1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2006 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | You may use this sample code for anything you like, it is not covered by the
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11 | LGPL like the rest of the engine.
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12 | -----------------------------------------------------------------------------
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13 | */
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14 |
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15 | #ifndef _OceanDemo_H_
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16 | #define _OceanDemo_H_
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17 |
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18 | #include "CEGUI/CEGUI.h"
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19 | #include "OgreCEGUIRenderer.h"
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20 |
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21 | #include "OgreConfigFile.h"
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22 | #include "OgreEventQueue.h"
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23 | #include "OgreKeyEvent.h"
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24 | #include "OgreEventListeners.h"
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25 | #include "OgreStringConverter.h"
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26 | #include "OgreException.h"
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27 | #include "OgreFrameListener.h"
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28 |
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29 | #include "MaterialControls.h"
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30 |
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31 | //---------------------------------------------------------------------------
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32 | enum MovementType
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33 | {
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34 | mv_CAMERA, mv_MODEL, mv_LIGHT
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35 | };
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36 |
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37 | //---------------------------------------------------------------------------
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38 | class OceanDemo;
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39 |
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40 | class OceanDemo_FrameListener : public Ogre::FrameListener, public Ogre::KeyListener, Ogre::MouseMotionListener, Ogre::MouseListener
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41 | {
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42 | #define MINSPEED .150f
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43 | #define MOVESPEED 30
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44 | #define MAXSPEED 1.800f
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45 |
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46 |
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47 | protected:
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48 | Ogre::EventProcessor* mEventProcessor;
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49 | Ogre::InputReader* mInputDevice;
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50 | OceanDemo* mMain;
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51 |
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52 | Ogre::Vector3 mTranslateVector;
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53 | bool mStatsOn;
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54 | unsigned int mNumScreenShots;
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55 | bool mWriteToFile;
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56 | float mMoveScale;
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57 | float mRotScale;
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58 | float mSpeed;
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59 | float mAvgFrameTime;
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60 | int mSceneDetailIndex;
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61 | Ogre::Real mMoveSpeed;
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62 | Ogre::Real mRotateSpeed;
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63 | float mSkipCount;
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64 | float mUpdateFreq;
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65 | CEGUI::Point mLastMousePosition;
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66 | bool mLastMousePositionSet;
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67 | bool mSpinModel;
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68 | bool mSpinLight;
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69 |
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70 | // just to stop toggles flipping too fast
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71 | Ogre::Real mTimeUntilNextToggle ;
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72 | float mRotX, mRotY;
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73 | Ogre::TextureFilterOptions mFiltering;
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74 | int mAniso;
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75 | bool mQuit;
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76 | bool mLMBDown;
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77 | bool mRMBDown;
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78 | bool mProcessMovement;
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79 | bool mUpdateMovement;
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80 | bool mMoveFwd;
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81 | bool mMoveBck;
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82 | bool mMoveLeft;
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83 | bool mMoveRight;
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84 |
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85 | CEGUI::Renderer* mGuiRenderer;
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86 | CEGUI::Window* mGuiAvg;
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87 | CEGUI::Window* mGuiCurr;
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88 | CEGUI::Window* mGuiBest;
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89 | CEGUI::Window* mGuiWorst;
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90 | CEGUI::Window* mGuiTris;
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91 | CEGUI::Window* mGuiDbg;
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92 | CEGUI::Window* mRoot;
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93 |
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94 | CEGUI::MouseButton convertOgreButtonToCegui(int ogre_button_id);
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95 | void CheckMovementKeys( CEGUI::Key::Scan keycode, bool state );
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96 | void updateStats(void);
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97 |
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98 |
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99 | public:
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100 | OceanDemo_FrameListener(OceanDemo* main);
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101 | virtual ~OceanDemo_FrameListener();
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102 |
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103 |
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104 | virtual void mouseMoved (Ogre::MouseEvent *e);
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105 | virtual void mouseDragged (Ogre::MouseEvent *e);
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106 | virtual void keyPressed (Ogre::KeyEvent *e);
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107 | virtual void keyReleased (Ogre::KeyEvent *e);
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108 | virtual void mousePressed (Ogre::MouseEvent *e);
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109 | virtual void mouseReleased (Ogre::MouseEvent *e);
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110 |
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111 | // do-nothing events
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112 | virtual void keyClicked (Ogre::KeyEvent *e) {}
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113 | virtual void mouseClicked (Ogre::MouseEvent *e) {}
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114 | virtual void mouseEntered (Ogre::MouseEvent *e) {}
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115 | virtual void mouseExited (Ogre::MouseEvent *e) {}
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116 |
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117 |
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118 | bool frameStarted(const Ogre::FrameEvent& evt);
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119 | bool handleMouseMove(const CEGUI::EventArgs& e);
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120 | bool handleMouseButtonUp(const CEGUI::EventArgs& e);
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121 | bool handleMouseButtonDown(const CEGUI::EventArgs& e);
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122 | bool handleMouseWheelEvent(const CEGUI::EventArgs& e);
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123 | bool handleKeyDownEvent(const CEGUI::EventArgs& e);
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124 | bool handleKeyUpEvent(const CEGUI::EventArgs& e);
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125 | bool handelModelSpinChange(const CEGUI::EventArgs& e);
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126 | bool handelLightSpinChange(const CEGUI::EventArgs& e);
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127 | };
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128 |
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129 |
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130 |
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131 |
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132 | //---------------------------------------------------------------------------
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133 | class OceanDemo
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134 | {
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135 | protected:
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136 | Ogre::Root* mRoot;
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137 | Ogre::Camera* mCamera;
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138 | Ogre::SceneManager* mSceneMgr;
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139 | // the scene node of the entity
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140 | Ogre::SceneNode* mMainNode;
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141 |
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142 | OceanDemo_FrameListener* mFrameListener;
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143 | Ogre::RenderWindow* mWindow;
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144 | CEGUI::OgreCEGUIRenderer* mGUIRenderer;
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145 | CEGUI::System* mGUISystem;
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146 | Ogre::Entity* mCurrentEntity;
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147 | Ogre::Entity* mOceanSurfaceEnt;
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148 |
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149 | size_t mCurrentMaterial;
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150 | Ogre::MaterialPtr mActiveMaterial;
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151 | Ogre::Pass* mActivePass;
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152 | Ogre::GpuProgramPtr mActiveFragmentProgram;
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153 | Ogre::GpuProgramPtr mActiveVertexProgram;
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154 | Ogre::GpuProgramParametersSharedPtr mActiveFragmentParameters;
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155 | Ogre::GpuProgramParametersSharedPtr mActiveVertexParameters;
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156 |
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157 | typedef std::vector< ShaderControlGUIWidget > ShaderControlContainer;
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158 | typedef ShaderControlContainer::iterator ShaderControlIterator;
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159 |
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160 | ShaderControlContainer mShaderControlContainer;
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161 | MaterialControlsContainer mMaterialControlsContainer;
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162 | CEGUI::Scrollbar* mVertScroll;
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163 | MovementType mMouseMovement;
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164 |
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165 |
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166 | // These internal methods package up the stages in the startup process
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167 | /** Sets up the application - returns false if the user chooses to abandon configuration. */
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168 | bool setup(void);
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169 |
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170 | /** Configures the application - returns false if the user chooses to abandon configuration. */
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171 | bool configure(void);
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172 | void chooseSceneManager(void);
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173 | void createCamera(void);
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174 | void createViewports(void);
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175 |
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176 | /// Method which will define the source of resources (other than current folder)
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177 | void setupResources(void);
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178 | void loadResources(void);
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179 | void createScene(void);
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180 | void createFrameListener(void);
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181 |
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182 | void initComboBoxes(void);
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183 | void initDemoEventWiring(void);
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184 | void configureShaderControls(void);
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185 |
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186 | void doErrorBox(const char* text);
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187 |
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188 | bool handleQuit(const CEGUI::EventArgs& e);
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189 | bool handleShaderControl(const CEGUI::EventArgs& e);
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190 | bool handleModelComboChanged(const CEGUI::EventArgs& e);
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191 | bool handleShaderComboChanged(const CEGUI::EventArgs& e);
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192 | bool handleScrollControlsWindow(const CEGUI::EventArgs& e);
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193 | bool handleMovementTypeChange(const CEGUI::EventArgs& e);
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194 |
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195 | bool handleErrorBox(const CEGUI::EventArgs& e);
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196 | void setShaderControlVal(const float val, const size_t index);
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197 |
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198 | public:
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199 | OceanDemo() : mFrameListener(0), mRoot(0), mGUIRenderer(NULL), mGUISystem(0),
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200 | mCurrentEntity(0), mCurrentMaterial(0), mMouseMovement(mv_CAMERA)
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201 | {
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202 | }
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203 |
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204 | ~OceanDemo();
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205 |
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206 | void go(void);
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207 | Ogre::Camera* getCamera(void) const { return mCamera; }
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208 | Ogre::SceneManager* getSceneManager(void) const { return mSceneMgr; }
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209 | Ogre::RenderWindow* getRenderWindow(void) const { return mWindow; }
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210 | MovementType getMouseMovement(void) const { return mMouseMovement; }
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211 | Ogre::SceneNode* getMainNode(void) const { return mMainNode; }
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212 |
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213 | };
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214 |
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215 |
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216 | #endif // end _OceanDemo_H_
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