1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #include "OgreMaterialManager.h"
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26 | #include "OgreCompositorManager.h"
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27 | #include "CompositorScriptCompilerTests.h"
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28 | #include "OgreCompositorScriptCompiler.h"
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29 | #include "OgreStringConverter.h"
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30 |
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31 | // Regsiter the suite
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32 | CPPUNIT_TEST_SUITE_REGISTRATION( CompositorScriptCompilerTests );
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33 |
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34 | void CompositorScriptCompilerTests::setUp()
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35 | {
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36 | }
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37 | void CompositorScriptCompilerTests::tearDown()
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38 | {
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39 | }
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40 |
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41 | void CompositorScriptCompilerTests::testPositionToNextSymbol()
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42 | {
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43 | struct test1result{
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44 | const char character;
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45 | const int line;
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46 | };
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47 |
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48 | const String TestStr1 = " \n\r //c \n\r// test\n\r \t c - \n\r , e";
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49 | const test1result test1results[] = {
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50 | {'c', 4},
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51 | {'-', 4},
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52 | {',', 5},
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53 | {'e', 5}
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54 | };
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55 |
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56 | // first test: see if positionToNextSymbol can find a valid Symbol
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57 | mSource = &TestStr1;
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58 | mCharPos = 0;
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59 | size_t resultID = 0;
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60 | mCurrentLine = 1;
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61 | mEndOfSource = mSource->length();
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62 | while (positionToNextLexeme()) {
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63 | CPPUNIT_ASSERT_MESSAGE( "test " + StringConverter::toString(resultID) + " character found: " + (*mSource)[mCharPos] +
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64 | " Line:%d : " + StringConverter::toString(mCurrentLine)
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65 | , ((*mSource)[mCharPos] == test1results[resultID].character) && (mCurrentLine==test1results[resultID].line) );
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66 | resultID++;
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67 | mCharPos++;
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68 | }
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69 |
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70 | }
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71 |
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72 | void CompositorScriptCompilerTests::testIsFloatValue(void)
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73 | {
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74 | struct testfloatresult{
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75 | const String teststr;
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76 | const float fvalue;
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77 | const size_t charsize;
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78 | testfloatresult(const String& _teststr, const float _fvalue, const size_t _charsize)
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79 | : teststr(_teststr)
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80 | , fvalue(_fvalue)
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81 | , charsize(_charsize)
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82 | {};
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83 | };
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84 |
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85 | testfloatresult testfloatresults[] = {
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86 | testfloatresult("1 test", 1.0f, 1),
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87 | testfloatresult("2.3f test", 2.3f, 3),
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88 | testfloatresult("-0.5 test", -0.5f, 4),
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89 | testfloatresult(" 23.6 test", 23.6f, 5),
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90 | testfloatresult(" -0.021 test", -0.021f, 8),
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91 | testfloatresult("12 test", 12.0f, 2),
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92 | testfloatresult("3test", 3.0f, 1)
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93 | };
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94 |
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95 | float fvalue = 0;
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96 | size_t charsize = 0;
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97 | mCharPos = 0;
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98 | size_t testsize = ARRAYSIZE(testfloatresults);
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99 | for(size_t resultID=0; resultID<testsize; resultID++)
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100 | {
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101 | mSource = &testfloatresults[resultID].teststr;
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102 | isFloatValue(fvalue, charsize);
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103 | CPPUNIT_ASSERT_MESSAGE( "test " + StringConverter::toString(resultID) + " value returned: " + StringConverter::toString(fvalue)
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104 | , fvalue == testfloatresults[resultID].fvalue);
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105 | CPPUNIT_ASSERT_MESSAGE( "test " + StringConverter::toString(resultID) + " char size returned: " + StringConverter::toString(charsize)
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106 | , charsize == testfloatresults[resultID].charsize);
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107 | }
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108 |
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109 | }
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110 |
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111 | void CompositorScriptCompilerTests::testIsLexemeMatch(void)
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112 | {
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113 | const String TestStr = "Compositor test";
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114 | const String TestSymbols = "compositor";
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115 |
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116 | mSource = &TestStr;
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117 | mCharPos = 0;
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118 | CPPUNIT_ASSERT(isLexemeMatch(TestSymbols, false));
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119 | CPPUNIT_ASSERT(isLexemeMatch(TestSymbols, true));
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120 | mCharPos = 1;
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121 | CPPUNIT_ASSERT(!isLexemeMatch(TestSymbols, false));
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122 | CPPUNIT_ASSERT(!isLexemeMatch(TestSymbols, true));
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123 |
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124 | }
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125 |
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126 | void CompositorScriptCompilerTests::testCompile()
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127 | {
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128 | ResourceGroupManager* resGrpMgr = new ResourceGroupManager();
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129 | MaterialManager* matMgr = new MaterialManager();
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130 | matMgr->initialise();
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131 | CompositorManager* compositorMgr = new CompositorManager();
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132 | //compositorMgr->initialise();
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133 |
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134 | const String simpleScript = "compositor Test { technique { target_output { } } }";
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135 | CPPUNIT_ASSERT(compile(simpleScript, "Test Compositor"));
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136 |
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137 | const String BW_Script =
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138 | "/// Black and white effect \n"
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139 | "compositor B&W \n"
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140 | "{ \n"
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141 | " technique \n"
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142 | " { \n"
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143 | " // Temporary textures \n"
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144 | " texture scene target_width target_height PF_A8R8G8B8 \n"
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145 | " \n"
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146 | " target scene \n"
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147 | " { \n"
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148 | " // Render output from previous compositor (or original scene) \n"
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149 | " input previous \n"
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150 | " }"
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151 | " target_output \n"
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152 | " { \n"
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153 | " // Start with clear output \n"
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154 | " input none \n"
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155 | " // Draw a fullscreen quad with the blur \n"
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156 | " pass render_quad \n"
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157 | " { \n"
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158 | " // Renders a fullscreen quad with a material \n"
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159 | " material PostFilters/BlackAndWhite \n"
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160 | " input 0 scene \n"
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161 | " } \n"
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162 | " } \n"
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163 | " } \n"
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164 | "} \n";
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165 |
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166 | CPPUNIT_ASSERT(compile(BW_Script, "Test Black & White Script"));
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167 |
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168 | const String Bloom_Script =
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169 | "/// Manuel's bloom \n"
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170 | "/// Needs a scene-sized rtt, but does only one render of the scene \n"
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171 | "compositor Bloom \n"
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172 | "{ \n"
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173 | " technique \n"
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174 | " { \n"
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175 | " // Temporary textures \n"
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176 | " texture scene target_width target_height PF_A8R8G8B8 \n"
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177 | " texture rt0 128 128 PF_A8R8G8B8 \n"
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178 | " texture rt1 128 128 PF_A8R8G8B8 \n"
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179 | " \n"
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180 | " target scene \n"
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181 | " { \n"
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182 | " // Render output from previous compositor (or original scene) \n"
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183 | " input previous \n"
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184 | " } \n"
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185 | " target rt0 \n"
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186 | " { \n"
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187 | " // Start with clear texture \n"
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188 | " input none \n"
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189 | " // Vertical blur pass \n"
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190 | " pass render_quad \n"
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191 | " { \n"
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192 | " // Renders a fullscreen quad with a material \n"
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193 | " material PostFilters/Blur0 \n"
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194 | " input 0 scene \n"
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195 | " } \n"
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196 | " } \n"
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197 | " target rt1 \n"
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198 | " { \n"
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199 | " // Start with clear texture \n"
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200 | " input none \n"
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201 | " // Horizontal blur pass \n"
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202 | " pass render_quad \n"
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203 | " { \n"
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204 | " // Renders a fullscreen quad with a material \n"
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205 | " material PostFilters/Blur1 \n"
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206 | " input 0 rt0 \n"
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207 | " } \n"
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208 | " } \n"
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209 | " target_output \n"
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210 | " { \n"
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211 | " // Start with clear output \n"
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212 | " input none \n"
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213 | " // Draw a fullscreen quad \n"
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214 | " pass render_quad \n"
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215 | " { \n"
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216 | " // Renders a fullscreen quad with a material \n"
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217 | " material PostFilters/BloomBlend \n"
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218 | " input 0 scene \n"
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219 | " input 1 rt1 \n"
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220 | " } \n"
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221 | " } \n"
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222 | " } \n"
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223 | "} \n";
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224 | CPPUNIT_ASSERT(compile(Bloom_Script, "Test Bloom Script"));
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225 |
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226 | delete compositorMgr;
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227 | delete matMgr;
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228 | delete resGrpMgr;
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229 | }
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230 |
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