1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | You may use this sample code for anything you like, it is not covered by the
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11 | LGPL like the rest of the engine.
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12 | -----------------------------------------------------------------------------
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13 | */
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14 |
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15 | /**
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16 | \file
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17 | RenderToTexture.cpp
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18 | \brief
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19 | Shows OGRE's RenderToTexture feature, and using it to drive a reflection.
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20 | */
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21 |
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22 | #include "ExampleApplication.h"
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23 | #include "ExampleFrameListener.h"
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24 |
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25 | class RenderToTextureFrameListener : public ExampleFrameListener
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26 | {
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27 | protected:
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28 | Camera* mReflectCam;
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29 | SceneNode* mPlaneNode;
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30 | public:
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31 | RenderToTextureFrameListener(RenderWindow* window, Camera* maincam, Camera* reflectCam,
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32 | SceneNode* planeSceneNode)
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33 | :ExampleFrameListener(window, maincam),
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34 | mReflectCam(reflectCam), mPlaneNode(planeSceneNode)
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35 | {
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36 |
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37 | }
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38 | bool frameStarted(const FrameEvent& evt)
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39 | {
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40 | bool result = ExampleFrameListener::frameStarted(evt);
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41 |
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42 | // Make sure reflection camera is updated too
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43 | mReflectCam->setOrientation(mCamera->getOrientation());
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44 | mReflectCam->setPosition(mCamera->getPosition());
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45 |
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46 | // Rotate plane
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47 | mPlaneNode->yaw(Degree(30 * evt.timeSinceLastFrame), Node::TS_PARENT);
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48 |
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49 | return result;
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50 | }
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51 | };
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52 |
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53 | class RenderToTextureApplication : public ExampleApplication, public RenderTargetListener
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54 | {
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55 | public:
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56 | RenderToTextureApplication() : mPlane(0) {}
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57 | ~RenderToTextureApplication()
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58 | {
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59 | delete mPlane;
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60 | }
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61 |
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62 | protected:
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63 |
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64 | MovablePlane* mPlane;
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65 | Entity* mPlaneEnt;
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66 | Camera* mReflectCam;
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67 | SceneNode* mPlaneNode;
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68 | // render target events
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69 | void preRenderTargetUpdate(const RenderTargetEvent& evt)
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70 | {
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71 | // Hide plane
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72 | mPlaneEnt->setVisible(false);
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73 |
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74 | }
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75 | void postRenderTargetUpdate(const RenderTargetEvent& evt)
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76 | {
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77 | // Show plane
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78 | mPlaneEnt->setVisible(true);
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79 | }
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80 |
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81 | // Just override the mandatory create scene method
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82 | void createScene(void)
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83 | {
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84 | // Set ambient light
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85 | mSceneMgr->setAmbientLight(ColourValue(0.2, 0.2, 0.2));
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86 | // Skybox
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87 | mSceneMgr->setSkyBox(true, "Examples/MorningSkyBox");
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88 |
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89 | // Create a light
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90 | Light* l = mSceneMgr->createLight("MainLight");
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91 | l->setType(Light::LT_DIRECTIONAL);
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92 | Vector3 dir(0.5, -1, 0);
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93 | dir.normalise();
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94 | l->setDirection(dir);
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95 | l->setDiffuseColour(1.0f, 1.0f, 0.8f);
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96 | l->setSpecularColour(1.0f, 1.0f, 1.0f);
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97 |
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98 |
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99 | // Create a prefab plane
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100 | mPlane = new MovablePlane("ReflectPlane");
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101 | mPlane->d = 0;
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102 | mPlane->normal = Vector3::UNIT_Y;
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103 | MeshManager::getSingleton().createPlane("ReflectionPlane",
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104 | ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
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105 | *mPlane, 2000, 2000,
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106 | 1, 1, true, 1, 1, 1, Vector3::UNIT_Z);
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107 | mPlaneEnt = mSceneMgr->createEntity( "Plane", "ReflectionPlane" );
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108 |
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109 | // Create an entity from a model (will be loaded automatically)
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110 | Entity* knotEnt = mSceneMgr->createEntity("Knot", "knot.mesh");
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111 |
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112 | // Create an entity from a model (will be loaded automatically)
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113 | Entity* ogreHead = mSceneMgr->createEntity("Head", "ogrehead.mesh");
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114 |
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115 | knotEnt->setMaterialName("Examples/TextureEffect2");
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116 |
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117 | // Attach the rtt entity to the root of the scene
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118 | SceneNode* rootNode = mSceneMgr->getRootSceneNode();
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119 | mPlaneNode = rootNode->createChildSceneNode();
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120 |
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121 | // Attach both the plane entity, and the plane definition
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122 | mPlaneNode->attachObject(mPlaneEnt);
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123 | mPlaneNode->attachObject(mPlane);
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124 | mPlaneNode->translate(0, -10, 0);
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125 | // Tilt it a little to make it interesting
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126 | mPlaneNode->roll(Degree(5));
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127 |
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128 | rootNode->createChildSceneNode( "Head" )->attachObject( ogreHead );
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129 |
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130 | RenderTexture* rttTex = mRoot->getRenderSystem()->createRenderTexture( "RttTex", 512, 512, TEX_TYPE_2D, PF_R8G8B8 );
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131 | {
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132 | mReflectCam = mSceneMgr->createCamera("ReflectCam");
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133 | mReflectCam->setNearClipDistance(mCamera->getNearClipDistance());
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134 | mReflectCam->setFarClipDistance(mCamera->getFarClipDistance());
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135 | mReflectCam->setAspectRatio(
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136 | (Real)mWindow->getViewport(0)->getActualWidth() /
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137 | (Real)mWindow->getViewport(0)->getActualHeight());
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138 |
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139 | Viewport *v = rttTex->addViewport( mReflectCam );
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140 | v->setClearEveryFrame( true );
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141 | v->setBackgroundColour( ColourValue::Black );
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142 |
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143 | MaterialPtr mat = MaterialManager::getSingleton().create("RttMat",
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144 | ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
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145 | TextureUnitState* t = mat->getTechnique(0)->getPass(0)->createTextureUnitState("RustedMetal.jpg");
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146 | t = mat->getTechnique(0)->getPass(0)->createTextureUnitState("RttTex");
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147 | // Blend with base texture
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148 | t->setColourOperationEx(LBX_BLEND_MANUAL, LBS_TEXTURE, LBS_CURRENT, ColourValue::White,
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149 | ColourValue::White, 0.25);
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150 | t->setTextureAddressingMode(TextureUnitState::TAM_CLAMP);
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151 | t->setProjectiveTexturing(true, mReflectCam);
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152 | rttTex->addListener(this);
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153 |
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154 | // set up linked reflection
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155 | mReflectCam->enableReflection(mPlane);
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156 | // Also clip
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157 | mReflectCam->enableCustomNearClipPlane(mPlane);
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158 | }
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159 |
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160 | // Give the plane a texture
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161 | mPlaneEnt->setMaterialName("RttMat");
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162 |
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163 |
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164 | // Add a whole bunch of extra transparent entities
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165 | Entity *cloneEnt;
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166 | for (int n = 0; n < 10; ++n)
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167 | {
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168 | // Create a new node under the root
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169 | SceneNode* node = mSceneMgr->createSceneNode();
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170 | // Random translate
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171 | Vector3 nodePos;
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172 | nodePos.x = Math::SymmetricRandom() * 750.0;
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173 | nodePos.y = Math::SymmetricRandom() * 100.0 + 25;
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174 | nodePos.z = Math::SymmetricRandom() * 750.0;
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175 | node->setPosition(nodePos);
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176 | rootNode->addChild(node);
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177 | // Clone knot
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178 | char cloneName[12];
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179 | sprintf(cloneName, "Knot%d", n);
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180 | cloneEnt = knotEnt->clone(cloneName);
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181 | // Attach to new node
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182 | node->attachObject(cloneEnt);
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183 |
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184 | }
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185 |
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186 | mCamera->setPosition(-50, 100, 500);
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187 | mCamera->lookAt(0,0,0);
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188 | }
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189 |
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190 | void createFrameListener(void)
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191 | {
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192 | mFrameListener= new RenderToTextureFrameListener(mWindow, mCamera, mReflectCam, mPlaneNode);
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193 | mRoot->addFrameListener(mFrameListener);
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194 |
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195 | }
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196 |
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197 | };
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198 |
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199 | #ifdef __cplusplus
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200 | extern "C" {
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201 | #endif
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202 |
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203 | int main(int argc, char ** argv)
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204 | {
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205 |
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206 | // Create application object
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207 | RenderToTextureApplication app;
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208 |
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209 | app.go();
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210 |
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211 | return 0;
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212 | }
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213 |
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214 | #ifdef __cplusplus
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215 | }
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216 | #endif
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