[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | You may use this sample code for anything you like, it is not covered by the
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| 11 | LGPL like the rest of the engine.
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| 12 | -----------------------------------------------------------------------------
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| 13 | */
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| 14 | /**
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| 15 | \file
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| 16 | Transparency.cpp
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| 17 | \brief
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| 18 | Shows OGRE's transparency, or scene blending features.
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| 19 | \par
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| 20 | Note that this is a little rudimentary - it's because whilst
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| 21 | OGRE supports lots of blending options, the SceneManager has
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| 22 | to ensure the rendering order is correct when object transparency
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| 23 | is enabled. Right now this is not quite right in the default
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| 24 | manager so this scene is kept deliberately simple.
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| 25 | */
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| 26 |
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| 27 | #include "Transparency.h"
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| 28 |
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| 29 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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| 30 | #define WIN32_LEAN_AND_MEAN
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| 31 | #include "windows.h"
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| 32 | #endif
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| 33 |
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| 34 | #ifdef __cplusplus
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| 35 | extern "C" {
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| 36 | #endif
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| 37 |
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| 38 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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| 39 | INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT )
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| 40 | #else
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| 41 | int main(int argc, char ** argv)
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| 42 | #endif
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| 43 | {
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| 44 |
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| 45 | // Create application object
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| 46 | TransApplication app;
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| 47 |
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| 48 | try {
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| 49 | app.go();
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| 50 | } catch( Ogre::Exception& e ) {
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| 51 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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| 52 | MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL);
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| 53 | #else
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| 54 | std::cerr << "An exception has occured: " << e.getFullDescription();
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| 55 | #endif
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| 56 | }
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| 57 |
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| 58 |
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| 59 | return 0;
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| 60 | }
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| 61 |
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| 62 | #ifdef __cplusplus
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| 63 | }
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| 64 | #endif
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