Pass 2.
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147 |
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148 | */
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149 | bool doPass1();
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150 |
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151 | /** pure virtual method that must be set up by subclass to perform Pass 2 of compile process
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152 | @remark
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153 | Pass 2 is for the subclass to take the token instructions generated in Pass 1 and
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154 | build the application specific instructions along with verifying
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155 | symantic and context rules that could not be checked in Pass 1
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156 |
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157 | */
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158 | virtual bool doPass2() = 0;
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159 |
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160 | void findEOL();
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161 |
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162 | /** get the text symbol for this token
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163 | @remark
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164 | mainly used for debugging and in test routines
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165 | @param sid is the token ID
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166 | @return a pointer to the string text
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167 | */
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168 | char* getTypeDefText(const uint sid);
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169 |
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170 | /** check to see if the text at the present position in the source is a numerical constant
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171 | @param fvalue is a reference that will receive the float value that is in the source
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172 | @param charsize reference to receive number of characters that make of the value in the source
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173 | @return
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174 | true if characters form a valid float representation
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175 | false if a number value could not be extracted
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176 | */
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177 | bool isFloatValue(float & fvalue, int & charsize);
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178 |
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179 | /** check to see if the text is in the symbol text library
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180 | @param symbol points to begining of text where a symbol token might exist
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181 | @param symbolsize reference that will receive the size value of the symbol found
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182 | @return
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183 | true if a matching token could be found in the token type library
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184 | false if could not be tokenized
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185 | */
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186 | bool isSymbol(const char* symbol, int & symbolsize);
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187 |
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188 |
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189 | /// position to the next possible valid sysmbol
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190 | bool positionToNextSymbol();
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191 |
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192 |
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193 | /** process input source text using rulepath to determine allowed tokens
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194 | @remarks
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195 | the method is reentrant and recursive
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196 | if a non-terminal token is encountered in the current rule path then the method is
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197 | called using the new rule path referenced by the non-terminal token
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198 | Tokens can have the following operation states which effects the flow path of the rule
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199 | RULE: defines a rule path for the non-terminal token
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200 | AND: the token is required for the rule to pass
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201 | OR: if the previous tokens failed then try these ones
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202 | OPTIONAL: the token is optional and does not cause the rule to fail if the token is not found
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203 | REPEAT: the token is required but there can be more than one in a sequence
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204 | END: end of the rule path - the method returns the succuss of the rule
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205 |
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206 | @param rulepathIDX index into to array of Token Rules that define a rule path to be processed
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207 | @return
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208 | true if rule passed - all required tokens found
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209 | false if one or more tokens required to complete the rule were not found
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210 | */
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211 | bool processRulePath( uint rulepathIDX);
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212 |
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213 |
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214 | // setup ActiveContexts - should be called by subclass to setup initial language contexts
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215 | void setActiveContexts(const uint contexts){ mActiveContexts = contexts; }
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216 |
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217 |
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218 | /// comment specifiers are hard coded
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219 | void skipComments();
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220 |
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221 | /// find end of line marker and move past it
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222 | void skipEOL();
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223 |
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224 | /// skip all the white space which includes spaces and tabs
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225 | void skipWhiteSpace();
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226 |
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227 |
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228 | /** check if current position in source has the symbol text equivalent to the TokenID
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229 | @param rulepathIDX index into rule path database of token to validate
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230 | @param activeRuleID index of non-terminal rule that generated the token
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231 | @return
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232 | true if token was found
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233 | false if token symbol text does not match the source text
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234 | if token is non-terminal then processRulePath is called
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235 | */
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236 | bool ValidateToken(const uint rulepathIDX, const uint activeRuleID);
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237 |
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238 |
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239 | public:
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240 | // ** these probably should not be public
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241 | int mCurrentLine;
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242 | int mCharPos;
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243 |
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244 |
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245 | /// constructor
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246 | Compiler2Pass();
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247 | virtual ~Compiler2Pass() {}
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248 | /** compile the source - performs 2 passes
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249 | first pass is to tokinize, check semantics and context
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250 | second pass is performed by subclass and converts tokens to application specific instructions
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251 | @remark
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252 | Pass 2 only gets executed if Pass 1 has no errors
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253 | @param source a pointer to the source text to be compiled
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254 | @return
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255 | true if Pass 1 and Pass 2 are successfull
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256 | false if any errors occur in Pass 1 or Pass 2
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257 | */
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258 | bool compile(const char* source);
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259 |
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260 | /** Initialize the type library with matching symbol text found in symbol text library
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261 | find a default text for all Symbol Types in library
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262 |
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263 | scan through all the rules and initialize TypeLib with index to text and index to rules for non-terminal tokens
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264 |
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265 | must be called by subclass after libraries and rule database setup
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266 | */
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267 |
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268 | void InitSymbolTypeLib();
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269 |
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270 | };
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271 |
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272 | #endif
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273 |
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