1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2006 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | You may use this sample code for anything you like, it is not covered by the
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11 | LGPL like the rest of the engine.
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12 | -----------------------------------------------------------------------------
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13 | */
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14 |
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15 | #include "MaterialControls.h"
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16 | #include "OgreLogManager.h"
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17 | #include "OgreStringVector.h"
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18 | #include "OgreStringConverter.h"
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19 | #include "OgreConfigFile.h"
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20 | #include "OgreResourceGroupManager.h"
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21 | #include "OgreException.h"
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22 |
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23 | /********************************************************************************
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24 | MaterialControls Methods
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25 | *********************************************************************************/
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26 | void MaterialControls::addControl(const Ogre::String& params)
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27 | {
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28 | // params is a string containing using the following format:
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29 | // "<Control Name>, <Shader parameter name>, <Parameter Type>, <Min Val>, <Max Val>, <Parameter Sub Index>"
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30 |
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31 | // break up long string into components
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32 | Ogre::StringVector vecparams = Ogre::StringUtil::split(params, ",");
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33 |
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34 | // if there are not five elements then log error and move on
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35 | if (vecparams.size() != 6)
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36 | {
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37 | Ogre::LogManager::getSingleton().logMessage(
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38 | "Incorrect number of parameters passed in params string for MaterialControls::addControl()" );
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39 |
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40 | return;
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41 | }
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42 |
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43 | ShaderControl newControl;
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44 | Ogre::StringUtil::trim(vecparams[0]);
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45 | newControl.Name = vecparams[0];
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46 |
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47 | Ogre::StringUtil::trim(vecparams[1]);
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48 | newControl.ParamName = vecparams[1];
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49 |
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50 | Ogre::StringUtil::trim(vecparams[2]);
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51 | if (vecparams[2] == "GPU_VERTEX")
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52 | newControl.ValType = GPU_VERTEX;
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53 | else if (vecparams[2] == "GPU_FRAGMENT")
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54 | newControl.ValType = GPU_FRAGMENT;
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55 |
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56 | newControl.MinVal = Ogre::StringConverter::parseReal(vecparams[3]);
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57 | newControl.MaxVal = Ogre::StringConverter::parseReal(vecparams[4]);
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58 | newControl.ElementIndex = Ogre::StringConverter::parseInt(vecparams[5]);
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59 |
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60 | mShaderControlsContainer.push_back(newControl);
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61 |
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62 | }
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63 |
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64 | void loadMaterialControlsFile(MaterialControlsContainer& controlsContainer, const Ogre::String& filename)
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65 | {
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66 | // Load material controls from config file
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67 | Ogre::ConfigFile cf;
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68 |
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69 | try
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70 | {
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71 |
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72 | cf.load(filename, Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, "\t;=", true);
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73 |
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74 | // Go through all sections & controls in the file
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75 | Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator();
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76 |
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77 | Ogre::String secName, typeName, materialName, dataString;
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78 |
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79 | while (seci.hasMoreElements())
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80 | {
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81 | secName = seci.peekNextKey();
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82 | Ogre::ConfigFile::SettingsMultiMap* settings = seci.getNext();
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83 | if (!secName.empty() && settings)
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84 | {
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85 | materialName = cf.getSetting("material", secName);
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86 |
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87 | MaterialControls newMaaterialControls(secName, materialName);
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88 | controlsContainer.push_back(newMaaterialControls);
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89 |
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90 | size_t idx = controlsContainer.size() - 1;
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91 |
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92 | Ogre::ConfigFile::SettingsMultiMap::iterator i;
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93 |
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94 | for (i = settings->begin(); i != settings->end(); ++i)
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95 | {
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96 | typeName = i->first;
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97 | dataString = i->second;
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98 | if (typeName == "control")
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99 | controlsContainer[idx].addControl(dataString);
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100 | }
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101 | }
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102 | }
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103 |
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104 | Ogre::LogManager::getSingleton().logMessage( "Material Controls setup" );
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105 | }
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106 | catch (Ogre::Exception e)
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107 | {
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108 | // Guess the file didn't exist
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109 | }
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110 | }
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111 |
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112 |
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113 | void loadAllMaterialControlFiles(MaterialControlsContainer& controlsContainer)
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114 | {
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115 | Ogre::StringVectorPtr fileStringVector = Ogre::ResourceGroupManager::getSingleton().findResourceNames( Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, "*.controls" );
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116 | std::vector<Ogre::String>::iterator controlsFileNameIterator = fileStringVector->begin();
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117 |
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118 | while ( controlsFileNameIterator != fileStringVector->end() )
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119 | {
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120 | loadMaterialControlsFile(controlsContainer, *controlsFileNameIterator);
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121 | ++controlsFileNameIterator;
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122 | }
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123 | }
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