[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | You may use this sample code for anything you like, it is not covered by the
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| 11 | LGPL like the rest of the engine.
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| 12 | -----------------------------------------------------------------------------
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| 13 | */
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| 14 |
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| 15 | /**
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| 16 | \file
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| 17 | RenderToTexture.cpp
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| 18 | \brief
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| 19 | Shows OGRE's RenderToTexture feature, and using it to drive a reflection.
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| 20 | */
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| 21 |
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| 22 | #include "ExampleApplication.h"
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| 23 | #include "ExampleFrameListener.h"
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| 24 |
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| 25 | class RenderToTextureFrameListener : public ExampleFrameListener
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| 26 | {
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| 27 | protected:
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| 28 | Camera* mReflectCam;
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| 29 | SceneNode* mPlaneNode;
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| 30 | public:
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| 31 | RenderToTextureFrameListener(RenderWindow* window, Camera* maincam, Camera* reflectCam,
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| 32 | SceneNode* planeSceneNode)
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| 33 | :ExampleFrameListener(window, maincam),
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| 34 | mReflectCam(reflectCam), mPlaneNode(planeSceneNode)
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| 35 | {
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| 36 |
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| 37 | }
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| 38 | bool frameStarted(const FrameEvent& evt)
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| 39 | {
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| 40 | bool result = ExampleFrameListener::frameStarted(evt);
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| 41 |
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| 42 | // Make sure reflection camera is updated too
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| 43 | mReflectCam->setOrientation(mCamera->getOrientation());
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| 44 | mReflectCam->setPosition(mCamera->getPosition());
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| 45 |
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| 46 | // Rotate plane
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| 47 | mPlaneNode->yaw(Degree(30 * evt.timeSinceLastFrame), Node::TS_PARENT);
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| 48 |
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| 49 | return result;
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| 50 | }
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| 51 | };
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| 52 |
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| 53 | class RenderToTextureApplication : public ExampleApplication, public RenderTargetListener
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| 54 | {
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| 55 | public:
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| 56 | RenderToTextureApplication() : mPlane(0) {}
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| 57 | ~RenderToTextureApplication()
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| 58 | {
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| 59 | delete mPlane;
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| 60 | }
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| 61 |
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| 62 | protected:
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| 63 |
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| 64 | MovablePlane* mPlane;
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| 65 | Entity* mPlaneEnt;
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| 66 | Camera* mReflectCam;
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| 67 | SceneNode* mPlaneNode;
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| 68 | // render target events
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| 69 | void preRenderTargetUpdate(const RenderTargetEvent& evt)
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| 70 | {
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| 71 | // Hide plane
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| 72 | mPlaneEnt->setVisible(false);
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| 73 |
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| 74 | }
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| 75 | void postRenderTargetUpdate(const RenderTargetEvent& evt)
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| 76 | {
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| 77 | // Show plane
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| 78 | mPlaneEnt->setVisible(true);
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| 79 | }
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| 80 |
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| 81 | // Just override the mandatory create scene method
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| 82 | void createScene(void)
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| 83 | {
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| 84 | // Set ambient light
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| 85 | mSceneMgr->setAmbientLight(ColourValue(0.2, 0.2, 0.2));
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| 86 | // Skybox
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| 87 | mSceneMgr->setSkyBox(true, "Examples/MorningSkyBox");
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| 88 |
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| 89 | // Create a light
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| 90 | Light* l = mSceneMgr->createLight("MainLight");
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| 91 | l->setType(Light::LT_DIRECTIONAL);
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| 92 | Vector3 dir(0.5, -1, 0);
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| 93 | dir.normalise();
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| 94 | l->setDirection(dir);
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| 95 | l->setDiffuseColour(1.0f, 1.0f, 0.8f);
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| 96 | l->setSpecularColour(1.0f, 1.0f, 1.0f);
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| 97 |
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| 98 |
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| 99 | // Create a prefab plane
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| 100 | mPlane = new MovablePlane("ReflectPlane");
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| 101 | mPlane->d = 0;
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| 102 | mPlane->normal = Vector3::UNIT_Y;
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| 103 | MeshManager::getSingleton().createPlane("ReflectionPlane",
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| 104 | ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
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| 105 | *mPlane, 2000, 2000,
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| 106 | 1, 1, true, 1, 1, 1, Vector3::UNIT_Z);
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| 107 | mPlaneEnt = mSceneMgr->createEntity( "Plane", "ReflectionPlane" );
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| 108 |
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| 109 | // Create an entity from a model (will be loaded automatically)
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| 110 | Entity* knotEnt = mSceneMgr->createEntity("Knot", "knot.mesh");
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| 111 |
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| 112 | // Create an entity from a model (will be loaded automatically)
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| 113 | Entity* ogreHead = mSceneMgr->createEntity("Head", "ogrehead.mesh");
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| 114 |
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| 115 | knotEnt->setMaterialName("Examples/TextureEffect2");
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| 116 |
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| 117 | // Attach the rtt entity to the root of the scene
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| 118 | SceneNode* rootNode = mSceneMgr->getRootSceneNode();
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| 119 | mPlaneNode = rootNode->createChildSceneNode();
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| 120 |
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| 121 | // Attach both the plane entity, and the plane definition
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| 122 | mPlaneNode->attachObject(mPlaneEnt);
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| 123 | mPlaneNode->attachObject(mPlane);
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| 124 | mPlaneNode->translate(0, -10, 0);
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| 125 | // Tilt it a little to make it interesting
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| 126 | mPlaneNode->roll(Degree(5));
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| 127 |
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| 128 | rootNode->createChildSceneNode( "Head" )->attachObject( ogreHead );
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| 129 |
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| 130 | RenderTexture* rttTex = mRoot->getRenderSystem()->createRenderTexture( "RttTex", 512, 512, TEX_TYPE_2D, PF_R8G8B8 );
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| 131 | {
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| 132 | mReflectCam = mSceneMgr->createCamera("ReflectCam");
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| 133 | mReflectCam->setNearClipDistance(mCamera->getNearClipDistance());
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| 134 | mReflectCam->setFarClipDistance(mCamera->getFarClipDistance());
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| 135 | mReflectCam->setAspectRatio(
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| 136 | (Real)mWindow->getViewport(0)->getActualWidth() /
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| 137 | (Real)mWindow->getViewport(0)->getActualHeight());
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| 138 |
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| 139 | Viewport *v = rttTex->addViewport( mReflectCam );
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| 140 | v->setClearEveryFrame( true );
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| 141 | v->setBackgroundColour( ColourValue::Black );
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| 142 |
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| 143 | MaterialPtr mat = MaterialManager::getSingleton().create("RttMat",
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| 144 | ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
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| 145 | TextureUnitState* t = mat->getTechnique(0)->getPass(0)->createTextureUnitState("RustedMetal.jpg");
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| 146 | t = mat->getTechnique(0)->getPass(0)->createTextureUnitState("RttTex");
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| 147 | // Blend with base texture
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| 148 | t->setColourOperationEx(LBX_BLEND_MANUAL, LBS_TEXTURE, LBS_CURRENT, ColourValue::White,
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| 149 | ColourValue::White, 0.25);
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| 150 | t->setTextureAddressingMode(TextureUnitState::TAM_CLAMP);
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| 151 | t->setProjectiveTexturing(true, mReflectCam);
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| 152 | rttTex->addListener(this);
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| 153 |
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| 154 | // set up linked reflection
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| 155 | mReflectCam->enableReflection(mPlane);
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| 156 | // Also clip
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| 157 | mReflectCam->enableCustomNearClipPlane(mPlane);
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| 158 | }
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| 159 |
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| 160 | // Give the plane a texture
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| 161 | mPlaneEnt->setMaterialName("RttMat");
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| 162 |
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| 163 |
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| 164 | // Add a whole bunch of extra transparent entities
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| 165 | Entity *cloneEnt;
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| 166 | for (int n = 0; n < 10; ++n)
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| 167 | {
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| 168 | // Create a new node under the root
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| 169 | SceneNode* node = mSceneMgr->createSceneNode();
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| 170 | // Random translate
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| 171 | Vector3 nodePos;
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| 172 | nodePos.x = Math::SymmetricRandom() * 750.0;
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| 173 | nodePos.y = Math::SymmetricRandom() * 100.0 + 25;
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| 174 | nodePos.z = Math::SymmetricRandom() * 750.0;
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| 175 | node->setPosition(nodePos);
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| 176 | rootNode->addChild(node);
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| 177 | // Clone knot
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| 178 | char cloneName[12];
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| 179 | sprintf(cloneName, "Knot%d", n);
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| 180 | cloneEnt = knotEnt->clone(cloneName);
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| 181 | // Attach to new node
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| 182 | node->attachObject(cloneEnt);
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| 183 |
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| 184 | }
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| 185 |
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| 186 | mCamera->setPosition(-50, 100, 500);
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| 187 | mCamera->lookAt(0,0,0);
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| 188 | }
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| 189 |
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| 190 | void createFrameListener(void)
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| 191 | {
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| 192 | mFrameListener= new RenderToTextureFrameListener(mWindow, mCamera, mReflectCam, mPlaneNode);
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| 193 | mRoot->addFrameListener(mFrameListener);
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| 194 |
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| 195 | }
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| 196 |
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| 197 | };
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| 198 |
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| 199 | #ifdef __cplusplus
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| 200 | extern "C" {
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| 201 | #endif
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| 202 |
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| 203 | int main(int argc, char ** argv)
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| 204 | {
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| 205 |
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| 206 | // Create application object
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| 207 | RenderToTextureApplication app;
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| 208 |
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| 209 | app.go();
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| 210 |
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| 211 | return 0;
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| 212 | }
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| 213 |
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| 214 | #ifdef __cplusplus
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| 215 | }
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| 216 | #endif
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