[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #include "OgreMaterialManager.h"
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| 26 | #include "OgreCompositorManager.h"
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| 27 | #include "CompositorScriptCompilerTests.h"
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| 28 | #include "OgreCompositorScriptCompiler.h"
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| 29 | #include "OgreStringConverter.h"
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| 30 |
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| 31 | // Regsiter the suite
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| 32 | CPPUNIT_TEST_SUITE_REGISTRATION( CompositorScriptCompilerTests );
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| 33 |
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| 34 | void CompositorScriptCompilerTests::setUp()
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| 35 | {
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| 36 | }
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| 37 | void CompositorScriptCompilerTests::tearDown()
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| 38 | {
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| 39 | }
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| 40 |
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| 41 | void CompositorScriptCompilerTests::testPositionToNextSymbol()
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| 42 | {
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| 43 | struct test1result{
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| 44 | const char character;
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| 45 | const int line;
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| 46 | };
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| 47 |
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| 48 | const String TestStr1 = " \n\r //c \n\r// test\n\r \t c - \n\r , e";
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| 49 | const test1result test1results[] = {
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| 50 | {'c', 4},
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| 51 | {'-', 4},
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| 52 | {',', 5},
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| 53 | {'e', 5}
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| 54 | };
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| 55 |
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| 56 | // first test: see if positionToNextSymbol can find a valid Symbol
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| 57 | mSource = &TestStr1;
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| 58 | mCharPos = 0;
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| 59 | size_t resultID = 0;
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| 60 | mCurrentLine = 1;
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| 61 | mEndOfSource = mSource->length();
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| 62 | while (positionToNextLexeme()) {
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| 63 | CPPUNIT_ASSERT_MESSAGE( "test " + StringConverter::toString(resultID) + " character found: " + (*mSource)[mCharPos] +
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| 64 | " Line:%d : " + StringConverter::toString(mCurrentLine)
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| 65 | , ((*mSource)[mCharPos] == test1results[resultID].character) && (mCurrentLine==test1results[resultID].line) );
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| 66 | resultID++;
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| 67 | mCharPos++;
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| 68 | }
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| 69 |
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| 70 | }
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| 71 |
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| 72 | void CompositorScriptCompilerTests::testIsFloatValue(void)
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| 73 | {
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| 74 | struct testfloatresult{
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| 75 | const String teststr;
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| 76 | const float fvalue;
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| 77 | const size_t charsize;
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| 78 | testfloatresult(const String& _teststr, const float _fvalue, const size_t _charsize)
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| 79 | : teststr(_teststr)
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| 80 | , fvalue(_fvalue)
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| 81 | , charsize(_charsize)
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| 82 | {};
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| 83 | };
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| 84 |
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| 85 | testfloatresult testfloatresults[] = {
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| 86 | testfloatresult("1 test", 1.0f, 1),
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| 87 | testfloatresult("2.3f test", 2.3f, 3),
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| 88 | testfloatresult("-0.5 test", -0.5f, 4),
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| 89 | testfloatresult(" 23.6 test", 23.6f, 5),
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| 90 | testfloatresult(" -0.021 test", -0.021f, 8),
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| 91 | testfloatresult("12 test", 12.0f, 2),
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| 92 | testfloatresult("3test", 3.0f, 1)
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| 93 | };
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| 94 |
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| 95 | float fvalue = 0;
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| 96 | size_t charsize = 0;
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| 97 | mCharPos = 0;
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| 98 | size_t testsize = ARRAYSIZE(testfloatresults);
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| 99 | for(size_t resultID=0; resultID<testsize; resultID++)
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| 100 | {
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| 101 | mSource = &testfloatresults[resultID].teststr;
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| 102 | isFloatValue(fvalue, charsize);
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| 103 | CPPUNIT_ASSERT_MESSAGE( "test " + StringConverter::toString(resultID) + " value returned: " + StringConverter::toString(fvalue)
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| 104 | , fvalue == testfloatresults[resultID].fvalue);
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| 105 | CPPUNIT_ASSERT_MESSAGE( "test " + StringConverter::toString(resultID) + " char size returned: " + StringConverter::toString(charsize)
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| 106 | , charsize == testfloatresults[resultID].charsize);
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| 107 | }
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| 108 |
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| 109 | }
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| 110 |
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| 111 | void CompositorScriptCompilerTests::testIsLexemeMatch(void)
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| 112 | {
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| 113 | const String TestStr = "Compositor test";
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| 114 | const String TestSymbols = "compositor";
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| 115 |
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| 116 | mSource = &TestStr;
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| 117 | mCharPos = 0;
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| 118 | CPPUNIT_ASSERT(isLexemeMatch(TestSymbols, false));
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| 119 | CPPUNIT_ASSERT(isLexemeMatch(TestSymbols, true));
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| 120 | mCharPos = 1;
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| 121 | CPPUNIT_ASSERT(!isLexemeMatch(TestSymbols, false));
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| 122 | CPPUNIT_ASSERT(!isLexemeMatch(TestSymbols, true));
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| 123 |
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| 124 | }
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| 125 |
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| 126 | void CompositorScriptCompilerTests::testCompile()
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| 127 | {
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| 128 | ResourceGroupManager* resGrpMgr = new ResourceGroupManager();
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| 129 | MaterialManager* matMgr = new MaterialManager();
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| 130 | matMgr->initialise();
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| 131 | CompositorManager* compositorMgr = new CompositorManager();
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| 132 | //compositorMgr->initialise();
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| 133 |
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| 134 | const String simpleScript = "compositor Test { technique { target_output { } } }";
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| 135 | CPPUNIT_ASSERT(compile(simpleScript, "Test Compositor"));
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| 136 |
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| 137 | const String BW_Script =
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| 138 | "/// Black and white effect \n"
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| 139 | "compositor B&W \n"
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| 140 | "{ \n"
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| 141 | " technique \n"
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| 142 | " { \n"
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| 143 | " // Temporary textures \n"
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| 144 | " texture scene target_width target_height PF_A8R8G8B8 \n"
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| 145 | " \n"
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| 146 | " target scene \n"
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| 147 | " { \n"
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| 148 | " // Render output from previous compositor (or original scene) \n"
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| 149 | " input previous \n"
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| 150 | " }"
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| 151 | " target_output \n"
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| 152 | " { \n"
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| 153 | " // Start with clear output \n"
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| 154 | " input none \n"
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| 155 | " // Draw a fullscreen quad with the blur \n"
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| 156 | " pass render_quad \n"
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| 157 | " { \n"
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| 158 | " // Renders a fullscreen quad with a material \n"
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| 159 | " material PostFilters/BlackAndWhite \n"
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| 160 | " input 0 scene \n"
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| 161 | " } \n"
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| 162 | " } \n"
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| 163 | " } \n"
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| 164 | "} \n";
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| 165 |
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| 166 | CPPUNIT_ASSERT(compile(BW_Script, "Test Black & White Script"));
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| 167 |
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| 168 | const String Bloom_Script =
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| 169 | "/// Manuel's bloom \n"
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| 170 | "/// Needs a scene-sized rtt, but does only one render of the scene \n"
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| 171 | "compositor Bloom \n"
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| 172 | "{ \n"
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| 173 | " technique \n"
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| 174 | " { \n"
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| 175 | " // Temporary textures \n"
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| 176 | " texture scene target_width target_height PF_A8R8G8B8 \n"
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| 177 | " texture rt0 128 128 PF_A8R8G8B8 \n"
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| 178 | " texture rt1 128 128 PF_A8R8G8B8 \n"
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| 179 | " \n"
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| 180 | " target scene \n"
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| 181 | " { \n"
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| 182 | " // Render output from previous compositor (or original scene) \n"
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| 183 | " input previous \n"
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| 184 | " } \n"
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| 185 | " target rt0 \n"
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| 186 | " { \n"
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| 187 | " // Start with clear texture \n"
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| 188 | " input none \n"
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| 189 | " // Vertical blur pass \n"
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| 190 | " pass render_quad \n"
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| 191 | " { \n"
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| 192 | " // Renders a fullscreen quad with a material \n"
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| 193 | " material PostFilters/Blur0 \n"
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| 194 | " input 0 scene \n"
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| 195 | " } \n"
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| 196 | " } \n"
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| 197 | " target rt1 \n"
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| 198 | " { \n"
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| 199 | " // Start with clear texture \n"
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| 200 | " input none \n"
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| 201 | " // Horizontal blur pass \n"
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| 202 | " pass render_quad \n"
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| 203 | " { \n"
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| 204 | " // Renders a fullscreen quad with a material \n"
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| 205 | " material PostFilters/Blur1 \n"
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| 206 | " input 0 rt0 \n"
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| 207 | " } \n"
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| 208 | " } \n"
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| 209 | " target_output \n"
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| 210 | " { \n"
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| 211 | " // Start with clear output \n"
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| 212 | " input none \n"
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| 213 | " // Draw a fullscreen quad \n"
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| 214 | " pass render_quad \n"
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| 215 | " { \n"
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| 216 | " // Renders a fullscreen quad with a material \n"
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| 217 | " material PostFilters/BloomBlend \n"
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| 218 | " input 0 scene \n"
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| 219 | " input 1 rt1 \n"
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| 220 | " } \n"
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| 221 | " } \n"
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| 222 | " } \n"
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| 223 | "} \n";
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| 224 | CPPUNIT_ASSERT(compile(Bloom_Script, "Test Bloom Script"));
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| 225 |
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| 226 | delete compositorMgr;
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| 227 | delete matMgr;
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| 228 | delete resGrpMgr;
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| 229 | }
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| 230 |
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