Revision 692,
1.2 KB
checked in by mattausch, 19 years ago
(diff) |
adding ogre 1.2 and dependencies
|
Line | |
---|
1 | // Materials for rendering to the fat buffer
|
---|
2 |
|
---|
3 | // Plain phong
|
---|
4 | vertex_program DeferredShading/material/glsl/vs glsl
|
---|
5 | {
|
---|
6 | source DeferredShading/material/glsl/vs.glsl
|
---|
7 | }
|
---|
8 | fragment_program DeferredShading/material/glsl/ps glsl
|
---|
9 | {
|
---|
10 | source DeferredShading/material/glsl/ps.glsl
|
---|
11 | default_params
|
---|
12 | {
|
---|
13 | param_named specularity float 0.0
|
---|
14 | }
|
---|
15 | }
|
---|
16 | fragment_program DeferredShading/material/glsl/notex_ps glsl
|
---|
17 | {
|
---|
18 | source DeferredShading/material/glsl/notex_ps.glsl
|
---|
19 | default_params
|
---|
20 | {
|
---|
21 | param_named specularity float 0.0
|
---|
22 | param_named colour float3 0.7 0.7 0.7
|
---|
23 | }
|
---|
24 | }
|
---|
25 |
|
---|
26 | // Normal mapping
|
---|
27 | vertex_program DeferredShading/material/glsl/nm_vs glsl
|
---|
28 | {
|
---|
29 | source DeferredShading/material/glsl/nm_vs.glsl
|
---|
30 | }
|
---|
31 | fragment_program DeferredShading/material/glsl/nm_ps glsl
|
---|
32 | {
|
---|
33 | source DeferredShading/material/glsl/nm_ps.glsl
|
---|
34 | default_params
|
---|
35 | {
|
---|
36 | param_named specularity float 0.0
|
---|
37 | param_named tex0 int 0
|
---|
38 | param_named normTex int 1
|
---|
39 | }
|
---|
40 | }
|
---|
41 | fragment_program DeferredShading/material/glsl/nm_notex_ps glsl
|
---|
42 | {
|
---|
43 | source DeferredShading/material/glsl/nm_notex_ps.glsl
|
---|
44 | default_params
|
---|
45 | {
|
---|
46 | param_named colour float3 0.7 0.7 0.7
|
---|
47 | param_named specularity float 0.0
|
---|
48 | param_named normTex int 0
|
---|
49 | }
|
---|
50 | }
|
---|
Note: See
TracBrowser
for help on using the repository browser.