Revision 657,
627 bytes
checked in by mattausch, 19 years ago
(diff) |
added ogre dependencies and patched ogre sources
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1 | #ifndef NVPARSE_EXTERNS_H
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2 | #define NVPARSE_EXTERNS_H
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3 |
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4 | extern nvparse_errors errors;
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5 | extern int line_number;
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6 | extern char * myin;
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7 |
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8 | // HACK by SJS to get this damn stuff working with Win32
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9 | #ifdef _WIN32
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10 | #define GL_GLEXT_PROTOTYPES
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11 | #include <windows.h>
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12 | #include <GL/gl.h>
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13 | #include <GL/glext.h>
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14 | #include "glprocs.h"
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15 | #include <stdio.h>
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16 | #else
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17 | #define GL_GLEXT_LEGACY
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18 | #define GL_GLEXT_PROTOTYPES
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19 | #if defined(__APPLE__) && defined(__GNUC__)
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20 | #include <OpenGL/gl.h>
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21 | #include "glext.h"
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22 | #else
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23 | #include <GL/gl.h>
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24 | #include <GL/glext.h>
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25 | #endif
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26 | #endif
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27 | // END HACK
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28 |
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29 | #endif
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