[657] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | You may use this sample code for anything you like, it is not covered by the
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| 11 | LGPL like the rest of the engine.
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| 12 | -----------------------------------------------------------------------------
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| 13 | */
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| 14 | /** Generate 3D julia sets and render them as volume texture
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| 15 | This demonstrates
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| 16 | - User generated textures
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| 17 | - Procedural volume textures (Julia makes nice dust clouds)
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| 18 | - Custom renderables
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| 19 | @author W.J. van der Laan
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| 20 | */
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| 21 |
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| 22 | #include "ExampleApplication.h"
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| 23 | #include <OgreTexture.h>
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| 24 | #include <OgreHardwarePixelBuffer.h>
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| 25 | #include <OgreTextureManager.h>
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| 26 | #include <OgreLogManager.h>
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| 27 | #include <sstream>
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| 28 |
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| 29 | #include "VolumeRenderable.h"
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| 30 | #include "ThingRenderable.h"
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| 31 | #include "Julia.h"
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| 32 |
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| 33 | TexturePtr ptex;
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| 34 | SimpleRenderable *vrend;
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| 35 | SimpleRenderable *trend;
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| 36 | Overlay* overlay;
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| 37 | float xtime = 0.0f;
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| 38 | SceneNode *snode,*fnode;
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| 39 | AnimationState* mOgreAnimState = 0;
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| 40 |
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| 41 | class VolumeTexFrameListener : public ExampleFrameListener
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| 42 | {
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| 43 | public:
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| 44 | float global_real, global_imag, global_theta;
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| 45 |
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| 46 | VolumeTexFrameListener(RenderWindow* win, Camera* cam) : ExampleFrameListener( win, cam )
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| 47 | {
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| 48 | global_real = 0.4f;
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| 49 | global_imag = 0.6f;
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| 50 | global_theta = 0.0f;
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| 51 | generate();
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| 52 |
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| 53 | updateInfoParamReal();
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| 54 | updateInfoParamImag();
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| 55 | updateInfoParamTheta();
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| 56 | }
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| 57 |
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| 58 | void generate()
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| 59 | {
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| 60 | /* Evaluate julia fractal for each point */
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| 61 | Julia julia(global_real, global_imag, global_theta);
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| 62 | const float scale = 2.5;
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| 63 | const float vcut = 29.0f;
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| 64 | const float vscale = 1.0f/vcut;
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| 65 |
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| 66 | HardwarePixelBufferSharedPtr buffer = ptex->getBuffer(0, 0);
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| 67 | std::stringstream d;
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| 68 | d << "HardwarePixelBuffer " << buffer->getWidth() << " " << buffer->getHeight() << " " << buffer->getDepth();
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| 69 | LogManager::getSingleton().logMessage(d.str());
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| 70 |
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| 71 | buffer->lock(HardwareBuffer::HBL_NORMAL);
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| 72 | const PixelBox &pb = buffer->getCurrentLock();
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| 73 | d.str("");
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| 74 | d << "PixelBox " << pb.getWidth() << " " << pb.getHeight() << " " << pb.getDepth() << " " << pb.rowPitch << " " << pb.slicePitch << " " << pb.data << " " << PixelUtil::getFormatName(pb.format);
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| 75 | LogManager::getSingleton().logMessage(d.str());
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| 76 |
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| 77 | uint32 *pbptr = static_cast<uint32*>(pb.data);
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| 78 | for(size_t z=pb.front; z<pb.back; z++)
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| 79 | {
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| 80 | for(size_t y=pb.top; y<pb.bottom; y++)
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| 81 | {
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| 82 | for(size_t x=pb.left; x<pb.right; x++)
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| 83 | {
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| 84 | if(z==pb.front || z==(pb.back-1) || y==pb.top|| y==(pb.bottom-1) ||
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| 85 | x==pb.left || x==(pb.right-1))
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| 86 | {
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| 87 | // On border, must be zero
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| 88 | pbptr[x] = 0;
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| 89 | }
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| 90 | else
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| 91 | {
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| 92 | float val = julia.eval(((float)x/pb.getWidth()-0.5f) * scale,
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| 93 | ((float)y/pb.getHeight()-0.5f) * scale,
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| 94 | ((float)z/pb.getDepth()-0.5f) * scale);
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| 95 | if(val > vcut)
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| 96 | val = vcut;
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| 97 |
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| 98 | PixelUtil::packColour((float)x/pb.getWidth(), (float)y/pb.getHeight(), (float)z/pb.getDepth(), (1.0f-(val*vscale))*0.7f, PF_A8R8G8B8, &pbptr[x]);
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| 99 |
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| 100 | }
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| 101 | }
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| 102 | pbptr += pb.rowPitch;
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| 103 | }
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| 104 | pbptr += pb.getSliceSkip();
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| 105 | }
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| 106 | buffer->unlock();
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| 107 | }
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| 108 | void updateInfoParamReal()
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| 109 | {
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| 110 | OverlayManager::getSingleton().getOverlayElement("Example/VolTex/Param_real") \
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| 111 | ->setCaption("[1/2]real: "+StringConverter::toString(global_real));
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| 112 | }
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| 113 | void updateInfoParamImag()
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| 114 | {
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| 115 | OverlayManager::getSingleton().getOverlayElement("Example/VolTex/Param_imag") \
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| 116 | ->setCaption("[3/4]imag: "+StringConverter::toString(global_imag));
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| 117 | }
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| 118 | void updateInfoParamTheta()
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| 119 | {
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| 120 | OverlayManager::getSingleton().getOverlayElement("Example/VolTex/Param_theta") \
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| 121 | ->setCaption("[5/6]theta: "+StringConverter::toString(global_theta));
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| 122 | }
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| 123 |
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| 124 | bool frameStarted( const FrameEvent& evt )
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| 125 | {
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| 126 | static float mTimeUntilNextToggle = 0.0f;
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| 127 | bool bOK = ExampleFrameListener::frameStarted( evt );
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| 128 |
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| 129 | mTimeUntilNextToggle -= evt.timeSinceLastFrame;
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| 130 |
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| 131 | if( (mInputDevice->isKeyDown( KC_1 ) || mInputDevice->isKeyDown( KC_2 ))
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| 132 | && mTimeUntilNextToggle <= 0) {
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| 133 | global_real += mInputDevice->isKeyDown( KC_1 )? -0.1f : 0.1f;
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| 134 | generate();
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| 135 | mTimeUntilNextToggle = 0.5;
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| 136 | updateInfoParamReal();
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| 137 | }
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| 138 | if( (mInputDevice->isKeyDown( KC_3 ) || mInputDevice->isKeyDown( KC_4 ))
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| 139 | && mTimeUntilNextToggle <= 0) {
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| 140 | global_imag += mInputDevice->isKeyDown( KC_3 )? -0.1f : 0.1f;
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| 141 | generate();
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| 142 | mTimeUntilNextToggle = 0.5;
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| 143 | updateInfoParamImag();
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| 144 | }
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| 145 | if( (mInputDevice->isKeyDown( KC_5 ) || mInputDevice->isKeyDown( KC_6 ))
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| 146 | && mTimeUntilNextToggle <= 0) {
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| 147 | global_theta += mInputDevice->isKeyDown( KC_5 )? -0.1f : 0.1f;
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| 148 | generate();
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| 149 | mTimeUntilNextToggle = 0.5;
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| 150 | updateInfoParamTheta();
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| 151 | }
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| 152 |
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| 153 | xtime += evt.timeSinceLastFrame;
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| 154 | xtime = fmod(xtime, 10.0f);
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| 155 | //snode->roll(Degree(evt.timeSinceLastFrame * 20.0f));
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| 156 | //fnode->roll(Degree(evt.timeSinceLastFrame * 20.0f));
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| 157 | static_cast<ThingRenderable*>(trend)->addTime(evt.timeSinceLastFrame * 0.05f);
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| 158 | mOgreAnimState->addTime(evt.timeSinceLastFrame);
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| 159 | return bOK;
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| 160 | }
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| 161 | ~VolumeTexFrameListener()
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| 162 | {
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| 163 | delete vrend;
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| 164 | delete trend;
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| 165 | }
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| 166 | };
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| 167 |
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| 168 |
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| 169 |
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| 170 | class VolumeTexApplication : public ExampleApplication
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| 171 | {
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| 172 | public:
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| 173 | VolumeTexApplication() {}
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| 174 |
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| 175 |
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| 176 | protected:
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| 177 |
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| 178 | virtual void createFrameListener(void)
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| 179 | {
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| 180 | mFrameListener= new VolumeTexFrameListener(mWindow, mCamera);
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| 181 | mFrameListener->showDebugOverlay(true);
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| 182 | mRoot->addFrameListener(mFrameListener);
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| 183 | }
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| 184 |
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| 185 |
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| 186 | virtual void createViewports(void)
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| 187 | {
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| 188 | // Create one viewport, entire window
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| 189 | Viewport* vp = mWindow->addViewport(mCamera);
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| 190 | vp->setBackgroundColour(ColourValue(0,0,0));
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| 191 |
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| 192 | // Alter the camera aspect ratio to match the viewport
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| 193 | mCamera->setAspectRatio(
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| 194 | Real(vp->getActualWidth()) / Real(vp->getActualHeight()));
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| 195 | }
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| 196 | void createCamera(void)
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| 197 | {
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| 198 | // Create the camera
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| 199 | mCamera = mSceneMgr->createCamera("PlayerCam");
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| 200 | mCamera->setPosition(Vector3(220,-2,176));
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| 201 | mCamera->lookAt(Vector3(0,0,0));
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| 202 | mCamera->setNearClipDistance(5);
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| 203 | mCamera->setFixedYawAxis(false);
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| 204 | }
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| 205 | // Just override the mandatory create scene method
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| 206 | void createScene(void)
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| 207 | {
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| 208 | // Check capabilities
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| 209 | /*
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| 210 | const RenderSystemCapabilities* caps = Root::getSingleton().getRenderSystem()->getCapabilities();
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| 211 | if (!caps->hasCapability(RSC_TEXTURE_3D))
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| 212 | {
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| 213 | OGRE_EXCEPT(1, "Your card does not support 3D textures (or you selected D3D7), so cannot "
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| 214 | "run this demo. Sorry!",
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| 215 | "VolTex::createScene");
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| 216 | }
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| 217 | */
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| 218 |
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| 219 | // Create dynamic texture
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| 220 | ptex = TextureManager::getSingleton().createManual(
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| 221 | "DynaTex","General", TEX_TYPE_3D, 64, 64, 64, 0, PF_A8R8G8B8);
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| 222 |
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| 223 |
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| 224 |
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| 225 | // Set ambient light
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| 226 | mSceneMgr->setAmbientLight(ColourValue(0.6, 0.6, 0.6));
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| 227 | mSceneMgr->setSkyBox(true, "Examples/MorningSkyBox", 50 );
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| 228 |
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| 229 | //mRoot->getRenderSystem()->clearFrameBuffer(FBT_COLOUR, ColourValue(255,255,255,0));
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| 230 |
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| 231 | // Create a light
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| 232 | Light* l = mSceneMgr->createLight("MainLight");
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| 233 | l->setDiffuseColour(0.75, 0.75, 0.80);
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| 234 | l->setSpecularColour(0.9, 0.9, 1);
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| 235 | l->setPosition(-100,80,50);
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| 236 | mSceneMgr->getRootSceneNode()->attachObject(l);
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| 237 |
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| 238 | // Create manual material
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| 239 |
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| 240 |
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| 241 | // Create volume renderable
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| 242 | snode = mSceneMgr->getRootSceneNode()->createChildSceneNode(Vector3(0,0,0));
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| 243 |
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| 244 | vrend = new VolumeRenderable(32, 750.0f, "DynaTex");
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| 245 | snode->attachObject( vrend );
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| 246 |
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| 247 | trend = new ThingRenderable(90.0f, 32, 7.5f);
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| 248 | trend->setMaterial("Examples/VTDarkStuff");
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| 249 | snode->attachObject(trend);
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| 250 |
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| 251 | // Ogre head node
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| 252 | fnode = mSceneMgr->getRootSceneNode()->createChildSceneNode(Vector3(0,0,0));
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| 253 | // Load ogre head
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| 254 | Entity* head = mSceneMgr->createEntity("head", "ogrehead.mesh");
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| 255 | fnode->attachObject(head);
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| 256 |
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| 257 | // Animation for ogre head
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| 258 | // Create a track for the light
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| 259 | Animation* anim = mSceneMgr->createAnimation("OgreTrack", 10);
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| 260 | // Spline it for nice curves
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| 261 | anim->setInterpolationMode(Animation::IM_SPLINE);
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| 262 | // Create a track to animate the camera's node
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| 263 | AnimationTrack* track = anim->createTrack(0, fnode);
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| 264 | // Setup keyframes
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| 265 | KeyFrame* key = track->createKeyFrame(0); // A startposition
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| 266 | key->setTranslate(Vector3(0.0f, -15.0f, 0.0f));
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| 267 | key = track->createKeyFrame(5);//B
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| 268 | key->setTranslate(Vector3(0.0f, 15.0f, 0.0f));
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| 269 | key = track->createKeyFrame(10);//C
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| 270 | key->setTranslate(Vector3(0.0f, -15.0f, 0.0f));
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| 271 | // Create a new animation state to track this
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| 272 | mOgreAnimState = mSceneMgr->createAnimationState("OgreTrack");
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| 273 | mOgreAnimState->setEnabled(true);
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| 274 |
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| 275 | //mFountainNode->attachObject(pSys2);
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| 276 | // show GUI
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| 277 | overlay = OverlayManager::getSingleton().getByName("Example/VolTexOverlay");
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| 278 | overlay->show();
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| 279 | }
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| 280 |
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| 281 | void destroyScene()
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| 282 | {
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| 283 | ptex.setNull();
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| 284 | }
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| 285 |
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| 286 | };
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| 287 |
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| 288 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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| 289 | #define WIN32_LEAN_AND_MEAN
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| 290 | #include "windows.h"
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| 291 | #endif
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| 292 |
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| 293 | #ifdef __cplusplus
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| 294 | extern "C" {
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| 295 | #endif
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| 296 |
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| 297 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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| 298 | INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT )
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| 299 | #else
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| 300 | int main(int argc, char *argv[])
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| 301 | #endif
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| 302 | {
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| 303 | // Create application object
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| 304 | VolumeTexApplication app;
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| 305 |
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| 306 | SET_TERM_HANDLER;
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| 307 |
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| 308 | try {
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| 309 | app.go();
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| 310 | } catch( Ogre::Exception& e ) {
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| 311 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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| 312 | MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL);
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| 313 | #else
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| 314 | std::cerr << "An exception has occured: " <<
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| 315 | e.getFullDescription().c_str() << std::endl;
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| 316 | #endif
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| 317 | }
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| 318 |
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| 319 | return 0;
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| 320 | }
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| 321 |
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| 322 | #ifdef __cplusplus
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| 323 | }
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| 324 | #endif
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