1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | You may use this sample code for anything you like, it is not covered by the
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11 | LGPL like the rest of the engine.
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12 | -----------------------------------------------------------------------------
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13 | */
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14 | /** Generate 3D julia sets and render them as volume texture
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15 | This demonstrates
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16 | - User generated textures
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17 | - Procedural volume textures (Julia makes nice dust clouds)
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18 | - Custom renderables
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19 | @author W.J. van der Laan
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20 | */
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21 |
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22 | #include "ExampleApplication.h"
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23 | #include <OgreTexture.h>
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24 | #include <OgreHardwarePixelBuffer.h>
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25 | #include <OgreTextureManager.h>
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26 | #include <OgreLogManager.h>
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27 | #include <sstream>
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28 |
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29 | #include "VolumeRenderable.h"
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30 | #include "ThingRenderable.h"
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31 | #include "Julia.h"
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32 |
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33 | TexturePtr ptex;
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34 | SimpleRenderable *vrend;
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35 | SimpleRenderable *trend;
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36 | Overlay* overlay;
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37 | float xtime = 0.0f;
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38 | SceneNode *snode,*fnode;
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39 | AnimationState* mOgreAnimState = 0;
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40 |
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41 | class VolumeTexFrameListener : public ExampleFrameListener
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42 | {
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43 | public:
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44 | float global_real, global_imag, global_theta;
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45 |
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46 | VolumeTexFrameListener(RenderWindow* win, Camera* cam) : ExampleFrameListener( win, cam )
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47 | {
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48 | global_real = 0.4f;
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49 | global_imag = 0.6f;
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50 | global_theta = 0.0f;
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51 | generate();
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52 |
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53 | updateInfoParamReal();
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54 | updateInfoParamImag();
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55 | updateInfoParamTheta();
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56 | }
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57 |
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58 | void generate()
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59 | {
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60 | /* Evaluate julia fractal for each point */
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61 | Julia julia(global_real, global_imag, global_theta);
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62 | const float scale = 2.5;
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63 | const float vcut = 29.0f;
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64 | const float vscale = 1.0f/vcut;
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65 |
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66 | HardwarePixelBufferSharedPtr buffer = ptex->getBuffer(0, 0);
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67 | std::stringstream d;
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68 | d << "HardwarePixelBuffer " << buffer->getWidth() << " " << buffer->getHeight() << " " << buffer->getDepth();
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69 | LogManager::getSingleton().logMessage(d.str());
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70 |
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71 | buffer->lock(HardwareBuffer::HBL_NORMAL);
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72 | const PixelBox &pb = buffer->getCurrentLock();
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73 | d.str("");
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74 | d << "PixelBox " << pb.getWidth() << " " << pb.getHeight() << " " << pb.getDepth() << " " << pb.rowPitch << " " << pb.slicePitch << " " << pb.data << " " << PixelUtil::getFormatName(pb.format);
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75 | LogManager::getSingleton().logMessage(d.str());
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76 |
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77 | uint32 *pbptr = static_cast<uint32*>(pb.data);
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78 | for(size_t z=pb.front; z<pb.back; z++)
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79 | {
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80 | for(size_t y=pb.top; y<pb.bottom; y++)
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81 | {
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82 | for(size_t x=pb.left; x<pb.right; x++)
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83 | {
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84 | if(z==pb.front || z==(pb.back-1) || y==pb.top|| y==(pb.bottom-1) ||
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85 | x==pb.left || x==(pb.right-1))
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86 | {
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87 | // On border, must be zero
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88 | pbptr[x] = 0;
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89 | }
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90 | else
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91 | {
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92 | float val = julia.eval(((float)x/pb.getWidth()-0.5f) * scale,
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93 | ((float)y/pb.getHeight()-0.5f) * scale,
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94 | ((float)z/pb.getDepth()-0.5f) * scale);
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95 | if(val > vcut)
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96 | val = vcut;
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97 |
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98 | PixelUtil::packColour((float)x/pb.getWidth(), (float)y/pb.getHeight(), (float)z/pb.getDepth(), (1.0f-(val*vscale))*0.7f, PF_A8R8G8B8, &pbptr[x]);
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99 |
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100 | }
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101 | }
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102 | pbptr += pb.rowPitch;
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103 | }
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104 | pbptr += pb.getSliceSkip();
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105 | }
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106 | buffer->unlock();
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107 | }
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108 | void updateInfoParamReal()
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109 | {
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110 | OverlayManager::getSingleton().getOverlayElement("Example/VolTex/Param_real") \
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111 | ->setCaption("[1/2]real: "+StringConverter::toString(global_real));
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112 | }
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113 | void updateInfoParamImag()
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114 | {
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115 | OverlayManager::getSingleton().getOverlayElement("Example/VolTex/Param_imag") \
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116 | ->setCaption("[3/4]imag: "+StringConverter::toString(global_imag));
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117 | }
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118 | void updateInfoParamTheta()
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119 | {
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120 | OverlayManager::getSingleton().getOverlayElement("Example/VolTex/Param_theta") \
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121 | ->setCaption("[5/6]theta: "+StringConverter::toString(global_theta));
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122 | }
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123 |
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124 | bool frameStarted( const FrameEvent& evt )
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125 | {
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126 | static float mTimeUntilNextToggle = 0.0f;
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127 | bool bOK = ExampleFrameListener::frameStarted( evt );
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128 |
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129 | mTimeUntilNextToggle -= evt.timeSinceLastFrame;
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130 |
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131 | if( (mInputDevice->isKeyDown( KC_1 ) || mInputDevice->isKeyDown( KC_2 ))
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132 | && mTimeUntilNextToggle <= 0) {
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133 | global_real += mInputDevice->isKeyDown( KC_1 )? -0.1f : 0.1f;
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134 | generate();
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135 | mTimeUntilNextToggle = 0.5;
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136 | updateInfoParamReal();
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137 | }
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138 | if( (mInputDevice->isKeyDown( KC_3 ) || mInputDevice->isKeyDown( KC_4 ))
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139 | && mTimeUntilNextToggle <= 0) {
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140 | global_imag += mInputDevice->isKeyDown( KC_3 )? -0.1f : 0.1f;
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141 | generate();
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142 | mTimeUntilNextToggle = 0.5;
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143 | updateInfoParamImag();
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144 | }
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145 | if( (mInputDevice->isKeyDown( KC_5 ) || mInputDevice->isKeyDown( KC_6 ))
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146 | && mTimeUntilNextToggle <= 0) {
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147 | global_theta += mInputDevice->isKeyDown( KC_5 )? -0.1f : 0.1f;
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148 | generate();
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149 | mTimeUntilNextToggle = 0.5;
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150 | updateInfoParamTheta();
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151 | }
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152 |
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153 | xtime += evt.timeSinceLastFrame;
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154 | xtime = fmod(xtime, 10.0f);
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155 | //snode->roll(Degree(evt.timeSinceLastFrame * 20.0f));
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156 | //fnode->roll(Degree(evt.timeSinceLastFrame * 20.0f));
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157 | static_cast<ThingRenderable*>(trend)->addTime(evt.timeSinceLastFrame * 0.05f);
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158 | mOgreAnimState->addTime(evt.timeSinceLastFrame);
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159 | return bOK;
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160 | }
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161 | ~VolumeTexFrameListener()
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162 | {
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163 | delete vrend;
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164 | delete trend;
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165 | }
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166 | };
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167 |
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168 |
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169 |
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170 | class VolumeTexApplication : public ExampleApplication
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171 | {
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172 | public:
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173 | VolumeTexApplication() {}
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174 |
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175 |
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176 | protected:
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177 |
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178 | virtual void createFrameListener(void)
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179 | {
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180 | mFrameListener= new VolumeTexFrameListener(mWindow, mCamera);
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181 | mFrameListener->showDebugOverlay(true);
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182 | mRoot->addFrameListener(mFrameListener);
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183 | }
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184 |
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185 |
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186 | virtual void createViewports(void)
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187 | {
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188 | // Create one viewport, entire window
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189 | Viewport* vp = mWindow->addViewport(mCamera);
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190 | vp->setBackgroundColour(ColourValue(0,0,0));
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191 |
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192 | // Alter the camera aspect ratio to match the viewport
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193 | mCamera->setAspectRatio(
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194 | Real(vp->getActualWidth()) / Real(vp->getActualHeight()));
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195 | }
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196 | void createCamera(void)
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197 | {
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198 | // Create the camera
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199 | mCamera = mSceneMgr->createCamera("PlayerCam");
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200 | mCamera->setPosition(Vector3(220,-2,176));
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201 | mCamera->lookAt(Vector3(0,0,0));
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202 | mCamera->setNearClipDistance(5);
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203 | mCamera->setFixedYawAxis(false);
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204 | }
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205 | // Just override the mandatory create scene method
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206 | void createScene(void)
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207 | {
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208 | // Check capabilities
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209 | /*
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210 | const RenderSystemCapabilities* caps = Root::getSingleton().getRenderSystem()->getCapabilities();
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211 | if (!caps->hasCapability(RSC_TEXTURE_3D))
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212 | {
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213 | OGRE_EXCEPT(1, "Your card does not support 3D textures (or you selected D3D7), so cannot "
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214 | "run this demo. Sorry!",
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215 | "VolTex::createScene");
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216 | }
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217 | */
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218 |
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219 | // Create dynamic texture
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220 | ptex = TextureManager::getSingleton().createManual(
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221 | "DynaTex","General", TEX_TYPE_3D, 64, 64, 64, 0, PF_A8R8G8B8);
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222 |
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223 |
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224 |
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225 | // Set ambient light
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226 | mSceneMgr->setAmbientLight(ColourValue(0.6, 0.6, 0.6));
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227 | mSceneMgr->setSkyBox(true, "Examples/MorningSkyBox", 50 );
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228 |
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229 | //mRoot->getRenderSystem()->clearFrameBuffer(FBT_COLOUR, ColourValue(255,255,255,0));
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230 |
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231 | // Create a light
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232 | Light* l = mSceneMgr->createLight("MainLight");
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233 | l->setDiffuseColour(0.75, 0.75, 0.80);
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234 | l->setSpecularColour(0.9, 0.9, 1);
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235 | l->setPosition(-100,80,50);
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236 | mSceneMgr->getRootSceneNode()->attachObject(l);
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237 |
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238 | // Create manual material
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239 |
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240 |
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241 | // Create volume renderable
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242 | snode = mSceneMgr->getRootSceneNode()->createChildSceneNode(Vector3(0,0,0));
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243 |
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244 | vrend = new VolumeRenderable(32, 750.0f, "DynaTex");
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245 | snode->attachObject( vrend );
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246 |
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247 | trend = new ThingRenderable(90.0f, 32, 7.5f);
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248 | trend->setMaterial("Examples/VTDarkStuff");
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249 | snode->attachObject(trend);
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250 |
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251 | // Ogre head node
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252 | fnode = mSceneMgr->getRootSceneNode()->createChildSceneNode(Vector3(0,0,0));
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253 | // Load ogre head
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254 | Entity* head = mSceneMgr->createEntity("head", "ogrehead.mesh");
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255 | fnode->attachObject(head);
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256 |
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257 | // Animation for ogre head
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258 | // Create a track for the light
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259 | Animation* anim = mSceneMgr->createAnimation("OgreTrack", 10);
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260 | // Spline it for nice curves
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261 | anim->setInterpolationMode(Animation::IM_SPLINE);
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262 | // Create a track to animate the camera's node
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263 | NodeAnimationTrack* track = anim->createNodeTrack(0, fnode);
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264 | // Setup keyframes
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265 | TransformKeyFrame* key = track->createNodeKeyFrame(0); // A startposition
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266 | key->setTranslate(Vector3(0.0f, -15.0f, 0.0f));
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267 | key = track->createNodeKeyFrame(5);//B
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268 | key->setTranslate(Vector3(0.0f, 15.0f, 0.0f));
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269 | key = track->createNodeKeyFrame(10);//C
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270 | key->setTranslate(Vector3(0.0f, -15.0f, 0.0f));
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271 | // Create a new animation state to track this
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272 | mOgreAnimState = mSceneMgr->createAnimationState("OgreTrack");
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273 | mOgreAnimState->setEnabled(true);
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274 |
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275 | //mFountainNode->attachObject(pSys2);
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276 | // show GUI
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277 | overlay = OverlayManager::getSingleton().getByName("Example/VolTexOverlay");
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278 | overlay->show();
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279 | }
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280 |
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281 | void destroyScene()
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282 | {
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283 | ptex.setNull();
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284 | }
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285 |
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286 | };
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287 |
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288 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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289 | #define WIN32_LEAN_AND_MEAN
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290 | #include "windows.h"
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291 | #endif
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292 |
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293 | #ifdef __cplusplus
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294 | extern "C" {
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295 | #endif
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296 |
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297 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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298 | INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT )
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299 | #else
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300 | int main(int argc, char *argv[])
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301 | #endif
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302 | {
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303 | // Create application object
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304 | VolumeTexApplication app;
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305 |
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306 | SET_TERM_HANDLER;
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307 |
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308 | try {
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309 | app.go();
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310 | } catch( Ogre::Exception& e ) {
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311 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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312 | MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL);
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313 | #else
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314 | std::cerr << "An exception has occured: " <<
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315 | e.getFullDescription().c_str() << std::endl;
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316 | #endif
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317 | }
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318 |
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319 | return 0;
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320 | }
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321 |
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322 | #ifdef __cplusplus
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323 | }
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324 | #endif
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