source: OGRE/trunk/ogrenew/Samples/Media/materials/programs/GlassFP.cg @ 692

Revision 692, 233 bytes checked in by mattausch, 18 years ago (diff)

adding ogre 1.2 and dependencies

Line 
1sampler RT : register(s0);
2sampler NormalMap : register(s1);
3
4float4 main_ps(float2 iTexCoord : TEXCOORD0) : COLOR
5{
6        float4 normal = 2 * (tex2D(NormalMap, iTexCoord * 2.5) - 0.5);
7
8        return tex2D(RT, iTexCoord + normal.xy * 0.05);
9}
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