Revision 692,
874 bytes
checked in by mattausch, 19 years ago
(diff) |
adding ogre 1.2 and dependencies
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[692] | 1 | // Auxilary lights
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| 2 |
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| 3 | /// Reference material [geometry]
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| 4 | material DeferredShading/LightMaterial
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| 5 | {
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| 6 | technique
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| 7 | {
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| 8 | pass
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| 9 | {
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| 10 | // Don't disable depth test, because the light doesn't have to be rendered
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| 11 | // if the bounding geometry is obscured.
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| 12 | scene_blend add
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| 13 | depth_write off
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| 14 | depth_check on
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| 15 | lighting off
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| 16 |
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| 17 |
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| 18 | texture_unit
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| 19 | {
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| 20 | tex_address_mode clamp
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| 21 | filtering none
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| 22 | }
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| 23 | texture_unit
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| 24 | {
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| 25 | tex_address_mode clamp
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| 26 | filtering none
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| 27 | }
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| 28 | }
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| 29 | }
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| 30 | }
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| 31 | /// Reference material [quad]
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| 32 | material DeferredShading/LightMaterialQuad
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| 33 | {
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| 34 | technique
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| 35 | {
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| 36 | pass
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| 37 | {
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| 38 | scene_blend add
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| 39 | depth_write off
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| 40 | depth_check off
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| 41 | lighting off
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| 42 |
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| 43 | texture_unit
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| 44 | {
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| 45 | tex_address_mode clamp
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| 46 | filtering none
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| 47 | }
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| 48 | texture_unit
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| 49 | {
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| 50 | tex_address_mode clamp
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| 51 | filtering none
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| 52 | }
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| 53 | }
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| 54 | }
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| 55 | }
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| 56 |
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