[692] | 1 | // Manuel's bloom |
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| 2 | // Needs a scene-sized rtt, but does only one render of the scene |
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| 3 | compositor Bloom |
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| 4 | { |
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| 5 | technique |
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| 6 | { |
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| 7 | // Temporary textures |
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| 8 | texture rt0 128 128 PF_A8R8G8B8 |
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| 9 | texture rt1 128 128 PF_A8R8G8B8 |
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| 10 | |
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| 11 | target rt1 |
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| 12 | { |
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| 13 | // Render output from previous compositor (or original scene) |
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| 14 | input previous |
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| 15 | } |
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| 16 | |
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| 17 | target rt0 |
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| 18 | { |
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| 19 | // Start with clear texture |
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| 20 | input none |
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| 21 | // Vertical blur pass |
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| 22 | pass render_quad |
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| 23 | { |
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| 24 | // Renders a fullscreen quad with a material |
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| 25 | material Ogre/Compositor/Blur0 |
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| 26 | input 0 rt1 |
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| 27 | } |
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| 28 | } |
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| 29 | |
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| 30 | target rt1 |
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| 31 | { |
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| 32 | // Start with clear texture |
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| 33 | input none |
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| 34 | // Horizontal blur pass |
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| 35 | pass render_quad |
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| 36 | { |
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| 37 | // Renders a fullscreen quad with a material |
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| 38 | material Ogre/Compositor/Blur1 |
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| 39 | input 0 rt0 |
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| 40 | } |
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| 41 | } |
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| 42 | |
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| 43 | target_output |
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| 44 | { |
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| 45 | // Start with clear output |
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| 46 | input previous |
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| 47 | // Draw a fullscreen quad |
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| 48 | pass render_quad |
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| 49 | { |
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| 50 | // Renders a fullscreen quad with a material |
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| 51 | material Ogre/Compositor/BloomBlend |
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| 52 | input 0 rt1 |
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| 53 | } |
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| 54 | } |
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| 55 | } |
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| 56 | } |
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| 57 | |
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| 58 | compositor Glass |
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| 59 | { |
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| 60 | technique |
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| 61 | { |
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| 62 | texture rt0 target_width target_height PF_R8G8B8 |
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| 63 | |
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| 64 | target rt0 { input previous } |
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| 65 | |
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| 66 | target_output |
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| 67 | { |
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| 68 | // Start with clear output |
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| 69 | input none |
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| 70 | |
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| 71 | pass render_quad |
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| 72 | { |
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| 73 | material Ogre/Compositor/GlassPass |
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| 74 | input 0 rt0 |
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| 75 | } |
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| 76 | } |
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| 77 | } |
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| 78 | } |
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| 79 | |
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| 80 | compositor "Old TV" |
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| 81 | { |
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| 82 | technique |
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| 83 | { |
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| 84 | texture rt0 target_width target_height PF_R8G8B8 |
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| 85 | |
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| 86 | // render scene to a texture |
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| 87 | target rt0 { input previous } |
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| 88 | |
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| 89 | target_output |
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| 90 | { |
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| 91 | // Start with clear output |
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| 92 | input none |
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| 93 | |
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| 94 | pass render_quad |
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| 95 | { |
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| 96 | // convert the previous render target to a black and white image, add some noise, distort it, |
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| 97 | // then render to scene aligned quad |
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| 98 | material Ogre/Compositor/OldTV |
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| 99 | input 0 rt0 |
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| 100 | } |
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| 101 | } |
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| 102 | } |
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| 103 | } |
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| 104 | |
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| 105 | |
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| 106 | // Black and white effect |
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| 107 | compositor B&W |
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| 108 | { |
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| 109 | technique |
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| 110 | { |
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| 111 | // Temporary textures |
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| 112 | texture rt0 target_width target_height PF_A8R8G8B8 |
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| 113 | |
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| 114 | target rt0 |
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| 115 | { |
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| 116 | // Render output from previous compositor (or original scene) |
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| 117 | input previous |
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| 118 | } |
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| 119 | |
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| 120 | target_output |
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| 121 | { |
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| 122 | // Start with clear output |
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| 123 | input none |
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| 124 | // Draw a fullscreen quad with the black and white image |
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| 125 | pass render_quad |
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| 126 | { |
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| 127 | // Renders a fullscreen quad with a material |
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| 128 | material Ogre/Compositor/BlackAndWhite |
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| 129 | input 0 rt0 |
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| 130 | } |
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| 131 | } |
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| 132 | } |
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| 133 | } |
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| 134 | |
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| 135 | compositor DOF // based on Blur but final pass does depth of field |
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| 136 | { |
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| 137 | technique |
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| 138 | { |
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| 139 | // Temporary textures |
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| 140 | texture rt0 target_width target_height PF_A8R8G8B8 |
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| 141 | texture rt1 target_width target_height PF_A8R8G8B8 |
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| 142 | |
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| 143 | target rt1 |
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| 144 | { |
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| 145 | // Render output from previous compositor (or original scene) |
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| 146 | input previous |
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| 147 | } |
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| 148 | |
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| 149 | target rt0 |
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| 150 | { |
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| 151 | // Start with clear texture |
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| 152 | input none |
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| 153 | // Vertical blur pass |
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| 154 | pass render_quad |
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| 155 | { |
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| 156 | // Renders a fullscreen quad with a material |
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| 157 | material Ogre/Compositor/DOF_Blur0 |
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| 158 | input 0 rt1 |
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| 159 | } |
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| 160 | } |
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| 161 | |
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| 162 | target rt1 |
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| 163 | { |
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| 164 | // Start with clear texture |
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| 165 | input none |
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| 166 | // Horizontal blur pass |
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| 167 | pass render_quad |
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| 168 | { |
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| 169 | // Renders a fullscreen quad with a material |
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| 170 | material Ogre/Compositor/DOF_Blur1 |
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| 171 | input 0 rt0 |
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| 172 | } |
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| 173 | } |
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| 174 | |
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| 175 | target_output |
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| 176 | { |
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| 177 | // Start with clear output |
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| 178 | input none |
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| 179 | // Draw a fullscreen quad |
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| 180 | pass render_quad |
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| 181 | { |
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| 182 | // Renders a fullscreen quad with a material |
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| 183 | material Ogre/Compositor/DOF_Blend |
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| 184 | input 0 rt0 |
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| 185 | input 1 rt1 |
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| 186 | } |
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| 187 | } |
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| 188 | } |
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| 189 | } |
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| 190 | |
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| 191 | // Embossed (fake bump) effect |
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| 192 | compositor Embossed |
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| 193 | { |
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| 194 | technique |
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| 195 | { |
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| 196 | // Temporary textures |
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| 197 | texture rt0 target_width target_height PF_A8R8G8B8 |
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| 198 | |
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| 199 | target rt0 |
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| 200 | { |
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| 201 | // Render output from previous compositor (or original scene) |
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| 202 | input previous |
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| 203 | } |
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| 204 | |
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| 205 | target_output |
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| 206 | { |
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| 207 | // Start with clear output |
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| 208 | input none |
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| 209 | // Draw a fullscreen quad with the black and white image |
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| 210 | pass render_quad |
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| 211 | { |
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| 212 | // Renders a fullscreen quad with a material |
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| 213 | material Ogre/Compositor/Embossed |
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| 214 | input 0 rt0 |
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| 215 | } |
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| 216 | } |
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| 217 | } |
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| 218 | } |
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