source: OGRE/trunk/ogrenew/Samples/Media/DeferredShadingMedia/deferred_post_multipass.glsl.program @ 692

Revision 692, 705 bytes checked in by mattausch, 19 years ago (diff)

adding ogre 1.2 and dependencies

Line 
1// Post processors
2fragment_program DeferredShading/post/glsl/Ambient_ps glsl
3{
4        source DeferredShading/post/glsl/Ambient_ps.glsl
5       
6        default_params
7        {
8                param_named_auto ambientColor ambient_light_colour 0           
9                param_named_auto proj projection_matrix
10                param_named tex0 int 0
11                param_named tex1 int 1
12        }
13}
14fragment_program DeferredShading/post/glsl/GlobalLight_ps glsl
15{
16        source DeferredShading/post/glsl/GlobalLight_ps.glsl
17       
18        default_params
19        {
20                param_named_auto lightPos0 light_position_view_space 0
21                param_named_auto lightDiffuseColor0 light_diffuse_colour 0
22                param_named_auto lightSpecularColor0 light_specular_colour 0
23                param_named tex0 int 0
24                param_named tex1 int 1
25        }
26}
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