1 | /**
|
---|
2 | *******************************************************************************
|
---|
3 | Copyright (c) W.J. van der Laan
|
---|
4 |
|
---|
5 | Permission is hereby granted, free of charge, to any person obtaining a copy of
|
---|
6 | this software and associated documentation files (the "Software"), to deal in
|
---|
7 | the Software without restriction, including without limitation the rights to use,
|
---|
8 | copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the
|
---|
9 | Software, and to permit persons to whom the Software is furnished to do so, subject
|
---|
10 | to the following conditions:
|
---|
11 |
|
---|
12 | The above copyright notice and this permission notice shall be included in all copies
|
---|
13 | or substantial portions of the Software.
|
---|
14 |
|
---|
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
---|
16 | INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
|
---|
17 | PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
---|
18 | HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
---|
19 | OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,OUT OF OR IN CONNECTION WITH THE
|
---|
20 | SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
---|
21 | *******************************************************************************
|
---|
22 | */
|
---|
23 | #ifndef H_WJ_MLight
|
---|
24 | #define H_WJ_MLight
|
---|
25 |
|
---|
26 | #include "OgreCompositorInstance.h"
|
---|
27 | #include "OgreSceneManager.h"
|
---|
28 | #include "OgreSceneNode.h"
|
---|
29 | #include "DeferredShading.h"
|
---|
30 |
|
---|
31 | /** Renderable minilight. Do not create this directly, but use
|
---|
32 | DeferredShadingSystem::createMLight.
|
---|
33 | XXX support other types of light other than point lights.
|
---|
34 | */
|
---|
35 | class MLight: public Ogre::SimpleRenderable
|
---|
36 | {
|
---|
37 | public:
|
---|
38 | MLight(MaterialGenerator *gen);
|
---|
39 | ~MLight();
|
---|
40 |
|
---|
41 | /** Permutatation of light materials
|
---|
42 | */
|
---|
43 | enum MaterialID
|
---|
44 | {
|
---|
45 | MI_QUAD = 0x1, // Rendered as fullscreen quad
|
---|
46 | MI_ATTENUATED = 0x2, // Rendered attenuated
|
---|
47 | MI_SPECULAR = 0x4 // Specular component is calculated
|
---|
48 | };
|
---|
49 |
|
---|
50 | /** Set constant, linear, quadratic Attenuation terms
|
---|
51 | */
|
---|
52 | void setAttenuation(float c, float b, float a);
|
---|
53 |
|
---|
54 | /** Set the diffuse colour
|
---|
55 | */
|
---|
56 | void setDiffuseColour(const Ogre::ColourValue &col);
|
---|
57 | void setDiffuseColour(float r=1.0f, float g=1.0f, float b=1.0f, float a=1.0f)
|
---|
58 | {
|
---|
59 | setDiffuseColour(Ogre::ColourValue(r,g,b,a));
|
---|
60 | }
|
---|
61 |
|
---|
62 | /** Set the specular colour
|
---|
63 | */
|
---|
64 | void setSpecularColour(const Ogre::ColourValue &col);
|
---|
65 | void setSpecularColour(float r=1.0f, float g=1.0f, float b=1.0f, float a=1.0f)
|
---|
66 | {
|
---|
67 | setSpecularColour(Ogre::ColourValue(r,g,b,a));
|
---|
68 | }
|
---|
69 |
|
---|
70 | /** Get diffuse colour.
|
---|
71 | */
|
---|
72 | Ogre::ColourValue getDiffuseColour();
|
---|
73 |
|
---|
74 | /** Get specular colour.
|
---|
75 | */
|
---|
76 | Ogre::ColourValue getSpecularColour();
|
---|
77 |
|
---|
78 | /** Create geometry for this light.
|
---|
79 | */
|
---|
80 | void rebuildGeometry(float radius);
|
---|
81 |
|
---|
82 | /** Create a sphere geometry.
|
---|
83 | */
|
---|
84 | void createSphere(const float r, const int nRings = 16, const int nSegments = 16);
|
---|
85 |
|
---|
86 | /** Create a rectangle.
|
---|
87 | */
|
---|
88 | void createRectangle2D();
|
---|
89 |
|
---|
90 | /** @copydoc MovableObject::getBoundingRadius */
|
---|
91 | virtual Ogre::Real getBoundingRadius(void) const;
|
---|
92 | /** @copydoc Renderable::getSquaredViewDepth */
|
---|
93 | virtual Ogre::Real getSquaredViewDepth(const Ogre::Camera*) const;
|
---|
94 | /** @copydoc Renderable::getMaterial */
|
---|
95 | virtual const Ogre::MaterialPtr& getMaterial(void) const;
|
---|
96 | protected:
|
---|
97 | /// Mode to ignore world orientation/position
|
---|
98 | bool bIgnoreWorld;
|
---|
99 | /// Bounding sphere radius
|
---|
100 | float mRadius;
|
---|
101 | /// Deferred shading system this minilight is part of
|
---|
102 | MaterialGenerator *mGenerator;
|
---|
103 | /// Material permutation
|
---|
104 | size_t mPermutation;
|
---|
105 | };
|
---|
106 |
|
---|
107 | #endif
|
---|